Area.hpp
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const T & x() const
const vec3 & getPos()
get the current display position (sometime needed in the gui control)
Definition: Area.hpp:62
void setRelPos(const vec3 &_pos)
set relative position for the next text writen
Definition: Area.hpp:79
Definition: Area.hpp:18
void setPos(const vec3 &_pos)
set position for the next text writen
Definition: Area.hpp:69
Definition: Area.hpp:16
const T & y() const
Definition: Compositing.hpp:13
void draw(bool _disableDepthTest=true)
draw All the refistered text in the current element on openGL
void print(const ivec2 &_size)
add a compleate of the image to display with the requested size