ewol/ewol/widget/Widget.h

608 lines
21 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2011, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#pragma once
#include <vector>
#include <etk/types.h>
#include <etk/math/Vector2D.h>
#include <ewol/debug.h>
#include <ewol/object/Object.h>
#include <gale/Dimension.h>
#include <gale/context/cursor.h>
namespace ewol {
class Widget;
namespace widget {
class Manager;
class Windows;
};
using WidgetShared = ememory::SharedPtr<ewol::Widget>;
using WidgetWeak = ememory::WeakPtr<ewol::Widget>;
};
#include <gale/context/clipBoard.h>
#include <gale/key/key.h>
#include <gale/context/cursor.h>
#include <ewol/event/Input.h>
#include <ewol/event/Entry.h>
#include <ewol/event/Time.h>
#include <ewol/translate.h>
#include <esignal/ISignal.h>
#include <ewol/DrawProperty.h>
#include <ewol/gravity.h>
#define ULTIMATE_MAX_SIZE (99999999)
#define DECLARE_WIDGET_FACTORY(className, name) \
DECLARE_FACTORY(className); \
static void createManagerWidget(ewol::widget::Manager& _widgetManager) { \
_widgetManager.addWidgetCreator(name, []() -> ewol::WidgetShared { \
return className::create(); \
}); \
}
namespace ewol {
/**
* @not_in_doc
*/
// TODO: change position of this ...
class EventShortCut {
public:
std::string message; //!< data link with the event
gale::key::Special specialKey; //!< special board key
char32_t unicodeValue; //!< 0 if not used
enum gale::key::keyboard keyboardMoveValue; //!< ewol::EVENT_KB_MOVE_TYPE_NONE if not used
EventShortCut() {
message = "";
unicodeValue = 0;
keyboardMoveValue = gale::key::keyboard::unknow;
};
virtual ~EventShortCut() { };
};
/**
* @brief Widget class is the main widget interface, it hase some generic properties:
* :** known his parent
* :** Can be display at a special position with a special scale
* :** Can get focus
* :** Receive Event (keyboard / mouse / ...)
*
*/
class Widget : public ewol::Object {
public: // signals:
public: // properties:
eproperty::Value<gale::Dimension> propertyMinSize; //!< user define the minimum size of the widget
eproperty::Value<gale::Dimension> propertyMaxSize; //!< user define the maximum size of the widget
eproperty::Value<bvec2> propertyExpand; //!< the widget will expand if possible
eproperty::Value<bvec2> propertyFill; //!< the widget will fill all the space provided by the parrent.
eproperty::Value<bool> propertyHide; //!< hide a widget on the display
eproperty::List<enum ewol::gravity> propertyGravity; //!< Gravity of the widget
eproperty::Value<bool> propertyCanFocus; //!< the focus can be done on this widget
protected:
/**
* @brief Constructor of the widget classes
* @return (no execption generated (not managed in embended platform))
*/
Widget();
public:
/**
* @brief Destructor of the widget classes
*/
virtual ~Widget();
// ----------------------------------------------------------------------------------------------------------------
// -- Widget size:
// ----------------------------------------------------------------------------------------------------------------
protected:
vec2 m_size; //!< internal: current size of the widget
vec2 m_minSize; //!< internal: minimum size of the widget
vec2 m_maxSize; //!< internal: maximum size of the widget
public:
/**
* @brief convert the absolute position in the local Position (Relative)
* @param[in] _pos Absolute position that you request convertion
* @return the relative position
*/
virtual vec2 relativePosition(const vec2& _pos);
/**
* @brief Parent have set the size and the origin. the container need to update the subwidget property
* @note : INTERNAL EWOL SYSTEM
*/
virtual void onChangeSize();
virtual void calculateSize() {};
/**
* @brief get the widget size
* @return Requested size
* @note : INTERNAL EWOL SYSTEM
*/
virtual vec2 getSize();
/**
* @brief set the widget size
* @return Requested size
* @note : INTERNAL EWOL SYSTEM Do not modify the size yourself: calculation is complex and need knowledge of around widget
*/
virtual void setSize(const vec2& _value) {
m_size = _value;
}
/**
* @brief calculate the minimum and maximum size (need to estimate expend properties of the widget)
* @note : INTERNAL EWOL SYSTEM
*/
virtual void calculateMinMaxSize();
/**
* @brief get the widget minimum size calculated
* @return Requested size
* @note : INTERNAL EWOL SYSTEM
*/
virtual vec2 getCalculateMinSize();
/**
* @brief get the widget maximum size calculated
* @return Requested size
* @note : INTERNAL EWOL SYSTEM
*/
virtual vec2 getCalculateMaxSize();
protected:
vec2 m_offset; //!< Offset of the display in the viewport
public:
/**
* @brief set the zoom property of the widget.
