ewol/Sources/libewol/ewol/widget/ContextMenu.h

98 lines
3.5 KiB
C++

/**
*******************************************************************************
* @file ewol/widget/ContextMenu.h
* @brief ewol contextual Menu widget system (header)
* @author Edouard DUPIN
* @date 16/02/2012
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_CONTEXT_MENU_H__
#define __EWOL_CONTEXT_MENU_H__
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Drawable.h>
namespace ewol {
typedef enum {
CONTEXT_MENU_MARK_TOP,
CONTEXT_MENU_MARK_RIGHT,
CONTEXT_MENU_MARK_BOTTOM,
CONTEXT_MENU_MARK_LEFT,
CONTEXT_MENU_MARK_NONE
}markPosition_te;
class ContextMenu : public ewol::Drawable
{
public:
ContextMenu(void);
virtual ~ContextMenu(void);
/**
* @brief Get the current Object type of the EObject
* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
* @param[in] objectType type description
* @return true if the object is compatible, otherwise false
*/
virtual const char * const GetObjectType(void) { return "EwolContextMenu"; };
public:
virtual bool CalculateSize(float availlableX, float availlableY); // this generate the current size ...
virtual bool CalculateMinSize(void); //update the min Size ... and the expend parameters for the sizer
virtual void SetMinSise(float x=-1, float y=-1);
virtual void SetExpendX(bool newExpend=false);
virtual void SetExpendY(bool newExpend=false);
private:
draw::Color m_colorBackGroung;
draw::Color m_colorBorder;
Vector2D<float> m_padding;
Vector2D<float> m_arrowPos;
float m_offset;
markPosition_te m_arrawBorder;
ewol::Widget* m_subWidget;
public:
void SubWidgetSet(ewol::Widget* newWidget);
void SubWidgetRemove(void);
void SetPositionMark(markPosition_te position, Vector2D<float> arrowPos);
protected:
virtual void OnDraw(DrawProperty& displayProp);
public:
virtual void OnRegenerateDisplay(void);
public:
/**
* @brief Get the widget at the specific windows absolute position
* @param[in] pos gAbsolute position of the requested widget knowledge
* @return NULL No widget found
* @return pointer on the widget found
*/
virtual ewol::Widget * GetWidgetAtPos(Vector2D<float> pos);
/**
* @brief Event on an input of this Widget
* @param[in] type Type of the input (ewol::INPUT_TYPE_MOUSE/ewol::INPUT_TYPE_FINGER ...)
* @param[in] IdInput Id of the current Input (PC : left=1, right=2, middle=3, none=0 / Tactil : first finger=1 , second=2 (only on this widget, no knowledge at ouside finger))
* @param[in] typeEvent ewol type of event like EVENT_INPUT_TYPE_DOWN/EVENT_INPUT_TYPE_MOVE/EVENT_INPUT_TYPE_UP/EVENT_INPUT_TYPE_SINGLE/EVENT_INPUT_TYPE_DOUBLE/...
* @param[in] pos Absolute position of the event
* @return true the event is used
* @return false the event is not used
*/
virtual bool OnEventInput(ewol::inputType_te type, int32_t IdInput, eventInputType_te typeEvent, Vector2D<float> pos);
};
};
#endif