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main ... 0.0.1

439 changed files with 7606 additions and 36845 deletions

4
.gitignore vendored
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@ -27,7 +27,7 @@ doxygen/ALL/
*.so
*.pyc
tags
#ewol
ewol
out
ewol_debug
ewol_release
@ -60,5 +60,3 @@ ewol_release
ehthumbs.db
Icon?
Thumbs.db
Sources/libewol/ewol/os/AndroidAbstraction.cpp
org_ewol_EwolConstants.h

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@ -1,95 +0,0 @@
language: cpp
sudo: required
dist: trusty
branches:
only:
- master
- dev
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-4.9
- expect
- binutils-mingw-w64-x86-64 # 64bit MinGW
- gcc-mingw-w64-x86-64
- g++-mingw-w64-x86-64
matrix:
include:
- os: linux
env: CONF=release BUILDER=gcc TARGET=Linux TAG=Linux COMPILATOR_OPTION="--compilator-version=4.9"
compiler: gcc
- os: linux
env: CONF=debug BUILDER=clang TARGET=Linux
compiler: clang
- os: linux
env: CONF=release BUILDER=gcc TARGET=Windows TAG=Mingw
compiler: x86_64-w64-mingw32-gcc
- os: linux
env: CONF=release BUILDER=gcc TARGET=Android TAG=Android DISABLE_PACKAGE=-p
compiler: gcc
- os: osx
env: CONF=release BUILDER=clang TARGET=MacOs TAG=MacOs
compiler: clang
- os: osx
env: CONF=release BUILDER=clang TARGET=IOs TAG=IOs
compiler: clang
install:
- cd ..
- pip install --user lutin
- if [ "$TAG" == "Android" ]; then
git clone --depth 1 --branch master https://github.com/HeeroYui/android-download-tool;
./android-download-tool/dl-android.sh;
fi
- git clone --depth 1 --branch master https://github.com/atria-soft/ci.git
- cd -
before_script:
- cd ..
- mkdir bin
- curl https://storage.googleapis.com/git-repo-downloads/repo > bin/repo
- chmod a+x bin/repo
- git config --global user.email "travis@travis.com"
- git config --global user.name "Travis"
- git config --global color.ui "auto"
- git config --global core.editor "vi"
- mkdir WORKING_DIRECTORY
- cd WORKING_DIRECTORY
- ../bin/repo init -u https://github.com/atria-soft/manifest.git
- ../bin/repo sync -j4
- ../bin/repo forall -c git checkout master
- ../bin/repo forall -c git checkout $TRAVIS_BRANCH; STATUS=$?
- rm -rf atria-soft/ewol
- cd ..
- pwd
- ls -l
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then
export PATH=$PATH:/Users/travis/Library/Python/2.7/bin/;
fi
- ./ci/build_send.py --tag=$TAG --status=START;
script:
- lutin -w -j4 -C -P -t$TARGET -c $BUILDER $COMPILATOR_OPTION $BUS -m $CONF $GCOV $DISABLE_PACKAGE ewol-test ewol-sample-*; STATUS=$?
- ./ci/build_send.py --tag=$TAG --status="$STATUS";
after_script:
- if [ "$GCOV" != "" ]; then
./ci/warning_send.py --find-path ./out/Linux_x86_64/$CONF/build/$BUILDER/ewol/;
fi
- ./out/Linux_x86_64/$CONF/staging/$BUILDER/ewol-test/ewol-test.app/bin/ewol-test --elog-level=6 | tee out_test.txt
- if [ "$GCOV" != "" ]; then
./ci/test_send.py --file=out_test.txt;
lutin -C -P -t $TARGET -c $BUILDER $COMPILATOR_OPTION $BUS -m $CONF -p ewol?gcov;
./ci/coverage_send.py --json=out/Linux_x86_64/$CONF/build/$BUILDER/ewol/ewol_coverage.json;
fi
notifications:
email:
- yui.heero@gmail.com

373
LICENSE
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@ -1,373 +0,0 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

320
Makefile Normal file
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@ -0,0 +1,320 @@
##################################################################################################################
# #
# Fichier : Makefile #
# #
# Type : Makefile d'un programme complet #
# #
# Auteur : Heero Yui #
# #
# Evolutions : Date Auteur Raison #
# 2010-01-29 Heero Yui Mise en place d'un makefile ultra simple #
# 2011-07-14 Heero Yui Rework the current dorder includion (simplification) #
# #
# Notes : This makefile might be edited with an editor compatible with escape char and carrer return #
# char #
# #
# Concu Pour le projet ewol #
# #
##################################################################################################################
export F_GRAS=
export F_INVERSER=
export F_SOUSLIGNER=
export F_NORMALE=
export F_NOIR=
export F_ROUGE=
export F_VERT=
export F_MARRON=
export F_BLUE=
export F_VIOLET=
export F_CYAN=
export F_GRIS=
export CADRE_HAUT_BAS=' $(F_INVERSER) $(F_NORMALE)'
export CADRE_COTERS=' $(F_INVERSER) $(F_NORMALE) $(F_INVERSER) $(F_NORMALE)'
VERSION_TAG=$(shell git describe --tags)
#$(info $(VERSION_TAG))
VERSION_TAG_SHORT=$(shell git describe --tags --abbrev=0)
#$(info $(VERSION_TAG_SHORT))
VERSION_BUILD_TIME=$(shell date)
#$(info $(VERSION_BUILD_TIME))
###############################################################################
### Platform specificity : ###
###############################################################################
SUPPORTED_PLATFORM=X11 DoubleBuffer IPhone IPad Android AndroidTablet
DEFAULT_PLATFORM=X11
# default platform can be overridden
PLATFORM?=$(DEFAULT_PLATFORM)
ifeq ($(PLATFORM), X11)
CXXFILES += base/guiX11.cpp
else ifeq ($(PLATFORM), DoubleBuffer)
CXXFILES += base/guiDoubleBuffer.cpp
else ifeq ($(PLATFORM), IPhone)
CXXFILES += base/guiIPhone.cpp
else ifeq ($(PLATFORM), IPad)
CXXFILES += base/guiIPad.cpp
else ifeq ($(PLATFORM), Android)
CXXFILES += base/guiAndroid.cpp
else ifeq ($(PLATFORM), AndroidTablet)
CXXFILES += base/guiAndroidTablet.cpp
else
$(error you must specify a corect platform : make PLATFORM=$(SUPPORTED_PLATFORM))
endif
$(info Build for $(PLATFORM))
###############################################################################
### Compilateur base system ###
###############################################################################
CXX=g++
CC=gcc
AR=ar
DEBUG:=1
###############################################################################
### Compilation Define ###
###############################################################################
ifeq ("$(DEBUG)", "0")
DEFINE = -DETK_DEBUG_LEVEL=1
DEFINE+= -DEWOL_DEBUG_LEVEL=1
DEFINE+= -DNDEBUG
DEFINE+= -DEWOL_VERSION_TAG_NAME="\"$(VERSION_TAG)-release\""
else
DEFINE = -DETK_DEBUG_LEVEL=3
DEFINE+= -DEWOL_DEBUG_LEVEL=3
DEFINE+= -DEWOL_VERSION_TAG_NAME="\"$(VERSION_TAG)-debug\""
endif
DEFINE+= -DVERSION_BUILD_TIME="\"$(VERSION_BUILD_TIME)\""
X11FLAGS= -lX11 -lGL -lGLU -lXrandr
###############################################################################
### Basic C flags ###
###############################################################################
# basic X11 librairy ==> show if we can une under lib ...
CXXFLAGS= $(X11FLAGS) -D__PLATFORM__=$(PLATFORM)
ifeq ("$(DEBUG)", "0")
# Enable debug (cgdb ***)
CXXFLAGS+= -g -O0
else
CXXFLAGS+= -O2
endif
# display all flags
CXXFLAGS+= -Wall
# ...
CXXFLAGS+= -D_REENTRANT
# internal defines
CXXFLAGS+= $(DEFINE)
CFLAGS= $(CXXFLAGS) -std=c99
# basic X11 librairy
LDFLAGS= $(X11FLAGS)
# Dynamic connection of the CALLBACK of the GUI
LDFLAGS+= -Wl,--export-dynamic
###############################################################################
### Project Name ###
###############################################################################
PROG_NAME=ewol
###############################################################################
### Basic Project description Files ###
###############################################################################
FILE_DIRECTORY=Sources
OUTPUT_NAME_RELEASE=$(PROG_NAME)_release
OUTPUT_NAME_DEBUG=$(PROG_NAME)_debug
OBJECT_DIR=Object_$(PLATFORM)
ifeq ("$(DEBUG)", "0")
OBJECT_DIRECTORY=$(OBJECT_DIR)/release
OUTPUT_NAME = $(OUTPUT_NAME_RELEASE)
else
OBJECT_DIRECTORY=$(OBJECT_DIR)/debug
OUTPUT_NAME = $(OUTPUT_NAME_DEBUG)
endif
###############################################################################
### Generique dependency ###
###############################################################################
MAKE_DEPENDENCE=Makefile
###############################################################################
### Files Listes ###
###############################################################################
# Ewol Tool Kit :
CXXFILES += etk/etkDebug.cpp \
etk/etkDebugInternal.cpp \
etk/etkMemory.cpp \
etk/etkString.cpp \
etk/etkFile.cpp \
etk/etkRegExp.cpp
# Ewol Sources :
CXXFILES += ewol.cpp \
ewolDebug.cpp \
ewolOObject.cpp \
ewolWidget.cpp \
ewolWindows.cpp
# Ewol Test Software :
CXXFILES += Main.cpp
###############################################################################
### Liste of folder where .h can be ###
###############################################################################
LISTE_MODULES = $(dir $(CXXFILES))
$(info listeModule=$(LISTE_MODULES))
INCLUDE_DIRECTORY = $(addprefix -I$(FILE_DIRECTORY)/, $(LISTE_MODULES))
###############################################################################
### Build Object Files List ###
###############################################################################
OBJ = $(addprefix $(OBJECT_DIRECTORY)/, $(CXXFILES:.cpp=.o))
###############################################################################
### Main Part of Makefile ###
###############################################################################
all: build
-include $(OBJ:.o=.d)
build: .encadrer .versionFile $(OUTPUT_NAME)
.encadrer:
@echo $(CADRE_HAUT_BAS)
@echo $(CADRE_COTERS)
@echo ' DEBUT DE COMPILATION DU PROGRAMME :'$(CADRE_COTERS)
@echo ' Repertoire Sources : $(FILE_DIRECTORY)/'$(CADRE_COTERS)
@echo ' Repertoire object : $(OBJECT_DIRECTORY)/'$(CADRE_COTERS)
@echo ' Binaire de sortie : $(F_VIOLET)$(OUTPUT_NAME) $(F_NORMALE)'$(CADRE_COTERS)
@echo $(CADRE_COTERS)
@echo $(CADRE_HAUT_BAS)
@mkdir -p $(addprefix $(OBJECT_DIRECTORY)/, $(LISTE_MODULES))
FILE_IMAGES= data/imagesSources/*.png
.versionFile :
@rm -f $(OBJECT_DIRECTORY)/GuiTools/WindowsManager/WindowsManager.o
# Tool used to create a binary version of every element png or other needed by the application
pngToCpp: tools/pngToCpp/pngToCpp.c
@echo $(F_ROUGE)" (bin) $@"$(F_NORMALE)
@$(CXX) $< -o $@
@strip -s $@
# Generate basic
$(FILE_DIRECTORY)/GuiTools/myImage.cpp: $(FILE_IMAGES) $(MAKE_DEPENDENCE) pngToCpp
@echo $(F_BLUE)" (.cpp) *.png ==> $@"$(F_NORMALE)
@./pngToCpp $@ $(FILE_IMAGES)
# build C++
$(OBJECT_DIRECTORY)/%.o: $(FILE_DIRECTORY)/%.cpp $(MAKE_DEPENDENCE)
@echo $(F_VERT)" (.o) $<"$(F_NORMALE)
@$(CXX) $< -c -o $@ $(INCLUDE_DIRECTORY) $(CXXFLAGS) -MMD
# build binary Release Mode
$(OUTPUT_NAME_RELEASE): $(OBJ) $(MAKE_DEPENDENCE)
@echo $(F_ROUGE)" (bin) $@ "$(F_NORMALE)
@$(CXX) $(OBJ) $(LDFLAGS) -o $@
@cp $@ $(PROG_NAME)
# build binary Debug Mode
$(OUTPUT_NAME_DEBUG): $(OBJ) $(MAKE_DEPENDENCE)
@echo $(F_ROUGE)" (bin) $@ "$(F_NORMALE)
@$(CXX) $(OBJ) $(LDFLAGS) -o $@
@cp $@ $(PROG_NAME)
clean:
@echo $(CADRE_HAUT_BAS)
@echo ' CLEANING : $(F_VIOLET)$(OUTPUT_NAME)$(F_NORMALE)'$(CADRE_COTERS)
@echo $(CADRE_HAUT_BAS)
@echo Remove Folder : $(OBJECT_DIR)
@rm -rf $(OBJECT_DIR)
@echo Remove File : $(PROG_NAME) $(OUTPUT_NAME_DEBUG) $(OUTPUT_NAME_RELEASE)
@rm -f $(PROG_NAME) $(OUTPUT_NAME_DEBUG) $(OUTPUT_NAME_RELEASE)
@echo Remove File : pngToCpp
@rm -f pngToCpp
@echo Remove File : $(FILE_DIRECTORY)/GuiTools/myImage.*
@rm -f $(FILE_DIRECTORY)/GuiTools/myImage.*
@echo Remove doxygen files : doxygen/*
@rm -rf doxygen
@rm -f doxygen.log
@echo Remove temporary files *.bck
@rm -f `find . -name "*.bck"`
count:
wc -l Makefile `find $(FILE_DIRECTORY)/ -name "*.cpp"` `find $(FILE_DIRECTORY)/ -name "*.h"`
install: .encadrer .versionFile $(OUTPUT_NAME_RELEASE)
@echo $(CADRE_HAUT_BAS)
@echo ' INSTALL : $(F_VIOLET)$(OUTPUT_NAME_RELEASE)=>$(PROG_NAME)$(F_NORMALE)'$(CADRE_COTERS)
@echo $(CADRE_HAUT_BAS)
@echo $(F_ROUGE)" (stripped) $(OUTPUT_NAME_RELEASE) => $(PROG_NAME) "$(F_NORMALE)
@cp $(OUTPUT_NAME_RELEASE) $(PROG_NAME)
@strip -s $(PROG_NAME)
@echo $(F_VERT)" (copy) $(PROG_NAME) /usr/bin/ "$(F_NORMALE)
@cp -vf $(PROG_NAME) /usr/bin/
@echo $(F_VERT)" (data) data/* ==> /usr/share/edn/ "$(F_NORMALE)
@mkdir -p /usr/share/edn/
@rm -rf /usr/share/edn/*
@cp -vf data/*.xml /usr/share/edn/
@mkdir -p /usr/share/edn/images/
@cp -vf data/imagesSources/icone.png /usr/share/edn/images/
@cp -vf data/imagesSources/delete-24px.png /usr/share/edn/images/
# http://alp.developpez.com/tutoriels/debian/creer-paquet/
package: .encadrer
@echo 'Create Folders ...'
@mkdir -p package/$(PROG_NAME)/DEBIAN/
@mkdir -p package/$(PROG_NAME)/usr/bin/
@mkdir -p package/$(PROG_NAME)/usr/share/doc/
@mkdir -p package/$(PROG_NAME)/usr/share/edn/
# Create the control file
@echo "Package: "$(PROG_NAME) > package/$(PROG_NAME)/DEBIAN/control
@echo "Version: "$(VERSION_TAG_SHORT) >> package/$(PROG_NAME)/DEBIAN/control
@echo "Section: Development,Editors" >> package/$(PROG_NAME)/DEBIAN/control
@echo "Priority: optional" >>package/$(PROG_NAME)/DEBIAN/control
@echo "Architecture: all" >> package/$(PROG_NAME)/DEBIAN/control
@echo "Depends: bash" >> package/$(PROG_NAME)/DEBIAN/control
@echo "Maintainer: Mr DUPIN Edouard <yui.heero@gmail.com>" >> package/$(PROG_NAME)/DEBIAN/control
@echo "Description: Text editor for sources code with ctags management" >> package/$(PROG_NAME)/DEBIAN/control
@echo "" >> package/$(PROG_NAME)/DEBIAN/control
# Create the PostRm
@echo "#!/bin/bash" > package/$(PROG_NAME)/DEBIAN/postrm
@echo "rm ~/."$(PROG_NAME) >> package/$(PROG_NAME)/DEBIAN/postrm
@echo "" >> package/$(PROG_NAME)/DEBIAN/postrm
# Enable Execution in script
@chmod 755 package/$(PROG_NAME)/DEBIAN/post*
@#chmod 755 package/$(PROG_NAME)/DEBIAN/pre*
# copy licence and information :
@cp README package/$(PROG_NAME)/usr/share/doc/README
@cp licence.txt package/$(PROG_NAME)/usr/share/doc/copyright
@echo "First generation in progress" >> package/$(PROG_NAME)/usr/share/doc/changelog
@cp -vf $(PROG_NAME) package/$(PROG_NAME)/usr/bin/
@cp -vf data/*.xml package/$(PROG_NAME)/usr/share/edn/
@cd package; dpkg-deb --build $(PROG_NAME)