* @param[in] _newVal offset value.
*/
virtual void setOffset(const vec2& _newVal);
/**
* @brief get the offset property of the widget.
* @return The current offset value.
*/
virtual const vec2& getOffset() {
return m_offset;
};
protected:
// internal element calculated by the system
float m_zoom; //!< generic widget zoom
public:
/**
* @brief set the zoom property of the widget
* @param[in] _newVal newZoom value
*/
virtual void setZoom(float _newVal);
/**
* @brief get the zoom property of the widget
* @return the current zoom value
*/
virtual float getZoom();
/**
* @brief Change Zoom property.
* @param[in] _range Range of the zoom change.
*/
virtual void changeZoom(float _range) {};
protected:
vec2 m_origin; //!< internal ... I do not really known how if can use it ...
public:
/**
* @brief set origin at the widget (must be an parrent widget that set this parameter).
* This represent the absolute origin in the program windows
* @param[in] _pos Position of the origin
* @note : INTERNAL EWOL SYSTEM
*/
virtual void setOrigin(const vec2& _pos);
/**
* @brief get the origin (obsolute position in the windows)
* @return coordonate of the origin requested
*/
virtual vec2 getOrigin();
public:
/**
* @brief User set No minimum size.
*/
void setNoMinSize(); // TODO : Remove ==> default ... of the property
/**
* @brief Check if the current min size is compatible with the user minimum size
* If it is not the user minimum size will overWrite the minimum size set.
* @note : INTERNAL EWOL SYSTEM
*/
virtual void checkMinSize();
protected:
public:
/**
* @brief User set No maximum size.
*/
void setNoMaxSize(); // TODO : Remove ==> default ... of the property
/**
* @brief Check if the current max size is compatible with the user maximum size
* If it is not the user maximum size will overWrite the maximum size set.
* @note : INTERNAL EWOL SYSTEM
*/
virtual void checkMaxSize();
public:
/**
* @brief get the expend capabilities (x&y)
* @return 2D boolean repensent the capacity to expend
* @note : INTERNAL EWOL SYSTEM
*/
virtual bvec2 canExpand();
public:
/**
* @brief get the filling capabilities x&y
* @return bvec2 repensent the capacity to x&y filling
* @note : INTERNAL EWOL SYSTEM
*/
const bvec2& canFill();
// ----------------------------------------------------------------------------------------------------------------
// -- focus Area
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_hasFocus; //!< set the focus on this widget
public:
/**
* @brief get the focus state of the widget
* @return focus state
*/
virtual bool getFocus() {
return m_hasFocus;
};
/**
* @brief set focus on this widget
* @return return true if the widget keep the focus
*/
virtual bool setFocus();
/**
* @brief remove the focus on this widget
* @return return true if the widget have release his focus (if he has it)
*/
virtual bool rmFocus();
/**
* @brief keep the focus on this widget == > this remove the previous focus on all other widget
*/
virtual void keepFocus();
protected:
/**
* @brief Event of the focus has been grep by the current widget
*/
virtual void onGetFocus() {};
/**
* @brief Event of the focus has been lost by the current widget
*/
virtual void onLostFocus() {};
// ----------------------------------------------------------------------------------------------------------------
// -- Mouse event properties Area
// ----------------------------------------------------------------------------------------------------------------
private:
int32_t m_limitMouseEvent; //!< this is to limit the number of mouse event that the widget can supported
public:
/**
* @brief get the number of mouse event supported
* @return return the number of event that the mouse supported [0..3]
*/
virtual int32_t getMouseLimit() {
return m_limitMouseEvent;
};
/**
* @brief get the number of mouse event supported
* @param[in] _numberState The number of event that the mouse supported [0..3]
*/
virtual void setMouseLimit(int32_t _numberState) {
m_limitMouseEvent = _numberState;
};
// ----------------------------------------------------------------------------------------------------------------
// -- keyboard event properties Area
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_allowRepeateKeyboardEvent; //!< This remove the repeating keybord event due to the constant pressing key.
public:
/**
* @brief get the keyboard repeating event supporting.
* @return true : the event can be repeated.
* @return false : the event must not be repeated.
*/
virtual bool getKeyboardRepeate() {
return m_allowRepeateKeyboardEvent;
};
protected:
/**
* @brief set the keyboard repeating event supporting.
* @param[in] _state The repeating status (true: enable, false disable).
*/
virtual void setKeyboardRepeate(bool _state) {
m_allowRepeateKeyboardEvent = _state;
};
/**
* @brief display the virtual keyboard (if needed)
*/
virtual void showKeyboard();
/**
* @brief Hide the virtual keyboard (if needed)
*/
virtual void hideKeyboard();
// ----------------------------------------------------------------------------------------------------------------
// -- periodic call Area
// ----------------------------------------------------------------------------------------------------------------
protected:
// TODO : Remove this API ==> deprecated since 28/10/2014
esignal::Connection m_periodicCallHandle;
/**
* @brief disable the periodic call.
