#!/usr/bin/python # -------------------------------------------------------- # -- Ogre_main librairy # -------------------------------------------------------- import lutinModule import lutinTools def Create(target): myModule = lutinModule.module(__file__, 'ogre_terrain', 'LIBRARY') myModule.AddModuleDepend(['ogre_main', 'ogre_paging']) myModule.CompileFlags_CC([ '-DOgreTerrain_EXPORTS', '-D_MT', '-D_USRDLL', '-msse', '-Wno-deprecated', '-Wall', '-Wctor-dtor-privacy', '-Winit-self', '-Wno-overloaded-virtual', '-Wcast-qual', '-Wwrite-strings', '-Wextra', '-Wno-unused-parameter', '-pedantic', '-Wshadow', '-Wno-missing-field-initializers', '-Wno-long-long', '-Wno-unused-but-set-parameter', '-O2', '-DNDEBUG']) myModule.AddExportPath(lutinTools.GetCurrentPath(__file__)+"/ogre/Components/Terrain/include") myModule.AddSrcFile([ 'ogre/Components/Terrain/src/OgreTerrain.cpp', 'ogre/Components/Terrain/src/OgreTerrainGroup.cpp', 'ogre/Components/Terrain/src/OgreTerrainLayerBlendMap.cpp', 'ogre/Components/Terrain/src/OgreTerrainMaterialGenerator.cpp', 'ogre/Components/Terrain/src/OgreTerrainMaterialGeneratorA.cpp', 'ogre/Components/Terrain/src/OgreTerrainQuadTreeNode.cpp', 'ogre/Components/Terrain/src/OgreTerrainPaging.cpp', 'ogre/Components/Terrain/src/OgreTerrainPagedWorldSection.cpp']) # add the currrent module at the return myModule