137
README.md
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@ -1,128 +1,41 @@
Ewol
Edn
====
`Ewol` (Edn Widget OpenGl Layer) is a FREE software.
Release (master)
----------------
[![Build Status](https://travis-ci.org/atria-soft/ewol.svg?branch=master)](https://travis-ci.org/atria-soft/ewol)
[![Coverage Status](http://atria-soft.com/ci/coverage/atria-soft/ewol.svg?branch=master)](http://atria-soft.com/ci/atria-soft/ewol)
[![Test Status](http://atria-soft.com/ci/test/atria-soft/ewol.svg?branch=master)](http://atria-soft.com/ci/atria-soft/ewol)
[![Warning Status](http://atria-soft.com/ci/warning/atria-soft/ewol.svg?branch=master)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=master&tag=Linux)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=master&tag=MacOs)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=master&tag=Mingw)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=master&tag=Android)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=master&tag=IOs)](http://atria-soft.com/ci/atria-soft/ewol)
Developement (dev)
------------------
[![Build Status](https://travis-ci.org/atria-soft/ewol.svg?branch=dev)](https://travis-ci.org/atria-soft/ewol)
[![Coverage Status](http://atria-soft.com/ci/coverage/atria-soft/ewol.svg?branch=dev)](http://atria-soft.com/ci/atria-soft/ewol)
[![Test Status](http://atria-soft.com/ci/test/atria-soft/ewol.svg?branch=dev)](http://atria-soft.com/ci/atria-soft/ewol)
[![Warning Status](http://atria-soft.com/ci/warning/atria-soft/ewol.svg?branch=dev)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=dev&tag=Linux)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=dev&tag=MacOs)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=dev&tag=Mingw)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=dev&tag=Android)](http://atria-soft.com/ci/atria-soft/ewol)
[![Build Status](http://atria-soft.com/ci/build/atria-soft/ewol.svg?branch=dev&tag=IOs)](http://atria-soft.com/ci/atria-soft/ewol)
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY.
Instructions
============
download Build system:
----------------------
download the software :
sudo pip install lutin
sudo pip install pillow
git clone git://github.com/HeeroYui/ewol.git
cd edn
need google repo:
-----------------
Compile software and install :
see: http://source.android.com/source/downloading.html#installing-repo
sudo make DEBUG=0 install
mkdir ~/.bin
PATH=~/.bin:$PATH
curl https://storage.googleapis.com/git-repo-downloads/repo > ~/.bin/repo
chmod a+x ~/.bin/repo
Run Software :
???
download the software:
----------------------
License
=======
mkdir WORKING_DIRECTORY
cd WORKING_DIRECTORY
repo init -u git://github.com/atria-soft/manifest.git
repo sync -j8
Compile software and test:
--------------------------
lutin ewol-*
Dependency packages
===================
Ubuntu Or Debian:
sudo apt-get install g++ libgl1-mesa-dev zlib1g-dev libasound2-dev
# Compile with Clang:
sudo apt-get install clang
# For andoid compilation (jdk 7 does not work...):
sudo apt-get install javacc openjdk-6-jdk
# Cross compile for windows:
sudo add-apt-repository ppa:ubuntu-toolchain-r/test
sudo apt-get update
sudo apt-get install gcc-mingw-w64
# On 64 bits processor for compatibility:
sudo apt-get install ia32-libs
sudo apt-get install g++-multilib libc6-dev-i386
Arch-linux:
# Cross compile for windows:
pacman -S mingw-w64-gcc
# Cross compile for Android:
in /etc/pacman.conf file uncomment:
[multilib]
Include = /etc/pacman.d/mirrorlist
# update the system:
Pacman -Syu
# install lib C:
pacman -S lib32-glibc lib32-zlib lib32-gcc-libs
# install open-jdk 7.0
pacman -S jdk7-openjdk
# connect adb: (and you can do a "android/sdk/platform-tools/adb shell" to enable computer key on device)
pacman -S android-udev
Simple framework overview
=========================
![overview](overview.svg)
License (MPL v2.0)
==================
Copyright ewol Edouard DUPIN
Licensed under the Mozilla Public License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.mozilla.org/MPL/2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
You can:
- Redistribute the sources code and binaries.
- Modify the Sources code.
- Use a part of the sources (less than 50%) in an other software, just write somewhere "Edn is great" visible by the user (on your product or on your website with a link to my page).
- Redistribute the modification only if you want.
- Send me the bug-fix (it could be great).
- Pay me a beer or some other things.
- Print the source code on WC paper ...
You can NOT:
- Earn money with this Software (But I can).
- Add malware in the Sources.
- Do something bad with the sources.
- Use it to travel in the space with a toaster.
I reserve the right to change this licence. If it change the version of the copy you have keep its own license

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/**
*******************************************************************************
* @file Main.cpp
* @brief main fonction
* @author Edouard DUPIN
* @date 13/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewol.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
// need to run xcompmgr to have transparency
class Plop :public ewol::Windows
{
public:
Plop(void)
{
};
~Plop(void)
{
};
};
/**
* @brief main input fonction
*/
int main(int argc, char *argv[])
{
Plop * myWindowsExample = new Plop();
ewol::Init(argc, argv);
// create the specific windows
ewol::DisplayWindows(myWindowsExample);
ewol::Run();
ewol::DisplayWindows(NULL);
delete(myWindowsExample);
ewol::UnInit();
return 0;
}

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/**
*******************************************************************************
* @file guiAndroid.cpp
* @brief Gui abstraction layer (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolDebug.h>
#include <guiAndroid.h>
#undef __class__
#define __class__ "guiAbstraction"
void guiAbstraction::Init(int32_t argc, char *argv[])
{
EWOL_INFO("INIT for Android environement");
}
void guiAbstraction::Run(void)
{
EWOL_INFO("Start Running");
EWOL_INFO("Stop Running");
}
void guiAbstraction::UnInit(void)
{
EWOL_INFO("UN-INIT for Android environement");
}

40
Sources/base/guiAndroid.h Normal file
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/**
*******************************************************************************
* @file guiAndroid.h
* @brief Gui abstraction layer (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __GUI_ABSTRACTION_H__
#define __GUI_ABSTRACTION_H__
#include <etkTypes.h>
namespace guiAbstraction
{
void Init(int32_t argc, char *argv[]);
void Run(void);
void UnInit(void);
};
#endif

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/**
*******************************************************************************
* @file guiDoubleBuffer.cpp
* @brief Gui abstraction layer (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolDebug.h>
#include <guiDoubleBuffer.h>
#undef __class__
#define __class__ "guiAbstraction"
void guiAbstraction::Init(int32_t argc, char *argv[])
{
EWOL_INFO("INIT for DoubleBuffer environement");
}
void guiAbstraction::Run(void)
{
EWOL_INFO("Start Running");
EWOL_INFO("Stop Running");
}
void guiAbstraction::UnInit(void)
{
EWOL_INFO("UN-INIT for DoubleBuffer environement");
}

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/**
*******************************************************************************
* @file guiDoubleBuffer.h
* @brief Gui abstraction layer (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __GUI_ABSTRACTION_H__
#define __GUI_ABSTRACTION_H__
#include <etkTypes.h>
namespace guiAbstraction
{
void Init(int32_t argc, char *argv[]);
void Run(void);
void UnInit(void);
};
#endif

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/**
*******************************************************************************
* @file guiIPhone.cpp
* @brief Gui abstraction layer (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolDebug.h>
#include <guiIPhone.h>
#undef __class__
#define __class__ "guiAbstraction"
void guiAbstraction::Init(int32_t argc, char *argv[])
{
EWOL_INFO("INIT for IPhone environement");
}
void guiAbstraction::Run(void)
{
EWOL_INFO("Start Running");
EWOL_INFO("Stop Running");
}
void guiAbstraction::UnInit(void)
{
EWOL_INFO("UN-INIT for IPhone environement");
}

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/**
*******************************************************************************
* @file guiIPhone.h
* @brief Gui abstraction layer (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __GUI_ABSTRACTION_H__
#define __GUI_ABSTRACTION_H__
#include <etkTypes.h>
namespace guiAbstraction
{
void Init(int32_t argc, char *argv[]);
void Run(void);
void UnInit(void);
};
#endif

