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ewol/Sources/libewol/ewol/font
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Edouard DUPIN 0a8b887984 Distance field display work corectly (generation is slow but it work)
2012-09-06 18:42:06 +02:00
..
DistantFieldFont.cpp
Distance field display work corectly (generation is slow but it work)
2012-09-06 18:42:06 +02:00
DistantFieldFont.h
add a distance field display for the fonts ==> needed openGL ES 2
2012-09-06 02:54:32 +02:00
Font.h
compilation back but the system does not work at all
2012-08-26 22:45:24 +02:00
FontFreeType.cpp
compilation back but the system does not work at all
2012-08-26 22:45:24 +02:00
FontFreeType.h
compilation back but the system does not work at all
2012-08-26 22:45:24 +02:00
FontManager.cpp
change the position of the shader : now in file, and create she shader and program loader
2012-08-27 12:25:30 +02:00
FontManager.h
change the position of the shader : now in file, and create she shader and program loader
2012-08-27 12:25:30 +02:00
TexturedFont.cpp
add a distance field display for the fonts ==> needed openGL ES 2
2012-09-06 02:54:32 +02:00
TexturedFont.h
shader work on PC for OObject textured and colored
2012-08-28 18:16:09 +02:00
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