223 lines
9.9 KiB
C++

/**
*******************************************************************************
* @file ewol/Widget.h
* @brief basic ewol Widget (header)
* @author Edouard DUPIN
* @date 18/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_WIDGET_H__
#define __EWOL_WIDGET_H__
#define NB_BOUBLE_BUFFER (2)
namespace ewol {
class Widget;
};
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject.h>
#include <etk/VectorType.h>
namespace ewol {
typedef enum {
EVENT_INPUT_TYPE_DOWN,
EVENT_INPUT_TYPE_MOVE,
EVENT_INPUT_TYPE_SINGLE,
EVENT_INPUT_TYPE_DOUBLE,
EVENT_INPUT_TYPE_TRIPLE,
EVENT_INPUT_TYPE_UP,
EVENT_INPUT_TYPE_ENTER,
EVENT_INPUT_TYPE_LEAVE,
} eventInputType_te;
typedef enum {
EVENT_KB_TYPE_DOWN,
EVENT_KB_TYPE_UP,
} eventKbType_te;
typedef enum {
EVENT_KB_MOVE_TYPE_LEFT,
EVENT_KB_MOVE_TYPE_RIGHT,
EVENT_KB_MOVE_TYPE_UP,
EVENT_KB_MOVE_TYPE_DOWN,
EVENT_KB_MOVE_TYPE_PAGE_UP,
EVENT_KB_MOVE_TYPE_PAGE_DOWN,
EVENT_KB_MOVE_TYPE_START,
EVENT_KB_MOVE_TYPE_END,
EVENT_KB_MOVE_TYPE_CENTER,
EVENT_KB_MOVE_TYPE_ARRET_DEFIL,
EVENT_KB_MOVE_TYPE_WAIT,
EVENT_KB_MOVE_TYPE_INSERT,
EVENT_KB_MOVE_TYPE_F1,
EVENT_KB_MOVE_TYPE_F2,
EVENT_KB_MOVE_TYPE_F3,
EVENT_KB_MOVE_TYPE_F4,
EVENT_KB_MOVE_TYPE_F5,
EVENT_KB_MOVE_TYPE_F6,
EVENT_KB_MOVE_TYPE_F7,
EVENT_KB_MOVE_TYPE_F8,
EVENT_KB_MOVE_TYPE_F9,
EVENT_KB_MOVE_TYPE_F10,
EVENT_KB_MOVE_TYPE_F11,
EVENT_KB_MOVE_TYPE_F12,
EVENT_KB_MOVE_TYPE_CAPLOCK,
EVENT_KB_MOVE_TYPE_SHIFT_LEFT,
EVENT_KB_MOVE_TYPE_SHIFT_RIGHT,
EVENT_KB_MOVE_TYPE_CTRL_LEFT,
EVENT_KB_MOVE_TYPE_CTRL_RIGHT,
EVENT_KB_MOVE_TYPE_META_LEFT,
EVENT_KB_MOVE_TYPE_META_RIGHT,
EVENT_KB_MOVE_TYPE_ALT,
EVENT_KB_MOVE_TYPE_ALT_GR,
EVENT_KB_MOVE_TYPE_CONTEXT_MENU,
EVENT_KB_MOVE_TYPE_VER_NUM,
} eventKbMoveType_te;
char* GetCharTypeMoveEvent(eventKbMoveType_te type);
extern "C" {
typedef struct {
const char * generateEventId; //!< event generate ID (to be unique it was pointer on the string name)
int32_t widgetCall; //!< unique ID of the widget
const char * generateEventIdExtern; //!< External generated event ID (to be unique it was pointer on the string name)
} eventExtern_ts;
};
class Widget {
public:
Widget(void);
virtual ~Widget(void);
int32_t GetWidgetId(void);
private:
ewol::Widget * m_parrent; //!< parrent of the current widget (if NULL ==> this is the main node(root))
public:
void SetParrent(ewol::Widget * newParrent) { m_parrent = newParrent; };
void UnlinkParrent(void) { if (NULL != m_parrent) { m_parrent->removedChild(this); m_parrent=NULL; } };
virtual void removedChild(ewol::Widget * removedChild) { };
coord2D_ts GetRealOrigin(void); // this fnction call all the parrent to get his real position ...
// ----------------------------------------------------------------------------------------------------------------
// -- Widget Size:
// ----------------------------------------------------------------------------------------------------------------
protected:
// internal element calculated by the system
coord2D_ts m_origin; //!< internal ... I do not really known how i can use it ...
coord2D_ts m_size; //!< internal : current size of the widget
coord2D_ts m_minSize; //!< user define the minimum size of the widget
// user configuaration
coord2D_ts m_userMinSize; //!< user define the minimum size of the widget
bool m_userExpendX;
bool m_userExpendY;
bool m_userFillX;
bool m_userFillY;
public:
void SetOrigin(etkFloat_t x, etkFloat_t y) { m_origin.x=x; m_origin.y=y;};
coord2D_ts GetOrigin(void) { return m_origin; };
virtual bool CalculateSize(etkFloat_t availlableX, etkFloat_t availlableY); // this generate the current size ...