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/**
*******************************************************************************
* @file guiX11.cpp
* @brief Gui abstraction layer (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolDebug.h>
#include <etkString.h>
#include <guiX11.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <GL/glx.h>
#include <X11/Xatom.h>
#include <X11/extensions/Xrender.h>
//#define TEST_MODE_1
namespace guiAbstraction {
extern "C" {
typedef struct Hints
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
} Hints;
}
class X11systemInterface
{
private:
Atom del_atom;
Display *m_display;
GLXFBConfig fbconfig;
Window WindowHandle, GLXWindowHandle;
int width, height;
bool m_run;
ewol::Windows* m_uniqueWindows;
bool CreateX11Context(void)
{
int x,y, attr_mask;
XSizeHints hints;
XWMHints *StartupState;
XTextProperty textprop;
XSetWindowAttributes attr;
static char *title = (char*)"APPLICATION Title ... (todo)";
// Connect to the X server
m_display = XOpenDisplay(NULL);
if(NULL == m_display) {
EWOL_CRITICAL("Could not open display X.");
exit(-1);
} else {
EWOL_INFO("Display opened.");
}
int Xscreen = DefaultScreen(m_display);
Window Xroot = RootWindow(m_display, Xscreen);
int numfbconfigs;
int VisualData[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_DOUBLEBUFFER, True,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_ALPHA_SIZE, 1,
GLX_DEPTH_SIZE, 1,
None
};
XVisualInfo *visual = NULL;
GLXFBConfig *fbconfigs = glXChooseFBConfig(m_display, Xscreen, VisualData, &numfbconfigs);
for(int i = 0; i<numfbconfigs; i++) {
visual = glXGetVisualFromFBConfig(m_display, fbconfigs[i]);
if(!visual) {
continue;
}
XRenderPictFormat * pictFormat = XRenderFindVisualFormat(m_display, visual->visual);
if(!pictFormat) {
continue;
}
if(pictFormat->direct.alphaMask > 0) {
fbconfig = fbconfigs[i];
break;
}
}
// Create a colormap - only needed on some X clients, eg. IRIX
attr.colormap = XCreateColormap(m_display, Xroot, visual->visual, AllocNone);
attr.border_pixel = 0;
attr.event_mask = StructureNotifyMask
| SubstructureNotifyMask
| EnterWindowMask
| LeaveWindowMask
| ExposureMask
| ButtonPressMask
| ButtonReleaseMask
| OwnerGrabButtonMask
| KeyPressMask
| KeyReleaseMask
| PointerMotionMask
| FocusChangeMask
| SubstructureRedirectMask;
// set no background at the gui
attr.background_pixmap = None;
// select internal attribute
attr_mask = CWBackPixmap | CWColormap | CWBorderPixel | CWEventMask;
// Create the window
width = DisplayWidth(m_display, DefaultScreen(m_display))/2;
height = DisplayHeight(m_display, DefaultScreen(m_display))/2;
x=width/2;
y=height/4;
// Real create of the window
WindowHandle = XCreateWindow(m_display,
Xroot,
x, y, width, height,
1,
visual->depth,
InputOutput,
visual->visual,
attr_mask, &attr);
if( !WindowHandle ) {
EWOL_CRITICAL("Couldn't create the window");
exit(-1);
}
/* Configure it... (ok, ok, this next bit isn't "minimal") */
textprop.value = (unsigned char*)title;
textprop.encoding = XA_STRING;
textprop.format = 8;
textprop.nitems = strlen(title);
hints.x = x;
hints.y = y;
hints.width = width;
hints.height = height;
hints.flags = USPosition|USSize;
StartupState = XAllocWMHints();
StartupState->initial_state = NormalState;
StartupState->flags = StateHint;
XSetWMProperties(m_display, WindowHandle,&textprop, &textprop,/* Window title/icon title*/
NULL, 0,/* Argv[], argc for program*/
&hints, /* Start position/size*/
StartupState,/* Iconised/not flag */
NULL);
XFree(StartupState);
/* Open it, wait for it to appear */
XMapWindow(m_display, WindowHandle);
//XIfEvent(m_display, &event, WaitForMapNotify, (char*)&WindowHandle);
// Set the kill atom so we get a message when the user tries to close the window
if ((del_atom = XInternAtom(m_display, "WM_DELETE_WINDOW", 0)) != None) {
XSetWMProtocols(m_display, WindowHandle, &del_atom, 1);
}
//code to remove decoration
/*
{
Hints hints;
Atom property;
hints.flags = 2;// Specify that we're changing the window decorations.
hints.decorations = 0;// 0 (false) means that window decorations should go bye-bye
property = XInternAtom(m_display, "_MOTIF_WM_HINTS", true);
if (0 != property) {
XChangeProperty(m_display,WindowHandle,property,property,32,PropModeReplace,(unsigned char *)&hints,5);
XMapWindow(m_display, WindowHandle);
} else {
EWOL_ERROR("Can not get the property for the rmoving decoration of the X11 system ....");
}
}
*/
return true;
}
bool CreateOGlContext(void)
{
/* See if we can do OpenGL on this visual */
int dummy;
if (!glXQueryExtension(m_display, &dummy, &dummy)) {
EWOL_CRITICAL("OpenGL not supported by X server");
exit(-1);
}
/* Create the OpenGL rendering context */
GLXContext RenderContext = glXCreateNewContext(m_display, fbconfig, GLX_RGBA_TYPE, 0, True);
if (!RenderContext) {
EWOL_CRITICAL("Failed to create a GL context");
exit(-1);
}
GLXWindowHandle = glXCreateWindow(m_display, fbconfig, WindowHandle, NULL);
/* Make it current */
if (!glXMakeContextCurrent(m_display, GLXWindowHandle, GLXWindowHandle, RenderContext)) {
EWOL_CRITICAL("glXMakeCurrent failed for window");
exit(-1);
}
return true;
}
void Draw(void)
{
//EWOL_DEBUG("redraw (" << width << "," << height << ")");
if(NULL == m_uniqueWindows) {
//EWOL_DEBUG("Has No Windows set...");
// set the size of the open GL system
glViewport(0,0,width,height);
// Clear the screen with transparency ...
glClearColor(0.750, 0.750, 0.750, 0.5);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0., (float)width, 0., (float)height, 1., 20.);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0, 0, -5);
glBegin(GL_QUADS);
glColor3f(1., 0., 0.); glVertex3f( .25*(float)width, .25*(float)height, 0.);
glColor3f(0., 1., 0.); glVertex3f( .75*(float)width, .25*(float)height, 0.);
glColor3f(0., 0., 1.); glVertex3f( .75*(float)width, .75*(float)height, 0.);
glColor3f(1., 1., 0.); glVertex3f( .25*(float)width, .75*(float)height, 0.);
glEnd();
} else {
m_uniqueWindows->SysDraw();
}
/* Swapbuffers */
glXSwapBuffers(m_display, GLXWindowHandle);
}
public:
X11systemInterface(void)
{
CreateX11Context();
CreateOGlContext();
m_run = true;
}
~X11systemInterface(void)
{
Stop();
}
void Setwindow(ewol::Windows* newWindows)
{
m_uniqueWindows = newWindows;
if (NULL != m_uniqueWindows) {
m_uniqueWindows->CalculateSize((double)width, (double)height);
}
}
void Run(void)
{
// main cycle
while(true == m_run) {
XEvent event;
// main X boucle :
while (XPending(m_display)) {
XNextEvent(m_display, &event);
switch (event.type)
{
case ClientMessage:
{
Atom atom = XInternAtom(m_display, "WM_DELETE_WINDOW", false);
if((int64_t)atom == (int64_t)event.xclient.data.l[0]) {
if (NULL != m_uniqueWindows) {
m_uniqueWindows->SysOnKill();
}
Stop();
}
}
break;
case ConfigureNotify:
width = event.xconfigure.width;
height = event.xconfigure.height;
break;
}
// parse event
if(NULL == m_uniqueWindows) {
EWOL_DEBUG("Has No Windows set...");
} else {
switch (event.type)
{
case ConfigureNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"ConfigureNotify\" Origin(" << event.xconfigure.x << "," << event.xconfigure.y << ") Size(" << event.xconfigure.width << "," << event.xconfigure.height << ")");
m_uniqueWindows->CalculateSize((double)event.xconfigure.width, (double)event.xconfigure.height);
break;
case Expose:
EWOL_DEBUG("X11 event : " << event.type << " = \"Expose\"");
m_uniqueWindows->SysOnExpose();
break;
case ButtonPress:
EWOL_DEBUG("X11 event : " << event.type << " = \"ButtonPress\" (" << (double)event.xbutton.x << "," << (double)event.xbutton.y << ")");
if ( event.xbutton.button & Button2 ) {
m_uniqueWindows->GenEventInput(2, ewol::EVENT_INPUT_TYPE_DOWN, (double)event.xbutton.x, (double)event.xbutton.y);
} else if (event.xbutton.button & Button1) {
m_uniqueWindows->GenEventInput(1, ewol::EVENT_INPUT_TYPE_DOWN, (double)event.xbutton.x, (double)event.xbutton.y);
}
break;
case ButtonRelease:
EWOL_DEBUG("X11 event : " << event.type << " = \"ButtonRelease\" (" << (double)event.xbutton.x << "," << (double)event.xbutton.y << ")");
if(event.xbutton.button & Button2) {
m_uniqueWindows->GenEventInput(2, ewol::EVENT_INPUT_TYPE_UP, (double)event.xbutton.x, (double)event.xbutton.y);
} else if (event.xbutton.button & Button1) {
m_uniqueWindows->GenEventInput(1, ewol::EVENT_INPUT_TYPE_UP, (double)event.xbutton.x, (double)event.xbutton.y);
}
break;
case EnterNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"EnterNotify\" (" << (double)event.xcrossing.x << "," << (double)event.xcrossing.y << ")");
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_ENTER, (double)event.xcrossing.x, (double)event.xcrossing.y);
break;
case MotionNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"MotionNotify\" (" << (double)event.xmotion.x << "," << (double)event.xmotion.y << ")");
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_MOVE, (double)event.xmotion.x, (double)event.xmotion.y);
break;
case LeaveNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"LeaveNotify\" (" << (double)event.xcrossing.x << "," << (double)event.xcrossing.y << ")");
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_LEAVE, (double)event.xcrossing.x, (double)event.xcrossing.y);
break;
case FocusIn:
EWOL_DEBUG("X11 event : " << event.type << " = \"FocusIn\"");
m_uniqueWindows->SetFocus();
break;
case FocusOut:
EWOL_DEBUG("X11 event : " << event.type << " = \"FocusOut\"");
m_uniqueWindows->RmFocus();
break;
case KeyPress:
case KeyRelease:
EWOL_DEBUG("X11 event : " << event.type << " = \"KeyPress/KeyRelease\" ");
{
char buf[11];
KeySym keysym;
XComposeStatus status;
int count = XLookupString(&event.xkey, buf, 10, &keysym, &status);
buf[count] = '\0';
if(event.type == KeyPress) {
// TODO : set the char here...
} else {
// TODO : set the char here...
}
break;
}
//case DestroyNotify:
// break;
case MapNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"MapNotify\"");
m_uniqueWindows->SysOnShow();
break;
case UnmapNotify:
EWOL_DEBUG("X11 event : " << event.type << " = \"UnmapNotify\"");
m_uniqueWindows->SysOnHide();
break;
default:
EWOL_DEBUG("X11 event : " << event.type << " = \"???\"");
}
}
}
Draw();
usleep( 100000 );
}
}
void Stop(void)
{
m_run = false;
}
};
};
#undef __class__
#define __class__ "guiAbstraction"
static bool guiAbstractionIsInit = false;
#ifdef TEST_MODE_1
static guiAbstraction::X11display * myDisplay = NULL;
static guiAbstraction::X11eventMng * myEventManager = NULL;
#else
static guiAbstraction::X11systemInterface * myX11Access = NULL;
#endif
void guiAbstraction::Init(int32_t argc, char *argv[])
{
if (false == guiAbstractionIsInit) {
// set the gui is init :
guiAbstractionIsInit = true;
EWOL_INFO("INIT for X11 environement");
#ifdef TEST_MODE_1
myDisplay = new guiAbstraction::X11display("");
myEventManager = new guiAbstraction::X11eventMng(*myDisplay);
#else
myX11Access = new guiAbstraction::X11systemInterface();
#endif
} else {
EWOL_CRITICAL("Can not INIT X11 ==> already init before");
}
}
void guiAbstraction::Run(void)
{
if (true == guiAbstractionIsInit) {
EWOL_INFO("Start Running");
#ifdef TEST_MODE_1
myEventManager->Run();
#else
myX11Access->Run();
#endif
EWOL_INFO("Stop Running");
} else {
EWOL_CRITICAL("Can not Run X11 ==> not init ... ");
}
}
void guiAbstraction::Stop(void)
{
if (true == guiAbstractionIsInit) {
#ifdef TEST_MODE_1
myEventManager->Stop();
#else
myX11Access->Stop();
#endif
} else {
EWOL_CRITICAL("Can not Stop X11 ==> not init ... ");
}
}
void guiAbstraction::SetDisplayOnWindows(ewol::Windows * newOne)
{
if (true == guiAbstractionIsInit) {
#ifdef TEST_MODE_1
myEventManager->Setwindow(newOne);
#else
myX11Access->Setwindow(newOne);
#endif
} else {
EWOL_CRITICAL("Can not set Windows X11 ==> not init ... ");
}
}
void guiAbstraction::UnInit(void)
{
if (true == guiAbstractionIsInit) {
EWOL_INFO("UN-INIT for X11 environement");
#ifdef TEST_MODE_1
if (NULL != myEventManager) {
delete(myEventManager);
}
if (NULL != myDisplay) {
delete(myDisplay);
}
#else
if (NULL != myX11Access) {
delete(myX11Access);
}
#endif
guiAbstractionIsInit = false;
} else {
EWOL_CRITICAL("Can not Un-Init X11 ==> not init ... ");
}
}

