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<h1>Class: ewol::eInput</h1>
<br/>
<h2>Synopsis:</h2>
<pre>
+ <a class="code-function" href="#eInput">eInput</a> (<a href="ewol__eContext.html" class="code-type">ewol::eContext</a> & <span class="code-argument">_context</span>);<br>+ ~<a class="code-function" href="#eInput">eInput</a> (<span class="code-type">void</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#setDpi">setDpi</a> (<span class="code-type">int32_t</span> <span class="code-argument">newDPI</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#motion">motion</a> (<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,<br/> <span class="code-type">int</span> <span class="code-argument">_pointerID</span>,<br/> vec2 <span class="code-argument">_pos</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#state">state</a> (<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,<br/> <span class="code-type">int</span> <span class="code-argument">_pointerID</span>,<br/> <span class="code-type">bool</span> <span class="code-argument">_isDown</span>,<br/> vec2 <span class="code-argument">_pos</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#onObjectRemove">onObjectRemove</a> (<a href="ewol__EObject.html" class="code-type">ewol::EObject</a> * <span class="code-argument">_removeObject</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#newLayerSet">newLayerSet</a> (<span class="code-type">void</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#transfertEvent">transfertEvent</a> (<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_source</span>,<br/> <a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destination</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#grabPointer">grabPointer</a> (<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_widget</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#unGrabPointer">unGrabPointer</a> (<span class="code-type">void</span>);<br>- <span class="code-type">void</span> <a class="code-function" href="#calculateLimit">calculateLimit</a> (<span class="code-type">void</span>);<br>- <span class="code-type">void</span> <a class="code-function" href="#abortElement">abortElement</a> (InputPoperty_ts * <span class="code-argument">_eventTable</span>,<br/> <span class="code-type">int32_t</span> <span class="code-argument">_idInput</span>,<br/> <span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>);<br>- <span class="code-type">void</span> <a class="code-function" href="#cleanElement">cleanElement</a> (InputPoperty_ts * <span class="code-argument">_eventTable</span>,<br/> <span class="code-type">int32_t</span> <span class="code-argument">_idInput</span>);<br>- <span class="code-type">bool</span> <a class="code-function" href="#localEventInput">localEventInput</a> (<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,<br/> <a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destWidget</span>,<br/> <span class="code-type">int32_t</span> <span class="code-argument">_IdInput</span>,<br/> <span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__status.html" class="code-type">ewol::keyEvent::status</a> <span class="code-argument">_typeEvent</span>,<br/> vec2 <span class="code-argument">_pos</span>);<br>- <span class="code-type">int32_t</span> <a class="code-function" href="#localGetDestinationId">localGetDestinationId</a> (<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,<br/> <a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destWidget</span>,<br/> <span class="code-type">int32_t</span> <span class="code-argument">_realInputId</span>);<br></pre>
<h2>Detail:<h2>
<h3>ewol::<a id="eInput">eInput</a> ()</h3>
<pre>
<span class="code-function">eInput</span>(<a href="ewol__eContext.html" class="code-type">ewol::eContext</a> & <span class="code-argument">_context</span>);</pre>
<br/>
<br/>
<hr/>
<h3>ewol::~<a id="eInput">eInput</a> ()</h3>
<pre>
~<span class="code-function">eInput</span>(<span class="code-type">void</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="setDpi">setDpi</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">setDpi</span>(<span class="code-type">int32_t</span> <span class="code-argument">newDPI</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="motion">motion</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">motion</span>(<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,
<span class="code-type">int</span> <span class="code-argument">_pointerID</span>,
vec2 <span class="code-argument">_pos</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="state">state</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">state</span>(<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,
<span class="code-type">int</span> <span class="code-argument">_pointerID</span>,
<span class="code-type">bool</span> <span class="code-argument">_isDown</span>,
vec2 <span class="code-argument">_pos</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="onObjectRemove">onObjectRemove</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">onObjectRemove</span>(<a href="ewol__EObject.html" class="code-type">ewol::EObject</a> * <span class="code-argument">_removeObject</span>);</pre>
<br/>
Inform object that an other object is removed ...