//update the min Size ... and the expend parameters for the sizer
virtual bool CalculateMinSize(void) {m_minSize.x = m_userMinSize.x; m_minSize.y = m_userMinSize.y; MarkToReedraw(); return true; };
virtual void SetMinSize(etkFloat_t x=-1, etkFloat_t y=-1) { m_userMinSize.x = x; m_userMinSize.y = y; };
coord2D_ts GetMinSize(void) { return m_minSize; };
coord2D_ts GetSize(void) { return m_size; };
void SetCurrentSise(etkFloat_t x=-1, etkFloat_t y=-1) { m_size.x = x; m_size.y = y; MarkToReedraw();};
coord2D_ts GetCurrentSize(void) { return m_size; };
virtual void SetExpendX(bool newExpend=false) { m_userExpendX = newExpend; };
virtual bool CanExpentX(void) { return m_userExpendX; };
virtual void SetExpendY(bool newExpend=false) { m_userExpendY = newExpend; };
virtual bool CanExpentY(void) { return m_userExpendY; };
virtual void SetFillX(bool newFill=false) { m_userFillX = newFill; };
bool CanFillX(void) { return m_userFillX; };
virtual void SetFillY(bool newFill=false) { m_userFillY = newFill; };
bool CanFillY(void) { return m_userFillY; };
// ----------------------------------------------------------------------------------------------------------------
// -- Focus Area
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_hasFocus; //!< set the focus on this widget
bool m_canFocus; //!< the focus can be done on this widget
public:
bool GetFocus(void) { return m_hasFocus;};
bool CanHaveFocus(void) { return m_canFocus;};
bool SetFocus(void);
bool RmFocus(void);
void SetCanHaveFocus(bool canFocusState);
protected:
virtual void OnGetFocus(void) {};
virtual void OnLostFocus(void) {};
// ----------------------------------------------------------------------------------------------------------------
// -- Input Event on the widget : The input is the muse for a computer, or the finger for the tablettes
// -- Shortcut: (only for computer) ==> must be manage otherwise for tablette pc
// ----------------------------------------------------------------------------------------------------------------
private:
etk::VectorType<eventExtern_ts> m_externEvent; //!< Generic list of event generation for output link
etk::VectorType<const char*> m_ListEventAvaillable; //!< List of all event availlable for this widget
public:
// external acces to set an input event on this widget.
bool GenEventInput(int32_t IdInput, eventInputType_te typeEvent, etkFloat_t X, etkFloat_t Y); // call when input event arrive and call OnEventInput, if no event detected
bool GenEventInputExternal(const char * generateEventId, etkFloat_t x, etkFloat_t y);
virtual bool GenEventShortCut(bool shift, bool control, bool alt, bool meta, uint32_t unicodeValue);
protected:
void AddEventId(const char * generateEventId) {
if (NULL != generateEventId) {
m_ListEventAvaillable.PushBack(generateEventId);
}
}
public:
// to link an extern widget at the internal event of this one it will access by here :
bool ExternLinkOnEvent(const char * eventName, int32_t widgetId, const char * eventExternId = NULL);
protected:
virtual bool OnEventInput(int32_t IdInput, eventInputType_te typeEvent, etkFloat_t X, etkFloat_t Y) { return false; };
public:
// when an event arrive from an other widget, it will arrive here:
// TODO : change name ...
virtual bool OnEventAreaExternal(int32_t widgetID, const char * generateEventId, const char * data, etkFloat_t x, etkFloat_t y) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Keboard event (when one is present or when a graphical is present
// ----------------------------------------------------------------------------------------------------------------
public:
virtual bool OnEventKb(eventKbType_te typeEvent, uniChar_t unicodeData) { return false; };
virtual bool OnEventKbMove(eventKbType_te typeEvent, eventKbMoveType_te moveTypeEvent) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Drawing : All drawing must be done in 2 separate buffer 1 for the current display and 1 for the working...
// ----------------------------------------------------------------------------------------------------------------
protected:
int8_t m_currentDrawId; //!< Id of the element that might be displayed by the Gui thread
int8_t m_currentCreateId; //!< Id of the element might be modify
bool m_needFlipFlop; //!< A flip flop need to be done
bool m_needRegenerateDisplay; //!< the display might be done the next regeneration
virtual bool OnDraw(void) { return true; };
protected:
void MarkToReedraw(void) { m_needRegenerateDisplay = true; };
bool NeedRedraw(void) { bool tmpData=m_needRegenerateDisplay; m_needRegenerateDisplay=false; return tmpData; };
public:
void DoubleBufferFlipFlop(void);
virtual void OnRegenerateDisplay(void) { /* nothing to do */ };
bool GenDraw(void);
}; // end of the class Widget declaration
};// end of nameSpace
#endif