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/**
*******************************************************************************
* @file guiX11.h
* @brief Gui abstraction layer (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __GUI_ABSTRACTION_H__
#define __GUI_ABSTRACTION_H__
#include <etkTypes.h>
#include <ewolWindows.h>
namespace guiAbstraction
{
void Init(int32_t argc, char *argv[]);
void Run(void);
void Stop(void);
void UnInit(void);
void SetDisplayOnWindows(ewol::Windows * newOne);
};
#endif

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/**
*******************************************************************************
* @file etkDebug.h
* @brief Ewol Tool Kit : log implementation
* @author Edouard DUPIN
* @date 08/06/2010
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkDebug.h>
#include <time.h>
// Max string size : (wide screan console nb caractere)
#define EDN_LOG_MAX_LENGTH 250
#define FUNCTION_NAME_SIZE (50)
void TOOLS_DisplayFuncName(int32_t ligne, const char* className, const char* funcName, const char* libName)
{
char tmpName[FUNCTION_NAME_SIZE] = "";
if (NULL == className) {
if (NULL == libName) {
snprintf(tmpName, FUNCTION_NAME_SIZE, "???????? | (l=%5d) %s ",ligne, funcName);
} else {
snprintf(tmpName, FUNCTION_NAME_SIZE, "%s | (l=%5d) %s ",libName, ligne, funcName);
}
} else {
if (NULL == libName) {
snprintf(tmpName, FUNCTION_NAME_SIZE, "???????? | (l=%5d) %s::%s ",ligne, className, funcName);
} else {
snprintf(tmpName, FUNCTION_NAME_SIZE, "%s | (l=%5d) %s::%s ", libName, ligne, className, funcName);
}
}
tmpName[FUNCTION_NAME_SIZE-4] = ' ';
tmpName[FUNCTION_NAME_SIZE-3] = '|';
tmpName[FUNCTION_NAME_SIZE-2] = ' ';
tmpName[FUNCTION_NAME_SIZE-1] = '\0';
std::cout << tmpName;
}
void TOOLS_DisplayTime(void)
{
time_t rawtime;
struct tm * timeinfo;
char tmpdata[50];
time ( &rawtime );
timeinfo = localtime ( &rawtime );
sprintf(tmpdata, " %2dh %2dmin %2ds | ", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec);
std::cout << tmpdata ;
}

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/**
*******************************************************************************
* @file etkDebug.h
* @brief Ewol Tool Kit : log implementation
* @author Edouard DUPIN
* @date 08/06/2010
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_DEBUG_H__
#define __ETK_DEBUG_H__
#include <iostream>
#include <etkTypes.h>
// Log Message System For EDN
void TOOLS_DisplayFuncName(int32_t ligne, const char* className, const char* funcName, const char* libName);
void TOOLS_DisplayTime(void);
//regular colors
#define ETK_BASH_COLOR_BLACK "\e[0;30m"
#define ETK_BASH_COLOR_RED "\e[0;31m"
#define ETK_BASH_COLOR_GREEN "\e[0;32m"
#define ETK_BASH_COLOR_YELLOW "\e[0;33m"
#define ETK_BASH_COLOR_BLUE "\e[0;34m"
#define ETK_BASH_COLOR_MAGENTA "\e[0;35m"
#define ETK_BASH_COLOR_CYAN "\e[0;36m"
#define ETK_BASH_COLOR_WHITE "\e[0;37m"
//emphasized (bolded) colors
#define ETK_BASH_COLOR_BOLD_BLACK "\e[1;30m"
#define ETK_BASH_COLOR_BOLD_RED "\e[1;31m"
#define ETK_BASH_COLOR_BOLD_GREEN "\e[1;32m"
#define ETK_BASH_COLOR_BOLD_YELLOW "\e[1;33m"
#define ETK_BASH_COLOR_BOLD_BLUE "\e[1;34m"
#define ETK_BASH_COLOR_BOLD_MAGENTA "\e[1;35m"
#define ETK_BASH_COLOR_BOLD_CYAN "\e[1;36m"
#define ETK_BASH_COLOR_BOLD_WHITE "\e[1;37m"
//background colors
#define ETK_BASH_COLOR_BG_BLACK "\e[40m"
#define ETK_BASH_COLOR_BG_RED "\e[41m"
#define ETK_BASH_COLOR_BG_GREEN "\e[42m"
#define ETK_BASH_COLOR_BG_YELLOW "\e[43m"
#define ETK_BASH_COLOR_BG_BLUE "\e[44m"
#define ETK_BASH_COLOR_BG_MAGENTA "\e[45m"
#define ETK_BASH_COLOR_BG_CYAN "\e[46m"
#define ETK_BASH_COLOR_BG_WHITE "\e[47m"
// Return to the normal color setings
#define ETK_BASH_COLOR_NORMAL "\e[0m"
//go to the Top of bash
#define ETK_BASH_GO_TOP "\e[0;0f"
#undef __class__
#define __class__ (NULL)
#define ETK_DBG_COMMON(libName, color, info, data) do { \
std::cout << color; \
TOOLS_DisplayTime(); \
TOOLS_DisplayFuncName(__LINE__, __class__, __func__, libName); \
std::cout << "[" << info << "] " << data; \
std::cout << ETK_BASH_COLOR_NORMAL <<std::endl; \
}while(0)
#define ETK_CRITICAL(libName, data) ETK_DBG_COMMON(libName, ETK_BASH_COLOR_BOLD_RED, "CC", data)
#define ETK_WARNING(libName, data) ETK_DBG_COMMON(libName, ETK_BASH_COLOR_MAGENTA, "WW", data)
#define ETK_ERROR(libName, data) ETK_DBG_COMMON(libName, ETK_BASH_COLOR_BOLD_RED, "EE", data)
#define ETK_INFO(libName, data) ETK_DBG_COMMON(libName, ETK_BASH_COLOR_CYAN, "II", data)
#define ETK_DEBUG(libName, data) ETK_DBG_COMMON(libName, ETK_BASH_COLOR_YELLOW, "DD", data)
#define ETK_ASSERT(libName, cond, data) do { \
if (!(cond)) { \
ETK_CRITICAL(libName, data); \
assert(!#cond); \
} \
} while (0)
#define ETK_CHECK_INOUT_ASSERT(libName, cond) ETK_ASSERT(libName, (cond), "Internal input error : "#cond)
#define ETK_CHECK_INOUT_WARNING(libName, cond) do { \
if (!(cond)) { \
ETK_CRITICAL(libName, "Internal input error : "#cond); \
} \
} while (0)
#define ETK_CHECK_MAGIC(libName, cond) ETK_ASSERT(libName, (cond), "MAGIC check error : "#cond)
#endif

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/**
*******************************************************************************
* @file etkDebugInternal.cpp
* @brief Ewol Tool Kit : log wrapper (sources)
* @author Edouard DUPIN
* @date 19/10/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
const char * etkLibName = "Etk ";

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/**
*******************************************************************************
* @file etkDebugInternal.h
* @brief Ewol Tool Kit : log wrapper (header)
* @author Edouard DUPIN
* @date 19/10/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_DEBUG_INTERNAL_H__
#define __ETK_DEBUG_INTERNAL_H__
#include "etkDebug.h"
extern const char * etkLibName;
#define TK_CRITICAL(data) ETK_CRITICAL(etkLibName, data)
// General
#if ETK_DEBUG_LEVEL > 0
# define TK_WARNING(data) ETK_WARNING(etkLibName, data)
# define TK_ERROR(data) ETK_ERROR(etkLibName, data)
#else
# define TK_WARNING(data) do {}while(0)
# define TK_ERROR(data) do {}while(0)
#endif
#if ETK_DEBUG_LEVEL > 1
# define TK_INFO(data) ETK_INFO(etkLibName, data)
#else
# define TK_INFO(data) do {}while(0)
#endif
#if ETK_DEBUG_LEVEL > 2
# define TK_DEBUG(data) ETK_DEBUG(etkLibName, data)
#else
# define TK_DEBUG(data) do {}while(0)
#endif
#define TK_ASSERT(cond, data) ETK_ASSERT(etkLibName, cond, data)
#if ETK_DEBUG_LEVEL > 1
# define TK_CHECK_INOUT(cond) ETK_CHECK_INOUT_ASSERT(etkLibName, cond)
#elif ETK_DEBUG_LEVEL > 0
# define TK_CHECK_INOUT(cond) ETK_CHECK_INOUT_WARNING(etkLibName, cond)
#else
# define TK_CHECK_INOUT(cond) do { } while (0)
#endif
#endif

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/**
*******************************************************************************
* @file etkFile.cpp
* @brief Ewol Tool Kit : File folder and name abstraction (Sources)
* @author Edouard DUPIN
* @date 16/07/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkTypes.h>
#include <etkFile.h>
#undef __class__
#define __class__ "etk::File"
std::ostream& etk::operator <<(std::ostream &os, const etk::File &obj)
{
os << obj.m_folder;
os << "/";
os << obj.m_shortFilename;
return os;
}
etk::File::File(etk::String &filename, int32_t LineNumber)
{
m_lineNumberOpen = LineNumber;
SetCompleateName(filename);
}
etk::File::File(const char *filename, int32_t LineNumber)
{
etk::String tmpString = filename;
m_lineNumberOpen = LineNumber;
SetCompleateName(tmpString);
}
etk::File::File(etk::String &filename, etk::String &folder, int32_t lineNumber)
{
etk::String tmpString = folder;
tmpString += '/';
tmpString += filename;
SetCompleateName(tmpString);
m_lineNumberOpen = lineNumber;
}
etk::File::~File(void)
{
// nothing to do ...
}
etk::String etk::File::GetFolder(void) const
{
return m_folder;
}
etk::String etk::File::GetShortFilename(void) const
{
return m_shortFilename;
}
etk::String etk::File::GetCompleateName(void) const
{
etk::String out;
out = m_folder;
out += '/';
out += m_shortFilename;
return out;
}
const etk::File& etk::File::operator= (const etk::File &etkF )
{
if( this != &etkF ) // avoid copy to itself
{
m_folder = etkF.m_folder;
m_shortFilename = etkF.m_shortFilename;
m_lineNumberOpen = etkF.m_lineNumberOpen;
}
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::File::operator== (const etk::File &etkF) const
{
if( this != &etkF ) {
if (etkF.GetCompleateName() == GetCompleateName() ) {
return true;
} else {
return false;
}
return true;
}
return true;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::File::operator!= (const etk::File &etkF) const
{
return !(*this == etkF);
}
void etk::File::SetCompleateName(etk::String &newFilename)
{
char buf[MAX_FILE_NAME];
memset(buf, 0, MAX_FILE_NAME);
char * ok;
// Reset ALL DATA :
m_folder = "";
m_shortFilename = "";
m_lineNumberOpen = 0;
TK_DEBUG("1 :Set Name : " << newFilename );
etk::String destFilename;
if (newFilename.Size() == 0) {
destFilename = "no-name";
} else {
destFilename = newFilename;
}
TK_DEBUG("2 : Get file Name : " << destFilename );
if ('/' != *destFilename.c_str()) {
// Get the command came from the running of the program :
char cCurrentPath[FILENAME_MAX];
if (!getcwd(cCurrentPath, FILENAME_MAX)) {
return;
}
cCurrentPath[FILENAME_MAX - 1] = '\0';
etk::String tmpFilename = destFilename;
destFilename = cCurrentPath;
destFilename += '/';
destFilename += tmpFilename;
}
TK_DEBUG("3 : Get file Name : " << destFilename );
// Get the real Path of the current File
ok = realpath(destFilename.c_str(), buf);
if (!ok) {
int32_t lastPos = destFilename.FindBack('/');
if (-1 != lastPos) {
// Get the FileName
etk::String tmpFilename = destFilename.Extract(lastPos+1);
destFilename.Remove(lastPos, destFilename.Size() - lastPos);
TK_DEBUG("try to find :\"" << destFilename << "\" / \"" << tmpFilename << "\" ");
ok = realpath(destFilename.c_str(), buf);
if (!ok) {
TK_ERROR("Can not find real Path name of \"" << destFilename << "\"");
m_shortFilename = tmpFilename;
m_folder = destFilename;
} else {
// ALL is OK ...
m_shortFilename = tmpFilename;
m_folder = destFilename;
}
} else {
TK_WARNING("file : \"" << destFilename << "\" ==> No data???");
// Basic ERROR ...
m_shortFilename = destFilename;
}
} else {
destFilename = buf;
int32_t lastPos = destFilename.FindBack('/');
if (-1 != lastPos) {
m_shortFilename = destFilename.Extract(lastPos+1);
m_folder = destFilename.Extract(0, lastPos);
} else {
// Basic ERROR ...
TK_WARNING("file : \"" << destFilename << "\" ==> No data???");
m_shortFilename = destFilename;
}
}
TK_DEBUG("Set FileName :\"" << m_folder << "\" / \"" << m_shortFilename << "\" ");
}
int32_t etk::File::GetLineNumber(void)
{
return m_lineNumberOpen;
}
void etk::File::SetLineNumber(int32_t newline)
{
m_lineNumberOpen = newline;
}
bool etk::File::HasExtention(void)
{
int32_t lastPos = m_shortFilename.FindBack('.');
if( -1 != lastPos // not find the .
&& 0 != lastPos // Find a . at the fist position .jdlskjdfklj ==> hiden file
&& m_shortFilename.Size() != lastPos ) // Remove file ended with .
{
return true;
} else {
return false;
}
}
etk::String etk::File::GetExtention(void)
{
etk::String tmpExt = "";
int32_t lastPos = m_shortFilename.FindBack('.');
if( -1 != lastPos // not find the .
&& 0 != lastPos // Find a . at the fist position .jdlskjdfklj ==> hiden file
&& m_shortFilename.Size() != lastPos ) // Remove file ended with .
{
// Get the FileName
tmpExt = m_shortFilename.Extract(lastPos+1);
}
return tmpExt;
}

