30 lines
836 B
C++
30 lines
836 B
C++
/** @file
|
|
* @author Edouard DUPIN
|
|
* @copyright 2011, Edouard DUPIN, all right reserved
|
|
* @license APACHE v2.0 (see license file)
|
|
*/
|
|
#pragma once
|
|
|
|
#include <ewol/debug.hpp>
|
|
#include <ewol/compositing/Image.hpp>
|
|
|
|
namespace ewol {
|
|
namespace compositing {
|
|
class Sprite : public ewol::compositing::Image {
|
|
protected:
|
|
ivec2 m_nbSprite; //!< number of sprite in vertical and horizontal
|
|
vec2 m_unitarySpriteSize; //!< size of a unique sprite
|
|
public:
|
|
Sprite(const std::string& _imageName,
|
|
const ivec2& _nbSprite,
|
|
int32_t _size=ewol::compositing::Image::sizeAuto);
|
|
virtual ~Sprite() {};
|
|
void printSprite(const ivec2& _spriteID, const vec2& _size) {
|
|
printSprite(_spriteID, vec3(_size.x(), _size.y(),0));
|
|
};
|
|
void printSprite(const ivec2& _spriteID, const vec3& _size);
|
|
};
|
|
}
|
|
}
|
|
|