ewol/ewol/compositing/Sprite.hpp

30 lines
836 B
C++

/** @file
* @author Edouard DUPIN
* @copyright 2011, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#pragma once
#include <ewol/debug.hpp>
#include <ewol/compositing/Image.hpp>
namespace ewol {
namespace compositing {
class Sprite : public ewol::compositing::Image {
protected:
ivec2 m_nbSprite; //!< number of sprite in vertical and horizontal
vec2 m_unitarySpriteSize; //!< size of a unique sprite
public:
Sprite(const std::string& _imageName,
const ivec2& _nbSprite,
int32_t _size=ewol::compositing::Image::sizeAuto);
virtual ~Sprite() {};
void printSprite(const ivec2& _spriteID, const vec2& _size) {
printSprite(_spriteID, vec3(_size.x(), _size.y(),0));
};
void printSprite(const ivec2& _spriteID, const vec3& _size);
};
}
}