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/**
*******************************************************************************
* @file etkFile.h
* @brief Ewol Tool Kit : File folder and name abstraction (header)
* @author Edouard DUPIN
* @date 16/07/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_FILE_H__
#define __ETK_FILE_H__
#include <etkString.h>
#define MAX_FILE_NAME (10240)
namespace etk
{
class File
{
public:
File(void) { m_lineNumberOpen=0; }
File(etk::String &filename, int32_t LineNumber = 0);
File(const char *filename, int32_t LineNumber = 0);
File(etk::String &filename, etk::String &folder, int32_t lineNumber = 0);
~File(void);
etk::String GetFolder(void) const;
etk::String GetShortFilename(void) const;
etk::String GetCompleateName(void) const;
bool HasExtention(void);
etk::String GetExtention(void);
int32_t GetLineNumber(void);
void SetLineNumber(int32_t newline);
void SetCompleateName(etk::String &newFilename);
const etk::File& operator= (const etk::File &etkF );
bool operator== (const etk::File &etkF ) const;
bool operator!= (const etk::File &etkF ) const;
friend std::ostream& operator <<( std::ostream &os,const etk::File &obj);
private :
etk::String m_folder;
etk::String m_shortFilename;
int32_t m_lineNumberOpen;
};
std::ostream& operator <<(std::ostream &os, const etk::File &obj);
}
#endif

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/**
*******************************************************************************
* @file etkMemory.cpp
* @brief Ewol Tool Kit : Memory implementation (Sources)
* @author Edouard DUPIN
* @date 19/10/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkTypes.h>
#include <etkMemory.h>
// General
#if ETK_MEMORY_CHECKER > 0
void etk::MemFree( void * pointerData, const char * variableName, const char * functionName, int32_t line, const char * fileName )
{
TK_CRITICAL(" MEM FREE is not written ==> TODO...");
if (NULL != pointerData) {
free(pointerData);
}
}
void * etk::MemMalloc( size_t num, size_t size, uint8_t init, const char * variableName, const char * functionName, int32_t line, const char * fileName )
{
TK_CRITICAL(" MEM ALLOCATOR is not written ==> TODO...");
return calloc(num, size);
}
void etk::MemShowLogs( void )
{
TK_CRITICAL(" MEM DISPLAY is not written ==> TODO...");
}
#endif

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/**
*******************************************************************************
* @file etkMemory.h
* @brief Ewol Tool Kit : Memory implementation (headers)
* @author Edouard DUPIN
* @date 12/01/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __TOOLS_MEMORY_H__
#define __TOOLS_MEMORY_H__
// General
#if ETK_MEMORY_CHECKER > 0
namespace etk {
void MemFree( void * pointerData, const char * variableName, const char * functionName, int32_t line, const char * fileName );
void * MemMalloc( size_t num, size_t size, uint8_t init, const char * variableName, const char * functionName, int32_t line, const char * fileName );
void MemShowLogs( void );
};
# define ETK_MALLOC(pointerData, nbElements, dataType) do { \
pointerData = (dataType *)etk::MemMalloc( (nbElements), sizeof(dataType), 0, #pointerData, __func__, __LINE__, __FILE__); \
}while(0)
# define ETK_MALLOC_CAST(pointerData, nbElements, dataType, cast) do { \
pointerData = (cast)etk::MemMalloc( (nbElements), sizeof(dataType), 0, #pointerData, __func__, __LINE__, __FILE__); \
}while(0)
# define ETK_CALLOC(pointerData, nbElements, dataType) do { \
pointerData = (dataType *)etk::MemMalloc( (nbElements), sizeof(dataType), 1, #pointerData, __func__, __LINE__, __FILE__); \
}while(0)
# define ETK_CALLOC_CAST(pointerData, nbElements, dataType, cast) do { \
pointerData = (cast)etk::MemMalloc( (nbElements), sizeof(dataType), 1, #pointerData, __func__, __LINE__, __FILE__); \
}while(0)
# define ETK_FREE(pointerData) do { \
etk::MemFree( (pointerData) , #pointerData, __func__, __LINE__, __FILE__); \
(pointerData) = NULL; \
}while(0)
# define ETK_MEM_SHOW_LOG() do { \
etk::MemShowLogs(); \
}while(0)
#else
# define ETK_MALLOC(pointerData, nbElements, dataType) do { \
(pointerData) = (dataType *)malloc( (nbElements) * sizeof(dataType) ); \
}while(0)
# define ETK_MALLOC_CAST(pointerData, nbElements, dataType, cast) do { \
(pointerData) = (cast)malloc( (nbElements) * sizeof(dataType) ); \
}while(0)
# define ETK_CALLOC(pointerData, nbElements, dataType) do { \
(pointerData) = (dataType *)calloc( (nbElements), sizeof(dataType) ); \
}while(0)
# define ETK_CALLOC_CAST(pointerData, nbElements, dataType, cast) do { \
(pointerData) = (cast)calloc( (nbElements), sizeof(dataType) ); \
}while(0)
# define ETK_REALLOC(pointerData, nbElements, dataType) do { \
(pointerData) = (dataType *)realloc( (pointerData), (nbElements)* sizeof(dataType) ); \
}while(0)
# define ETK_REALLOC_CAST(pointerData, nbElements, dataType, cast) do { \
(pointerData) = (cast)realloc( (pointerData), (nbElements) * sizeof(dataType) ); \
}while(0)
# define ETK_FREE(pointerData) do { \
free( pointerData ); \
(pointerData) = NULL; \
}while(0)
# define ETK_MEM_SHOW_LOG() do { \
TK_DEBUG("No Memory check availlable"); \
}while(0)
#endif
#endif

