class: ewol::compositing::Sprite
Description:
Constructor and Destructor:
+ Sprite (const std::string & _imageName,
const ivec2 & _nbSprite);
+ virtual ~Sprite ();
Synopsis:
# ivec2 m_nbSprite;
# vec2 m_unitarySpriteSize;
+ void printSprite (const ivec2 & _spriteID,
const vec2 & _size);
+ void printSprite (const ivec2 & _spriteID,
const vec3 & _size);
Object Hierarchy:
+ewol::Compositing
+--> +ewol::compositing::Image
+--> ewol::compositing::Sprite
Detail:
m_nbSprite
# ivec2 m_nbSprite;
number of sprite in vertical and horizontal
m_unitarySpriteSize
# vec2 m_unitarySpriteSize;
size of a unique sprite
Sprite
+ Sprite (const std::string & _imageName,
const ivec2 & _nbSprite);
~Sprite
+ virtual ~Sprite ();
printSprite
+ void printSprite (const ivec2 & _spriteID,
const vec2 & _size);
printSprite
+ void printSprite (const ivec2 & _spriteID,
const vec3 & _size);