*/
void periodicCallDisable();
/**
* @brief disable the periodic call.
*/
void periodicCallEnable();
public:
/**
* @brief periodic call of this widget
* @param _event Current time property
*/
virtual void periodicCall(const ewol::event::Time& _event) {
};
public:
/**
* @brief get the widget at the specific windows absolute position
* @param[in] _pos gAbsolute position of the requested widget knowledge
* @return nullptr No widget found
* @return pointer on the widget found
* @note : INTERNAL EWOL SYSTEM
*/
virtual ewol::WidgetShared getWidgetAtPos(const vec2& _pos) {
if (propertyHide.get() == false) {
return ememory::dynamicPointerCast<ewol::Widget>(sharedFromThis());
}
return nullptr;
};
// event section:
public:
/**
* @brief {SYSTEM} system event input (only meta widget might overwrite this function).
* @param[in] _event Event properties
* @return true the event is used
* @return false the event is not used
*/
virtual bool systemEventInput(ewol::event::InputSystem& _event);
protected:
/**
* @brief Event on an input of this Widget (finger, mouse, stilet)
* @param[in] _event Event properties
* @return true the event is used
* @return false the event is not used
*/
virtual bool onEventInput(const ewol::event::Input& _event) {
return false;
};
public:
/**
* @brief {SYSTEM} Entry event (only meta widget might overwrite this function).
* @param[in] _event Event properties
* @return true if the event has been used
* @return false if the event has not been used
*/
virtual bool systemEventEntry(ewol::event::EntrySystem& _event);
protected:
/**
* @brief Entry event.
* represent the physical event :
* - Keyboard (key event and move event)
* - Accelerometer
* - Joystick
* @param[in] _event Event properties
* @return true if the event has been used
* @return false if the event has not been used
*/
virtual bool onEventEntry(const ewol::event::Entry& _event) {
return false;
};
public:
/**
* @brief Event on a past event == > this event is asynchronous due to all system does not support direct getting datas
* @note : need to have focus ...
* @param[in] mode Mode of data requested
*/
virtual void onEventClipboard(enum gale::context::clipBoard::clipboardListe _clipboardID) { };
// ----------------------------------------------------------------------------------------------------------------
// -- Shortcut : management of the shortcut
// ----------------------------------------------------------------------------------------------------------------
public:
esignal::ISignal<std::string> signalShortcut; //!< signal handle of the message
private:
std::vector<EventShortCut*> m_localShortcut; //!< list of all shortcut in the widget
protected:
/**
* @brief add a specific shortcut with his description
* @param[in] _descriptiveString Description string of the shortcut
* @param[in] _message massage to generate (or shortcut name)
*/
virtual void shortCutAdd(const std::string& _descriptiveString,
const std::string& _message="");
/**
* @brief remove all curent shortCut
*/
virtual void shortCutClean();
/**
* @brief remove a specific shortCut whith his event name
* @param[in] _message renerated event name
*/
virtual void shortCutRemove(const std::string& _message);
public:
/**
* @brief Event on a short-cut of this Widget (in case of return false, the event on the keyevent will arrive in the function @ref onEventKb).
* @param[in] _special All the special kay pressed at this time.
* @param[in] _unicodeValue Key pressed by the user not used if the kbMove!=ewol::EVENT_KB_MOVE_TYPE_NONE.
* @param[in] _kbMove Special key of the keyboard.
* @return true if the event has been used.
* @return false if the event has not been used.
* @note To prevent some error when you get an event get it if it is down and Up ... == > like this it could not generate some ununderstanding error.
*/
virtual bool onEventShortCut(const gale::key::Special& _special,
char32_t _unicodeValue,
enum gale::key::keyboard _kbMove,
bool _isDown);
// ----------------------------------------------------------------------------------------------------------------
// -- drawing : All drawing must be done in 2 separate buffer 1 for the current display and 1 for the working...
// ----------------------------------------------------------------------------------------------------------------
protected:
bool m_needRegenerateDisplay; //!< the display might be done the next regeneration
/**
* @brief The widget mark itself that it need to regenerate the nest time.
*/
virtual void markToRedraw();
/**
* @brief get the need of the redrawing of the widget and reset it to false
* @return true if we need to redraw
* @return false if we have no need to redraw
*/
virtual bool needRedraw() {
bool tmpData = m_needRegenerateDisplay;
m_needRegenerateDisplay = false;
return tmpData;
};
public:
/**
* @brief {SYSTEM} extern interface to request a draw ... (called by the drawing thread [Android, X11, ...])