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/**
*******************************************************************************
* @file etkExp.cpp
* @brief Ewol Tool Kit : Regular expression annalyser (sources)
* @author Edouard DUPIN
* @date 04/04/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkRegExp.h>
const etk::convertionTable_ts etk::constConvertionTable[] = {
// haveBackSlash, inputValue, newValue
{ false , '(' , REGEXP_OPCODE_PTHESE_IN},
{ true , '(' , (int16_t)'('},
{ false , ')' , REGEXP_OPCODE_PTHESE_OUT},
{ true , ')' , (int16_t)')'},
{ false , '[' , REGEXP_OPCODE_BRACKET_IN},
{ true , '[' , (int16_t)'['},
{ false , ']' , REGEXP_OPCODE_BRACKET_OUT},
{ true , ']' , (int16_t)']'},
{ false , '{' , REGEXP_OPCODE_BRACE_IN},
{ true , '{' , (int16_t)'{'},
{ false , '}' , REGEXP_OPCODE_BRACE_OUT},
{ true , '}' , (int16_t)'}'},
{ false , '-' , REGEXP_OPCODE_TO},
{ true , '-' , (int16_t)'-'},
{ false , '*' , REGEXP_OPCODE_STAR},
{ true , '*' , (int16_t)'*'},
{ false , '.' , REGEXP_OPCODE_DOT},
{ true , '.' , (int16_t)'.'},
{ false , '?' , REGEXP_OPCODE_QUESTION},
{ true , '?' , (int16_t)'?'},
{ false , '+' , REGEXP_OPCODE_PLUS},
{ true , '+' , (int16_t)'+'},
{ false , '|' , REGEXP_OPCODE_PIPE},
{ true , '|' , (int16_t)'|'},
{ false , '^' , REGEXP_OPCODE_START_OF_LINE},
{ true , '^' , (int16_t)'^'},
{ false , '$' , REGEXP_OPCODE_END_OF_LINE},
{ true , '$' , (int16_t)'$'},
{ true , 'd' , REGEXP_OPCODE_DIGIT},
{ true , 'D' , REGEXP_OPCODE_DIGIT_NOT},
{ true , 'l' , REGEXP_OPCODE_LETTER},
{ true , 'L' , REGEXP_OPCODE_LETTER_NOT},
{ true , 's' , REGEXP_OPCODE_SPACE},
{ true , 'S' , REGEXP_OPCODE_SPACE_NOT},
{ true , 'w' , REGEXP_OPCODE_WORD},
{ true , 'W' , REGEXP_OPCODE_WORD_NOT},
{ true , 'a' , (int16_t)'\a'},
{ true , 'b' , (int16_t)'\b'},
{ true , 'e' , 0x001B}, // Escape character <Esc>
{ true , 'f' , (int16_t)'\f'},
{ true , 'n' , (int16_t)'\n'},
{ true , 'r' , (int16_t)'\r'},
{ true , 't' , (int16_t)'\t'},
{ true , 'v' , (int16_t)'\v'},
{ true , '\\' , (int16_t)'\\'},
{ true , '&' , (int16_t)'&'},
{ true , '0' , (int16_t)'\0'},
{ true , '@' , REGEXP_OPCODE_NO_CHAR},
};
const int32_t etk::constConvertionTableSize = sizeof(etk::constConvertionTable) / sizeof(etk::convertionTable_ts) ;
/**
* @brief Display the internal data of a node
*
* @param[in] data element do display in the console
*
* @return ---
*
*/
void etk::DisplayData(etk::VectorType<char> &data)
{
int32_t i;
for (i=0; i<(int32_t)data.Size() ; i++) {
std::cout<< (char)(data[i]&0x00FF );
}
}
/**
* @brief Display of a part of the Regexp element
*
* @param[in] data Vector where data is constain
* @param[in] start Position where the display might start
* @param[in] stop Position where the display might stop
*
* @return ---
*
*/
void etk::DisplayElem(etk::VectorType<int16_t> &data, int32_t start, int32_t stop)
{
int32_t i;
std::cout<< ETK_BASH_COLOR_NORMAL;
for (i=start; i<(int32_t)data.Size() && i<stop ; i++) {
switch(data[i])
{
case REGEXP_OPCODE_PTHESE_IN: std::cout<<ETK_BASH_COLOR_RED << (char*)"(" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_PTHESE_OUT: std::cout<<ETK_BASH_COLOR_RED << (char*)")" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_BRACKET_IN: std::cout<<ETK_BASH_COLOR_YELLOW << (char*)"[" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_BRACKET_OUT: std::cout<<ETK_BASH_COLOR_YELLOW << (char*)"]" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_TO: std::cout<<ETK_BASH_COLOR_YELLOW << (char*)"-" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_BRACE_IN: std::cout<<ETK_BASH_COLOR_GREEN << (char*)"{" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_BRACE_OUT: std::cout<<ETK_BASH_COLOR_GREEN << (char*)"}" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_STAR: std::cout<<ETK_BASH_COLOR_BLUE << (char*)"*" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_DOT: std::cout<<ETK_BASH_COLOR_BLUE << (char*)"." << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_QUESTION: std::cout<<ETK_BASH_COLOR_BLUE << (char*)"?" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_PLUS: std::cout<<ETK_BASH_COLOR_BLUE << (char*)"+" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_PIPE: std::cout<<ETK_BASH_COLOR_BLUE << (char*)"|" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_NO_CHAR: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"@" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_START_OF_LINE: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"^" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_END_OF_LINE: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"$" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_DIGIT: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\d" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_DIGIT_NOT: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\D" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_LETTER: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\l" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_LETTER_NOT: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\L" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_SPACE: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\s" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_SPACE_NOT: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\S" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_WORD: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\w" << ETK_BASH_COLOR_NORMAL; break;
case REGEXP_OPCODE_WORD_NOT: std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\W" << ETK_BASH_COLOR_NORMAL; break;
case '\n': std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\n" << ETK_BASH_COLOR_NORMAL; break;
case '\t': std::cout<<ETK_BASH_COLOR_MAGENTA << (char*)"\\t" << ETK_BASH_COLOR_NORMAL; break;
default: std::cout<< (char)(data[i]&0x00FF ); break;
}
}
}
char * etk::levelSpace(int32_t level)
{
switch(level)
{
case 0: return (char*)"";
case 1: return (char*)" ";
case 2: return (char*)" ";
case 3: return (char*)" ";
case 4: return (char*)" ";
case 5: return (char*)" ";
case 6: return (char*)" ";
case 7: return (char*)" ";
case 8: return (char*)" ";
case 9: return (char*)" ";
case 10: return (char*)" ";
case 11: return (char*)" ";
case 12: return (char*)" ";
case 13: return (char*)" ";
case 14: return (char*)" ";
case 15: return (char*)" ";
case 16: return (char*)" ";
default: return (char*)" ";
}
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t etk::GetLenOfPTheseElem(etk::VectorType<int16_t> &data, int32_t startPos)
{
int32_t pos = startPos;
int32_t nbOpen = 0;
// special case of the (...) or | ==> we search '|' or ')'
if( REGEXP_OPCODE_PTHESE_OUT == data[pos]
|| REGEXP_OPCODE_PIPE == data[pos]) {
return 0;
}
// find size ...
while (pos < (int32_t)data.Size() ) {
if(REGEXP_OPCODE_PTHESE_IN == data[pos]) {
// find a sub section :
nbOpen++;
} else if(0 < nbOpen) {
if (REGEXP_OPCODE_PTHESE_OUT == data[pos])
{
nbOpen--;
if (0 > nbOpen) {
TK_ERROR("Error in the (...) find element at "<< pos);
return -1;
}
}
} else if( REGEXP_OPCODE_PTHESE_OUT == data[pos]
|| REGEXP_OPCODE_PIPE == data[pos])
{
// Find the end of the (...)
// just return the size inside
int32_t sizeInside = pos - startPos;
if (0 >= sizeInside) {
TK_ERROR("Error in the (...) no data at "<< pos-1);
return -1;
} else {
return sizeInside;
}
}
pos++;
}
return pos - startPos;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t etk::GetLenOfPThese(etk::VectorType<int16_t> &data, int32_t startPos)
{
int32_t pos = startPos;
int32_t nbOpen = 0;
// special case of the (...) or | ==> we search '|' or ')'
if( REGEXP_OPCODE_PTHESE_OUT == data[pos]) {
return 0;
} else if( REGEXP_OPCODE_PTHESE_IN == data[pos])
{
pos++;
// find size ...
while (pos < (int32_t)data.Size() ) {
if(REGEXP_OPCODE_PTHESE_IN == data[pos]) {
// find a sub section :
nbOpen++;
} else if(0 < nbOpen) {
if (REGEXP_OPCODE_PTHESE_OUT == data[pos])
{
nbOpen--;
if (0 > nbOpen) {
TK_ERROR("Error in the (...) find element at "<< pos);
return -1;
}
}
} else if( REGEXP_OPCODE_PTHESE_OUT == data[pos])
{
// Find the end of the (...)
// just return the size inside
int32_t sizeInside = pos - startPos-1;
if (0 >= sizeInside) {
TK_ERROR("Error in the (...) no data at "<< pos-1);
return -1;
} else {
return sizeInside;
}
}
pos++;
}
} else {
return -1;
}
return 0;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t etk::GetLenOfBracket(etk::VectorType<int16_t> &data, int32_t startPos)
{
int32_t pos = startPos;
// special case of the (...) or | ==> we search '|' or ')'
if( REGEXP_OPCODE_BRACKET_OUT == data[pos]) {
return 0;
} else if( REGEXP_OPCODE_BRACKET_IN == data[pos]) {
pos++;
// find size ...
while (pos < (int32_t)data.Size() ) {
if(REGEXP_OPCODE_BRACKET_OUT == data[pos]) {
// Find the end of the [...]
// just return the size inside
int32_t sizeInside = pos - startPos -1 ;
if (0 >= sizeInside) {
TK_ERROR("Error in the [...] no data at "<< pos-1);
return sizeInside;
} else {
return sizeInside;
}
} else if( REGEXP_OPCODE_TO != data[pos]
&& ( 0 > data[pos]
|| 0xFF < data[pos]) )
{
TK_ERROR("Error in the [...] not permited element at "<< pos << " '" << (char)data[pos] << "'");
return false;
}
pos++;
}
} else {
return -1;
}
return 0;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t etk::GetLenOfBrace(etk::VectorType<int16_t> &data, int32_t startPos)
{
int32_t pos = startPos;
// special case of the (...) or | ==> we search '|' or ')'
if( REGEXP_OPCODE_BRACE_OUT == data[pos]) {
return 0;
} else if( REGEXP_OPCODE_BRACE_IN == data[pos]) {
pos++;
// find size ...
while (pos < (int32_t)data.Size() ) {
if(REGEXP_OPCODE_BRACE_OUT == data[pos]) {
// Find the end of the [...]
// just return the size inside
int32_t sizeInside = pos - startPos -1 ;
if (0 >= sizeInside) {
TK_ERROR("Error in the {...} no data at "<< pos-1);
return sizeInside;
} else {
return sizeInside;
}
} else if( ',' != data[pos]
&& ( '0' > data[pos]
|| '9' < data[pos]) )
{
TK_ERROR("Error in the {...} not permited element at "<< pos << " '" << (char)data[pos] << "'");
return false;
}
pos++;
}
} else {
return -1;
}
return 0;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t etk::GetLenOfNormal(etk::VectorType<int16_t> &data, int32_t startPos)
{
int32_t pos = startPos;
// find size ...
while (pos < (int32_t)data.Size() ) {
switch(data[pos])
{
case REGEXP_OPCODE_PTHESE_IN:
case REGEXP_OPCODE_PTHESE_OUT:
case REGEXP_OPCODE_BRACKET_IN:
case REGEXP_OPCODE_BRACKET_OUT:
case REGEXP_OPCODE_BRACE_IN:
case REGEXP_OPCODE_BRACE_OUT:
case REGEXP_OPCODE_TO:
case REGEXP_OPCODE_STAR:
case REGEXP_OPCODE_DOT:
case REGEXP_OPCODE_QUESTION:
case REGEXP_OPCODE_PLUS:
case REGEXP_OPCODE_PIPE:
case REGEXP_OPCODE_START_OF_LINE:
case REGEXP_OPCODE_END_OF_LINE:
case REGEXP_OPCODE_DIGIT:
case REGEXP_OPCODE_DIGIT_NOT:
case REGEXP_OPCODE_LETTER:
case REGEXP_OPCODE_LETTER_NOT:
case REGEXP_OPCODE_SPACE:
case REGEXP_OPCODE_SPACE_NOT:
case REGEXP_OPCODE_WORD:
case REGEXP_OPCODE_WORD_NOT:
{
// just return the size inside
int32_t sizeInside = pos - startPos;
if (0 >= sizeInside) {
TK_ERROR("Error in the normal data : no data ...");
}
return sizeInside;
}
break;
default :
// nothing to do ...
break;
}
pos++;
}
return pos - startPos ;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
bool etk::ParseBrace(etk::VectorType<int16_t> &data, int32_t &min, int32_t &max)
{
//TK_INFO("parse {...} in "; DisplayElem(data); );
int32_t k=0;
int32_t firstElement = 0;
int32_t SecondElement = 0;
while(k<data.Size()) {
if (',' == (char)data[k]) {
k++;
break;
} if ('}' == (char)data[k]) {
SecondElement = firstElement;
goto allIsSet;
} else if ('0' <= (char)data[k] && '9' >= (char)data[k]) {
firstElement *=10;
firstElement += (char)data[k] - '0';
} else {
TK_ERROR("Can not parse this element " << (char)data[k] << " at pos " << k);
return false;
}
k++;
}
if (k==data.Size()) {
SecondElement = firstElement;
}
while(k<data.Size()) {
if (',' == (char)data[k]) {
TK_ERROR("Can not find a second , in {} at pos " << k);
return false;
} if ('}' == (char)data[k]) {
goto allIsSet;
} else if ('0' <= (char)data[k] && '9' >= (char)data[k]) {
SecondElement *=10;
SecondElement += (char)data[k] - '0';
} else {
TK_ERROR("Can not parse this element " << (char)data[k] << " at pos " << k);
return false;
}
k++;
}
allIsSet:
if (SecondElement == 0 && firstElement != 0) {
min = 0;
max = firstElement;
} else {
min = firstElement;
max = SecondElement;
}
if (min > max) {
TK_ERROR("Minimum=" << min << " can not be < maximum=" << max );
return false;
}
return true;
}

2120
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/**
*******************************************************************************
* @file etkSingleton.h
* @brief ewol : singleton system class
* @author Edouard DUPIN
* @date 04/12/2010
* @par Project
* ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_SINGLETON_H__
#define __ETK_SINGLETON_H__
namespace etk {
template <typename T>
class Singleton
{
protected:
// Constructeur/destructeur
Singleton() { }
~Singleton() { /*std::cout << "destroying singleton." << std::endl;*/ }
public:
// Interface publique
static T *Get()
{
if (NULL == _singleton)
{
_singleton = new T;
}
return (static_cast<T*> (_singleton));
}
static void Kill()
{
if (NULL != _singleton)
{
delete _singleton;
_singleton = NULL;
}
}
private:
// Unique instance
static T *_singleton;
};
template <typename T>
T *Singleton<T>::_singleton = NULL;
}
#endif

