98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
/**
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*******************************************************************************
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* @file ewol/widget/ContextMenu.h
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* @brief ewol contextual Menu widget system (header)
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* @author Edouard DUPIN
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* @date 16/02/2012
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* @par Project
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* ewol
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*
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* @par Copyright
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* Copyright 2011 Edouard DUPIN, all right reserved
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*
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* This software is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY.
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*
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* Licence summary :
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* You can modify and redistribute the sources code and binaries.
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* You can send me the bug-fix
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*
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* Term of the licence in in the file licence.txt.
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*
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*******************************************************************************
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*/
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#ifndef __EWOL_CONTEXT_MENU_H__
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#define __EWOL_CONTEXT_MENU_H__
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#include <etk/Types.h>
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#include <ewol/Debug.h>
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#include <ewol/widget/Widget.h>
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#include <ewol/widget/Drawable.h>
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namespace ewol {
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typedef enum {
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CONTEXT_MENU_MARK_TOP,
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CONTEXT_MENU_MARK_RIGHT,
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CONTEXT_MENU_MARK_BOTTOM,
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CONTEXT_MENU_MARK_LEFT,
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CONTEXT_MENU_MARK_NONE
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}markPosition_te;
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class ContextMenu : public ewol::Drawable
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{
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public:
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ContextMenu(void);
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virtual ~ContextMenu(void);
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/**
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* @brief Get the current Object type of the EObject
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* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
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* @param[in] objectType type description
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* @return true if the object is compatible, otherwise false
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*/
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virtual const char * const GetObjectType(void) { return "EwolContextMenu"; };
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public:
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virtual bool CalculateSize(float availlableX, float availlableY); // this generate the current size ...
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virtual bool CalculateMinSize(void); //update the min Size ... and the expend parameters for the sizer
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virtual void SetMinSise(float x=-1, float y=-1);
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virtual void SetExpendX(bool newExpend=false);
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virtual void SetExpendY(bool newExpend=false);
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private:
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draw::Color m_colorBackGroung;
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draw::Color m_colorBorder;
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Vector2D<float> m_padding;
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Vector2D<float> m_arrowPos;
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float m_offset;
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markPosition_te m_arrawBorder;
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ewol::Widget* m_subWidget;
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public:
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void SubWidgetSet(ewol::Widget* newWidget);
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void SubWidgetRemove(void);
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void SetPositionMark(markPosition_te position, Vector2D<float> arrowPos);
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protected:
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virtual void OnDraw(DrawProperty& displayProp);
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public:
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virtual void OnRegenerateDisplay(void);
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public:
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/**
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* @brief Get the widget at the specific windows absolute position
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* @param[in] pos gAbsolute position of the requested widget knowledge
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* @return NULL No widget found
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* @return pointer on the widget found
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*/
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virtual ewol::Widget * GetWidgetAtPos(Vector2D<float> pos);
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/**
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* @brief Event on an input of this Widget
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* @param[in] type Type of the input (ewol::INPUT_TYPE_MOUSE/ewol::INPUT_TYPE_FINGER ...)
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* @param[in] IdInput Id of the current Input (PC : left=1, right=2, middle=3, none=0 / Tactil : first finger=1 , second=2 (only on this widget, no knowledge at ouside finger))
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* @param[in] typeEvent ewol type of event like EVENT_INPUT_TYPE_DOWN/EVENT_INPUT_TYPE_MOVE/EVENT_INPUT_TYPE_UP/EVENT_INPUT_TYPE_SINGLE/EVENT_INPUT_TYPE_DOUBLE/...
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* @param[in] pos Absolute position of the event
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* @return true the event is used
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* @return false the event is not used
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*/
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virtual bool OnEventInput(ewol::inputType_te type, int32_t IdInput, eventInputType_te typeEvent, Vector2D<float> pos);
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};
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};
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#endif
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