* This function generate a clipping with the viewport openGL system. Like this a widget draw can not draw over an other widget
* @note This function is virtual for the scrolled widget, and the more complicated openGl widget
* @param[in] _displayProp properties of the current display
* @note : INTERNAL EWOL SYSTEM
*/
virtual void systemDraw(const DrawProperty& _displayProp);
protected:
/**
* @brief Common widget drawing function (called by the drawing thread [Android, X11, ...])
*/
virtual void onDraw() { };
public:
/**
* @brief Event generated when a redraw is needed
*/
virtual void onRegenerateDisplay() { };
// grab cursor mode
private:
bool m_grabCursor;
public:
/**
* @brief Grab the cursor : This get all the mouvement of the mouse in PC mode, and generate an ofset instead of a position.
* @note : the generation of the offset is due to the fact the cursor position is forced at the center of the widget.
* @note This done nothing in "Finger" or "Stylet" mode.
*/
virtual void grabCursor();
/**
* @brief Un-Grab the cursor (default mode cursor offset)
*/
virtual void unGrabCursor();
/**
* @brief get the grabbing status of the cursor.
* @return true if the cursor is curently grabbed
*/
virtual bool getGrabStatus();
private:
enum gale::context::cursor m_cursorDisplay;
public:
/**
* @brief set the cursor display type.
* @param[in] _newCursor selected new cursor.
*/
virtual void setCursor(enum gale::context::cursor _newCursor);
/**
* @brief get the currrent cursor.
* @return the type of the cursor.
*/
virtual enum gale::context::cursor getCursor();
public:
virtual bool loadXML(const exml::Element& _node) override;
public:
/**
* @brief need to be call When the size of the current widget have change ==> this force the system to recalculate all the widget positions
*/
void requestUpdateSize();
/**
* @brief get the current Widget Manager
*/
ewol::widget::Manager& getWidgetManager();
/**
* @brief get the curent Windows
*/
ememory::SharedPtr<ewol::widget::Windows> getWindows();
/*
* Annimation section :
*/
public:
// event generated :
esignal::ISignal<> signalAnnimationStart; //!< event when start annimation
esignal::ISignal<float> signalAnnimationRatio; //!< event when % of annimation change (integer)
esignal::ISignal<> signalAnnimationStop; //!< event when stop annimation
protected:
enum annimationMode {
annimationModeEnableAdd,
annimationModeEnableRemove,
annimationModeDisable
};
enum annimationMode m_annimationMode; //!< true when the annimation is started
float m_annimationratio; //!< Ratio of the annimation [0..1]
protected:
eproperty::List<int32_t> propertyAnnimationTypeStart; //!< type of start annimation
eproperty::Range<float> propertyAnnimationTimeStart; //!< time to produce start annimation
eproperty::List<int32_t> propertyAnnimationTypeStop; //!< type of start annimation
eproperty::Range<float> propertyAnnimationTimeStop; //!< time to produce start annimation
protected:
/**
* @brief Add a annimation type capabilities of this widget.
* @param[in] _mode Configuring mode.
* @param[in] _type Type of the annimation.
*/
void addAnnimationType(enum ewol::Widget::annimationMode _mode, const char* _type);
public:
/**
* @brief set a annimation type.
* @param[in] _mode Configuring mode.
* @param[in] _type type of the annimation
*/
void setAnnimationType(enum ewol::Widget::annimationMode _mode, const std::string& _type);
/**
* @brief set a annimation time to produce.
* @param[in] _mode Configuring mode.
* @param[in] _time Time in second of the annimation display
*/
void setAnnimationTime(enum ewol::Widget::annimationMode _mode, float _time);
/**
* @brief Start the annimation.
* @param[in] _mode Configuring mode.
* @return true if an annimation will be started, false ==> no annimation and no event
*/
bool startAnnimation(enum ewol::Widget::annimationMode _mode);
/**
* @brief Stop/Break the annimation.
* @return true if an annimation will be stoped, false ==> no curent annimation and no event wil be generated
*/
bool stopAnnimation();
protected:
/**
* @brief Event when start the annimation.
* @param[in] _mode Configuring mode.
* @return true need to add periodic call.
*/
virtual bool onStartAnnimation(enum ewol::Widget::annimationMode _mode) {
return false;
};
/**
* @brief Event when Stop the annimation.
*/
virtual void onStopAnnimation() { };
protected:
virtual void onChangePropertyCanFocus();
virtual void onChangePropertyGravity();
virtual void onChangePropertyHide();
virtual void onChangePropertyFill();
virtual void onChangePropertyExpand();
virtual void onChangePropertyMaxSize();
virtual void onChangePropertyMinSize();
};
};
#include <ewol/widget/Manager.h>