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/**
*******************************************************************************
* @file etkString.cpp
* @brief Ewol Tool Kit : normal sting management... (sources)
* @author Edouard DUPIN
* @date 26/01/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkString.h>
#include <etkMemory.h>
#undef __class__
#define __class__ "etk::String"
std::ostream& etk::operator <<(std::ostream &os, const etk::String &obj)
{
os << (char*)&obj.m_data[0];
return os;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::~String(void)
{
m_data.Clear();
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::String(void)
{
//TK_INFO("new etk::String()");
m_data.Clear();
m_data.PushBack('\0');
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::String(const char myInput)
{
m_data.Clear();
m_data.PushBack(myInput);
m_data.PushBack('\0');
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::String(const char* inputData, int32_t len)
{
m_data.Clear();
m_data.PushBack('\0');
Set(inputData, len);
}
void etk::String::Set(const char * inputData, int32_t len)
{
// overwrite the len if needed :
if ((-1) == len) {
len = strlen(inputData);
}
if (len != 0) {
// remove the last '\0'
m_data.PopBack();
// copy the data ...
m_data.PushBack((int8_t*)inputData, len);
// add the last '\0'
m_data.PushBack('\0');
}
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::String(int inputData)
{
char tmpVal[256];
// generate the string :
sprintf(tmpVal, "%d", inputData);
// set the internal data :
m_data.Clear();
m_data.PushBack('\0');
Set(tmpVal);
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String::String(unsigned int inputData)
{
char tmpVal[256];
// generate the string :
sprintf(tmpVal, "%d", inputData);
// set the internal data :
m_data.Clear();
m_data.PushBack('\0');
Set(tmpVal);
}
etk::String::String(const etk::String &etkS)
{
//etk_INFO("Constructeur de recopie");
m_data = etkS.m_data;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
const etk::String& etk::String::operator= (const etk::String &etkS )
{
//TK_INFO("OPERATOR de recopie");
if( this != &etkS ) // avoid copy to itself
{
m_data = etkS.m_data;
}
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
const etk::String& etk::String::operator= (const char * inputData)
{
m_data.Clear();
m_data.PushBack('\0');
// calculate the size :
uint32_t len = strlen(inputData);
// check the new size ...
if (len > 0 ) {
// copy all data :
Set(inputData, len);
}
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
const etk::String& etk::String::operator= (etk::VectorType<int8_t> inputData)
{
m_data = inputData;
if (m_data.Size()>0) {
if (m_data[m_data.Size()-1] != '\0') {
m_data.PushBack('\0');
}
}
//TK_DEBUG("m_dataLen="<<m_dataLen << " m_dataLenUTF8="<<m_dataLenUTF8 << " description=" << m_data);
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::String::operator== (const etk::String& etkS) const
{
if( this != &etkS ) {
if (etkS.m_data.Size() != m_data.Size()) {
//TK_DEBUG(" not the same size : " << etkS.m_data.Size() << "!=" << m_data.Size());
return false;
}
for (int32_t iii= 0; iii<m_data.Size(); iii++) {
//TK_DEBUG(" check : " << etkS.m_data[iii] << "!=" << m_data[iii]);
if (etkS.m_data[iii]!= m_data[iii]){
return false;
}
}
return true;
}
return true;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::String::operator== (const char * inputData) const
{
// calculate the size :
int32_t len = strlen(inputData);
if (len+1 != m_data.Size()) {
return false;
}
for (int32_t iii= 0; iii<m_data.Size(); iii++) {
if (inputData[iii]!= m_data[iii]){
return false;
}
}
return true;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::String::operator!= (const etk::String& etkS) const
{
return !(*this == etkS);
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::String::operator!= (const char * inputData) const
{
return !(*this == inputData);
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
const etk::String& etk::String::operator+= (const etk::String &etkS)
{
if (0 < etkS.Size()) {
// remove the last '\0'
m_data.PopBack();
// copy the data ...
m_data += etkS.m_data;
// This previous include the \0 in case of the 2 string are different...
if( this == &etkS ) {
// add the removed end string
m_data.PushBack('\0');
}
}
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
const etk::String& etk::String::operator+= (const char * inputData)
{
//TK_INFO(" string(arg) : \"" << inputData << "\"");
//TK_INFO(" string(direct) : \"" << m_data << "\"");
int32_t len = strlen(inputData);
if (len != 0) {
// remove the last '\0'
m_data.PopBack();
// copy the data ...
m_data.PushBack((int8_t*)inputData, len+1 );
}
return *this;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String etk::String::operator+ (const etk::String &etkS)
{
etk::String temp;
//TK_INFO(" string(arg) : \"" << etkS.m_data << "\"");
//TK_INFO(" string(direct) : \"" << m_data << "\"");
temp += *this;
temp += etkS;
return temp;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
etk::String etk::String::operator+ (const char * inputData)
{
etk::String temp;
//TK_INFO(" string(arg) : \"" << inputData << "\"");
//TK_INFO(" string(direct) : \"" << m_data << "\"");
temp += *this;
temp += inputData;
return temp;
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
bool etk::String::IsEmpty(void) const
{
if(1 >= m_data.Size() ) {
return true;
} else {
return false;
}
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
int32_t etk::String::Size(void) const
{
if (m_data.Size() == 0) {
return 0;
} else {
return m_data.Size() - 1;
}
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
void etk::String::Add(int32_t currentID, const char* inputData)
{
// get the input lenght
int32_t len = strlen(inputData);
if (0 == len) {
TK_WARNING("no data to add on the current string");
return;
} else if (currentID < 0) {
TK_WARNING("Curent ID(" << currentID << ") < 0 ==> Add at the start");
currentID = 0;
} else if (currentID > Size() ) {
TK_ERROR("Curent ID(" << currentID << ") > maxSize ... (" << Size() << ") ==> add at the end ...");
m_data.PushBack((int8_t*)inputData, len);
return;
}
m_data.Insert(currentID, (int8_t*)inputData, len);
}
/**
* @brief
*
* @param[in,out]
*
* @return
*
*/
void etk::String::Remove(int32_t currentID, int32_t len)
{
if (0 >= len) {
TK_ERROR("no data to remove on the current string");
return;
}
// TODO : check the size of the data
m_data.EraseLen(currentID, len);
}
/**
* @brief Remove all element in the string
*
* @param ---
*
* @return ---
*
*/
void etk::String::Clear(void)
{
m_data.Clear();
m_data.PushBack('\0');
}
/**
* @brief find the first accurence after the position indicated
*
* @param[in] element Element that might be find in the string
* @param[in] startPos Stert position to begin the search
*
* @return the position of the first occurence or -1 if not find...
*
*/
int32_t etk::String::FindForward(const char element, int32_t startPos)
{
if (startPos < 0) {
startPos = 0;
} else if (startPos >= Size() ) {
return -1;
}
for (int32_t iii=startPos; iii< Size(); iii++) {
if (m_data[iii] == element) {
return iii;
}
}
return -1;
}
/**
* @brief find the first accurence before the position indicated.
*
* @param[in] element Element that might be find in the string
* @param[in] startPos Stert position to begin the search
*
* @return the position of the first occurence begining by the end or -1 if not find...
*
*/
int32_t etk::String::FindBack(const char element, int32_t startPos)
{
if (startPos < 0) {
return -1;
} else if (startPos >= Size() ) {
startPos = Size();
}
for (int32_t iii=startPos; iii>=0; iii--) {
if (m_data[iii] == element) {
return iii;
}
}
return -1;
}
/**
* @brief Extract data from the data between two position
*
* @param[in] posStart Start position where to extract data
* @param[in] posEnd End position where to extract data
*
* @return the extracted string
*
*/
etk::String etk::String::Extract(int32_t posStart, int32_t posEnd)
{
etk::String out;
if (posStart < 0) {
posStart = 0;
} else if (posStart >= Size() ) {
return out;
}
if (posEnd < 0) {
return out;
} else if (posEnd >= Size() ) {
posEnd = Size();
}
out.m_data = m_data.Extract(posStart, posEnd);
out.m_data.PushBack('\0');
return out;
}
/**
* @brief Get a basic vector in int8 data with no \0 at the end of the string
*
* @param ---
*
* @return The desired vector with data
*
*/
etk::VectorType<int8_t> etk::String::GetVector(void)
{
etk::VectorType<int8_t> out = m_data;
out.PopBack();
return out;
}
/**
* @brief Unitary test for the string system
*
* @param ---
*
* @return ---
*
*/
void etk::TestUntaire_String(void)
{
TK_WARNING("*********************************************************");
TK_WARNING("** Test Unitaire 'etkString' (START)");
TK_WARNING("*********************************************************");
int32_t iddd = 0;
etk::String * monString = new etk::String();
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
monString = new etk::String("test de direct data");
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
monString = new etk::String("test de direct data", 7);
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
int32_t testId = -6789;
monString = new etk::String(testId);
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
uint32_t testId2 = 12345;
monString = new etk::String((unsigned int)testId2);
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
etk::String plop = "otherString";
monString = new etk::String(plop);
TK_INFO("phase : " << iddd++ << " : \"" << monString << "\"");
delete(monString);
etk::String s1 = "test de base ...";
s1 += s1;
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
s1 += " plop 2 ";
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
s1 += plop;
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
s1 = plop;
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
s1 = "test direct 44";
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
etk::VectorType<int8_t> vb1;
vb1.PushBack('v');
vb1.PushBack('b');
vb1.PushBack('1');
s1 = vb1;
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
vb1.Clear();
vb1.PushBack('v');
vb1.PushBack('b');
vb1.PushBack('2');
vb1.PushBack('\0');
s1 = vb1;
TK_INFO("phase : " << iddd++ << " : \"" << s1 << "\"");
if (s1 == "vb2") {
TK_INFO("phase : " << iddd++ << " : == OK");
} else {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
}
if (s1 == "vb3") {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
} else {
TK_INFO("phase : " << iddd++ << " : == OK");
}
if (s1 != "vb3") {
TK_INFO("phase : " << iddd++ << " : == OK");
} else {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
}
if (s1 != "vb2") {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
} else {
TK_INFO("phase : " << iddd++ << " : == OK");
}
etk::String s2 = "vb2";
etk::String s3 = "vb3";
if (s1 == s2) {
TK_INFO("phase : " << iddd++ << " : == OK");
} else {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
}
if (s1 == s3) {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
} else {
TK_INFO("phase : " << iddd++ << " : == OK");
}
if (s1 != s3) {
TK_INFO("phase : " << iddd++ << " : == OK");
} else {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
}
if (s1 != s2) {
TK_ERROR("phase : " << iddd++ << " : == ERROR");
} else {
TK_INFO("phase : " << iddd++ << " : == OK");
}
TK_WARNING("*********************************************************");
TK_WARNING("** Test Unitaire 'etkString' (STOP)");
TK_WARNING("*********************************************************");
}

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/**
*******************************************************************************
* @file etkString.h
* @brief Ewol Tool Kit : normal sting management... (header)
* @author Edouard DUPIN
* @date 26/01/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_STRING_H__
#define __ETK_STRING_H__
#include <iostream>
#include <etkVectorType.h>
namespace etk
{
class String
{
public:
// Constructeurs
String(void);
String(const char myInput);
String(const char* inputData, int32_t len = -1);//, bool noAllocation=false);
void Set(const char* inputData, int32_t len=-1);
// basic convertion integer en string
String(int inputData);
String(unsigned int inputData);
//String(const wchar_t *inputData);
String(const etk::String &etkS);
// destructor :
~String(void);
const etk::String& operator= (const etk::String &etkS ); // assigment
const etk::String& operator= (const char * inputData);
const etk::String& operator= (etk::VectorType<int8_t> inputData);
bool operator== (const etk::String& etkS) const; // == operator
bool operator== (const char * inputData) const;
bool operator!= (const etk::String& etkS) const; // != operator
bool operator!= (const char * inputData) const;
const etk::String& operator+= (const etk::String &etkS); // += operator
const etk::String& operator+= (const char * inputData);
etk::String operator+ (const etk::String &etkS); // + operator
etk::String operator+ (const char * inputData);
//operator const char *()
friend std::ostream& operator <<( std::ostream &os,const etk::String &obj);
bool IsEmpty(void) const;
int32_t Size(void) const;
void Add(int32_t currentID, const char* inputData);
void Remove(int32_t currentID, int32_t len);
void Clear(void);
etk::VectorType<int8_t> GetVector(void);
char * c_str(void) { return (char*)&m_data[0]; };
// Sting operation :
int32_t FindForward(const char element, int32_t startPos=0);
int32_t FindBack(const char element, int32_t startPos=0x7FFFFFFF);
etk::String Extract(int32_t posStart=0, int32_t posEnd=0x7FFFFFFF);
private :
etk::VectorType<int8_t> m_data;
};
void TestUntaire_String(void);
std::ostream& operator <<(std::ostream &os, const etk::String &obj);
}
#endif

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/**
*******************************************************************************
* @file etkTypes.h
* @brief Ewol Tool Kit : generique define type
* @author Edouard DUPIN
* @date 08/06/2010
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_TYPES_H__
#define __ETK_TYPES_H__
// includes system, malloc, EXIT_SUCCESS
#include <stdlib.h>
// includes fopen, fwrite, fseek, ftell
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <assert.h>
#ifndef __int8_t_defined
# define __int8_t_defined
typedef signed char int8_t;
typedef signed short int int16_t;
typedef int int32_t;
typedef signed long long int int64_t;
#endif
#ifndef __uint8_t_defined
# define __uint8_t_defined
typedef unsigned char uint8_t;
typedef unsigned short int uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long int uint64_t;
#endif
#define etk_min(elemA, elemB) ((elemA)<(elemB)) ? (elemA) : (elemB)
#define etk_max(elemA, elemB) ((elemA)<(elemB)) ? (elemB) : (elemA)
#define etk_avg(minimim, elem, maximum) ((minimim)>(elem)) ? (minimim) : ((maximum)<(elem)) ? (maximum) : (elem)
extern "C"
{
struct etkPointAndPosition{
double x;
double y;
};
typedef etkPointAndPosition point_ts;
typedef etkPointAndPosition position_ts;
typedef etkPointAndPosition size_ts;
}
#endif