<br/><b>Notes:</b> : Sub classes must call this class
<br/> <ul>
<b>Parameter [input]:</b> <span class="code-argument">removeObject</span> Pointer on the EObject remeved == > the user must remove all reference on this EObject
<br/></ul>
<br/>
<hr/>
<h3><a id="newLayerSet">newLayerSet</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">newLayerSet</span>(<span class="code-type">void</span>);</pre>
<br/>
a new layer on the windows is set == > might remove all the property of the current element ...
<br/><br/>
<hr/>
<h3><a id="transfertEvent">transfertEvent</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">transfertEvent</span>(<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_source</span>,
<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destination</span>);</pre>
<br/>
This is to transfert the event from one widget to another one
<br/><ul>
<b>Parameter:</b> <span class="code-argument">_source</span> the widget where the event came from
<br/><b>Parameter:</b> <span class="code-argument">_destination</span> the widget where the event mitgh be generated now
<br/></ul>
<br/>
<hr/>
<h3><a id="grabPointer">grabPointer</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">grabPointer</span>(<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_widget</span>);</pre>
<br/>
This fonction lock the pointer properties to move in relative instead of absolute
<br/><ul>
<b>Parameter [input]:</b> <span class="code-argument">_widget</span> The widget that lock the pointer events
<br/></ul>
<br/>
<hr/>
<h3><a id="unGrabPointer">unGrabPointer</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">unGrabPointer</span>(<span class="code-type">void</span>);</pre>
<br/>
This fonction un-lock the pointer properties to move in relative instead of absolute
<br/><br/>
<hr/>
<h3><a id="calculateLimit">calculateLimit</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">calculateLimit</span>(<span class="code-type">void</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="abortElement">abortElement</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">abortElement</span>(InputPoperty_ts * <span class="code-argument">_eventTable</span>,
<span class="code-type">int32_t</span> <span class="code-argument">_idInput</span>,
<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="cleanElement">cleanElement</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">cleanElement</span>(InputPoperty_ts * <span class="code-argument">_eventTable</span>,
<span class="code-type">int32_t</span> <span class="code-argument">_idInput</span>);</pre>
<br/>
<br/>
<hr/>
<h3><a id="localEventInput">localEventInput</a> ()</h3>
<pre>
<span class="code-type">bool</span> <span class="code-function">localEventInput</span>(<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,
<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destWidget</span>,
<span class="code-type">int32_t</span> <span class="code-argument">_IdInput</span>,
<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__status.html" class="code-type">ewol::keyEvent::status</a> <span class="code-argument">_typeEvent</span>,
vec2 <span class="code-argument">_pos</span>);</pre>
<br/>
generate the event on the destinated widget.
<br/><ul>
<b>Parameter [input]:</b> <span class="code-argument">_type</span> Type of the event that might be sended.
<br/><b>Parameter [input]:</b> <span class="code-argument">_destWidget</span> Pointer on the requested widget that element might be sended
<br/><b>Parameter [input]:</b> <span class="code-argument">_IdInput</span> Id of the event (PC : [0..9] and touch : [1..9])
<br/><b>Parameter [input]:</b> <span class="code-argument">_typeEvent</span> type of the eventg generated
<br/><b>Parameter [input]:</b> <span class="code-argument">_pos</span> position of the event
<br/><b>Return:</b> true if event has been greped
<br/></ul>
<br/>
<hr/>
<h3><a id="localGetDestinationId">localGetDestinationId</a> ()</h3>
<pre>
<span class="code-type">int32_t</span> <span class="code-function">localGetDestinationId</span>(<span class="code-storage-keyword">enum</span> <a href="ewol__keyEvent__type.html" class="code-type">ewol::keyEvent::type</a> <span class="code-argument">_type</span>,
<a href="ewol__Widget.html" class="code-type">ewol::Widget</a> * <span class="code-argument">_destWidget</span>,
<span class="code-type">int32_t</span> <span class="code-argument">_realInputId</span>);</pre>
<br/>
convert the system event id in the correct EWOL id depending of the system management mode
This function find the next input id unused on the specifiic widget
== > on PC, the ID does not change (GUI is not the same)
<br/><ul>
<b>Parameter [input]:</b> <span class="code-argument">_type</span> Type of the kay event.
<br/><b>Parameter [input]:</b> <span class="code-argument">_destWidget</span> Pointer of the widget destination
<br/><b>Parameter [input]:</b> <span class="code-argument">_realInputId</span> system Id
<br/><b>Return:</b> the ewol input id
<br/></ul>
<br/>
<hr/>
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