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/**
*******************************************************************************
* @file etkVector.h
* @brief Ewol Tool Kit : Basic etk::Vector (template)
* @author Edouard DUPIN
* @date 07/04/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_VECTOR_H__
#define __ETK_VECTOR_H__
#include <etkType.h>
#include <etkMemory.h>
#undef __class__
#define __class__ "etk::Vector"
/**
* @brief etkVector classes ...
*
* @tparam[in] T The type of objects to store.
* @tparam[in] INC Incrementation mode (0 : Exponential to 200 and increment by stemp of 200)
*
* @todo : Need to add : popBack / Assign / Insert / Erase / Swap / Clear
*
* m_data
* ---------- |-----------------------|
* | 0 |-------->| Class Data |
* |--------| |-----------------------|
* | 1 |----|
* |--------| |
* | 2 |====|==============| |-----------------------|
* |--------| | --->| Class Data |
* m_count | 3 |-| | |-----------------------|
* |--------| | |
* | x | | | |-----------------------|
* |--------| | -------->| Class Data |
* | x | | |-----------------------|
* |--------| |
* | x | |
* |--------| | |-----------------------|
* | x | --------------------->| Class Data |
* |--------| |-----------------------|
* | x |
* |--------|
* | x |
* |--------|
* m_size | x |
* ----------
*
*/
namespace rtk
{
template<class T, int32_t INC=0> class Vector
{
public:
class Iterator
{
// Private data :
private:
int32_t m_current; // curent Id on the vector
etk::Vector<T> * m_Vector; // Pointer on the curent element of the vector
public:
/**
* @brief Basic itarator constructor with no link with an Vector
*/
Iterator():
m_current(-1),
m_Vector(NULL)
{
// nothing to do ...
}
/**
* @brief Recopy constructor on a specific Vector.
* @param[in] otherIterator The Iterator that might be copy
*/
Iterator(const Iterator & otherIterator):
m_current(otherIterator.m_current),
m_Vector(otherIterator.m_Vector)
{
// nothing to do ...
}
/**
* @brief Asignation operator.
* @param[in] otherIterator The Iterator that might be copy
* @return reference on the curent Iterator
*/
Iterator& operator=(const Iterator & otherIterator)
{
m_current = otherIterator.m_current;
m_Vector = otherIterator.m_Vector;
return *this;
}
/**
* @brief Basic destructor
*/
~Iterator()
{
m_current = -1;
m_Vector = NULL;
}
/**
* @brief basic boolean cast
* @return true if the element is present in the Vector size
*/
operator bool ()
{
if( 0 <= m_current
&& m_current < m_etkVector->Size() )
{
return true;
} else {
return false;
}
}
/**
* @brief Incremental operator
* @return Reference on the current iterator incremented
*/
Iterator& operator++ ()
{
if( NULL != m_etkVector
&& m_current < m_etkVector->Size() )
{
m_current++;
}
return *this;
}
/**
* @brief Decremental operator
* @return Reference on the current iterator decremented
*/
Iterator& operator-- ()
{
if (m_current >= 0) {
m_current--;
}
return *this;
}
/**
* @brief Incremental operator
* @return Reference on a new iterator and increment the other one
*/
Iterator operator++ (int32_t)
{
Iterator it(*this);
++(*this);
return it;
}
/**
* @brief Decremental operator
* @return Reference on a new iterator and decrement the other one
*
*/
Iterator operator-- (int32_t)
{
Iterator it(*this);
--(*this);
return it;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
T * operator-> () const
{
TK_CHECK_INOUT(m_current >= 0 && m_current < m_etkVector->Size());
return &m_etkVector->Get(m_current);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
T & operator* () const
{
TK_CHECK_INOUT(m_current >= 0 && m_current < m_etkVector->Size());
return m_etkVector->Get(m_current);
}
private:
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Iterator(etk::Vector<T> * myVector, int pos):
m_current(pos),
m_Vector(myVector)
{
// nothing to do ...
}
friend class etk::Vector<T>;
};
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Vector(int count = 0):
m_data(NULL),
m_count(0),
m_size(0)
{
Resize(count);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Vector(const etk::Vector<T> & myVector):
m_size(myVector.m_size),
m_count(myVector.m_count),
m_data(NULL)
{
int32_t i;
ETK_MALLOC_CAST(m_data, m_size, T, reinterpret_cast<T*>);
for(i=0; i<m_count; i++) {
new (&m_data[i]) T(myVector[i]);
}
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
~Vector()
{
Destroy();
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Vector& operator=(const etk::Vector<T> & etkVector)
{
int32_t i;
this->~etkVector();
m_size = etkVector.m_size;
m_count = etkVector.m_count;
TK_MALLOC_CAST(m_data, m_size, T, reinterpret_cast<T*>);
for(i=0; i<m_count; i++) {
new (&m_data[i]) T(etkVector[i]);
}
return *this;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int32_t Size()
{
return m_count;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
T& Get(int32_t pos)
{
return m_data[pos];
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
T& operator[] (int32_t pos)
{
return Get(pos);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
const T& operator[] (int32_t pos) const
{
return m_data[pos];
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
int IndexOf(const T * item) const
{
int32_t res = item - m_data;
if( 0 > res
|| res >= Size())
{
return -1
} else {
return res;
}
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void PushBack(const T& item)
{
int32_t idx = Size();
Resize(idx+1);
Get(idx) = item;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Iterator Get(int pos)
{
return Iterator(this, pos);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Iterator Begin()
{
return Get(0);
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Iterator End()
{
return Get( Size()-1 );
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Resize(int32_t count)
{
int32_t i;
// Reallocate memory
if (count > m_size) {
ChangeAllocation(count);
}
// Remove deprecated element
for(i=count; i<m_count; i++) {
m_data[i].~T();
}
// Create nex item
for(i=m_count;i<count;i++) {
new (&m_data[i]) T();
}
m_count = count;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void ChangeAllocation(int count)
{
if (count > m_size) {
// generate new size
while(count > m_size) {
if (INC) {
m_size = (m_size + INC)
} else if (m_size==0) {
m_size = 1;
} else {
m_size = m_size * 2;
}
}
// Allocate the curent element
T * data = NULL;
ETK_MALLOC_CAST(data, m_size, T, reinterpret_cast<T*>);
for(int i=0; i<m_count; i++) {
new (&data[i]) T(m_data[i]);
}
Destroy();
m_data = data;
}
}
private:
T * m_data; //!< pointer on the current Data
int32_t m_count; //!< number of element
int32_t m_size; //!< current allocated size
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Destroy()
{
for(int i=0; i<m_count; i++) {
m_data[i].~T();
}
if (m_data) {
ETK_FREE(m_data);
}
}
};
}
#undef __class__
#define __class__ NULL
#endif

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/**
*******************************************************************************
* @file etkVectorType.h
* @brief Ewol Tool Kit : Basic VectorType for direct data insertion (template)
* @author Edouard DUPIN
* @date 07/04/2011
* @par Project
* Ewol TK
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __ETK_VECTOR_TYPE_H__
#define __ETK_VECTOR_TYPE_H__
#include <etkTypes.h>
#include <etkDebugInternal.h>
#include <etkMemory.h>
#undef __class__
#define __class__ "etk::VectorType"
/**
* @brief VectorType classes ...
*
* @tparam[in] SIZE Size of the current element.
*
* m_data
* <------------ m_dataSize ------------>
* ----------------------------------------
* | 0 |
* |--------------------------------------|
* | 1 |
* |--------------------------------------|
* | 2 |
* |--------------------------------------|
* m_size | 3 |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* | x |
* |--------------------------------------|
* m_allocated | x |
* ----------------------------------------
*
*/
namespace etk
{
template<typename MY_TYPE=int32_t> class VectorType
{
public:
class Iterator
{
// Private data :
private:
int32_t m_current; //!< curent Id on the vector
VectorType<MY_TYPE> * m_VectorType; //!< Pointer on the curent element of the vectorBin
public:
/**
* @brief Basic itarator constructor with no link with an etkVector
*/
Iterator():
m_current(-1),
m_VectorType(NULL)
{
// nothing to do ...
}
/**
* @brief Recopy constructor on a specific etkVector.
* @param[in] otherIterator The Iterator that might be copy
*/
Iterator(const Iterator & otherIterator):
m_current(otherIterator.m_current),
m_VectorType(otherIterator.m_VectorType)
{
// nothing to do ...
}
/**
* @brief Asignation operator.
* @param[in] otherIterator The Iterator that might be copy
* @return reference on the curent Iterator
*/
Iterator& operator=(const Iterator & otherIterator)
{
m_current = otherIterator.m_current;
m_VectorType = otherIterator.m_VectorType;
return *this;
}
/**
* @brief Basic destructor
*/
~Iterator()
{
m_current = -1;
m_VectorType = NULL;
}
/**
* @brief basic boolean cast
* @return true if the element is present in the etkVector size
*/
operator bool ()
{
if( 0 <= m_current
&& m_current < m_VectorType->Size() )
{
return true;
} else {
return false;
}
}
/**
* @brief Incremental operator
* @return Reference on the current iterator incremented
*/
Iterator& operator++ ()
{
if( NULL != m_VectorType
&& m_current < m_VectorType->Size() )
{
m_current++;
}
return *this;
}
/**
* @brief Decremental operator
* @return Reference on the current iterator decremented
*/
Iterator& operator-- ()
{
if (m_current >= 0) {
m_current--;
}
return *this;
}
/**
* @brief Incremental operator
* @return Reference on a new iterator and increment the other one
*/
Iterator operator++ (int32_t)
{
Iterator it(*this);
++(*this);
return it;
}
/**
* @brief Decremental operator
* @return Reference on a new iterator and decrement the other one
*/
Iterator operator-- (int32_t)
{
Iterator it(*this);
--(*this);
return it;
}
/**
* @brief Get reference on the current Element
* @return the reference on the current Element
*/
MY_TYPE & operator-> () const
{
TK_CHECK_INOUT(m_current >= 0 && m_current < m_VectorType->Size());
return &m_VectorType->Get(m_current);
}
/**
* @brief Get reference on the current Element
* @return the reference on the current Element
*/
MY_TYPE & operator* () const
{
TK_CHECK_INOUT(m_current >= 0 && m_current < m_VectorType->Size());
return m_VectorType->Get(m_current);
}
private:
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
Iterator(VectorType<MY_TYPE> * Evb, int32_t pos):
m_current(pos),
m_VectorType(Evb)
{
// nothing to do ...
}
friend class VectorType;
};
private:
MY_TYPE * m_data; //!< pointer on the curetn table of Data
int32_t m_size; //!< nb Element in the buffer
int32_t m_allocated; //!< Current allocated size
int32_t m_increment; //!< methode of increment
public:
/**
* @brief Create an empty vector
* @param[in] count Minimum request size of the Buffer
*/
VectorType(int32_t count = 0):
m_data(NULL),
m_size(0),
m_allocated(0),
m_increment(1)
{
ChangeAllocation(count);
}
/**
* @brief Re-copy constructor (copy all needed data)
* @param[in] Evb Vector that might be copy
*/
VectorType(const etk::VectorType<MY_TYPE> & Evb)
{
m_allocated = Evb.m_allocated;
m_size = Evb.m_size;
m_increment = Evb.m_increment;
m_data = NULL;
//TK_DEBUG("USE Specific vector allocator ... Evb.m_size=" << Evb.m_size << " Evb.m_increment=" << Evb.m_increment);
// allocate all same data
ETK_MALLOC(m_data, m_allocated, MY_TYPE);
TK_ASSERT(NULL!=m_data, "Error in data allocation");
// Copy all data ...
memcpy(m_data, Evb.m_data, m_allocated * sizeof(MY_TYPE) );
}
/**
* @brief Destructor of the current Class
*/
~VectorType()
{
if (NULL!=m_data) {
ETK_FREE(m_data);
m_data = NULL;
m_allocated = 0;
m_size = 0;
m_increment = 0;
}
}
/**
* @brief Re-copy operator
* @param[in] Evb Vector that might be copy
* @return reference on the curent re-copy vector
*/
VectorType& operator=(const etk::VectorType<MY_TYPE> & Evb)
{
//TK_DEBUG("USE RECOPY vector ... Evb.m_size=" << Evb.m_size << " Evb.m_increment=" << Evb.m_increment);
if( this != &Evb ) // avoid copy to itself
{
if (NULL!=m_data) {
ETK_FREE(m_data);
m_data = NULL;
}
// Set the new value
m_allocated = Evb.m_allocated;
m_size = Evb.m_size;
m_increment = Evb.m_increment;
// allocate all same data
ETK_MALLOC(m_data, m_allocated, MY_TYPE);
TK_ASSERT(NULL!=m_data, "Error in data allocation");
// Copy all data ...
memcpy(m_data, Evb.m_data, m_allocated * sizeof(MY_TYPE) );
}
// Return the curent pointer
return *this;
}
/**
* @brief Add at the Last position of the Vector
* @param[in] item Element to add at the end of vector
*/
VectorType& operator+= (const etk::VectorType<MY_TYPE> & Evb) // += operator
{
int32_t nbElememt = Evb.Size();
int32_t idx = m_size;
Resize(m_size+nbElememt);
memcpy(&m_data[idx], &Evb.m_data[0], nbElememt*sizeof(MY_TYPE) );
// Return the curent pointer
return *this;
}
/**
* @brief Set increment mode of this vector (default it match corectly with the number of element inside)
* @param[in] newIncrementNumber methode requested
*/
void SetIncrement(int32_t newIncrementNumber)
{
m_increment = newIncrementNumber;
}
/**
* @brief Get the number of element in the vector
* @return The number requested
*/
int32_t Size() const
{
return m_size;
}
/**
* @brief Get the Allocated size in the vector
* @return The size of allocation
*/
int32_t AllocatedSize() const
{
return m_allocated;
}
/**
* @brief Get a current element in the vector
* @param[in] pos Desired position read
* @return Reference on the Element
*/
MY_TYPE& Get(int32_t pos)
{
return m_data[pos];
}
/**
* @brief Get an copy Element an a special position
* @param[in] pos Position in the vector that might be get [0..Size()]
* @return An reference on the copy of selected element
*/
MY_TYPE& operator[] (int32_t pos)
{
return Get(pos);
}
/**
* @brief Get an Element an a special position
* @param[in] pos Position in the vector that might be get [0..Size()]
* @return An reference on the selected element
*/
const MY_TYPE& operator[] (int32_t pos) const
{
return m_data[pos];
}
/**
* @brief Add at the Last position of the Vector
* @param[in] item Element to add at the end of vector
*/
void PushBack(const MY_TYPE& item)
{
int32_t idx = m_size;
Resize(m_size+1);
m_data[idx] = item;
}
/**
* @brief Add at the Last position of the Vector
* @param[in] item Element to add at the end of vector
*/
void PushBack(const MY_TYPE * item, int32_t nbElement)
{
if (NULL == item) {
return;
}
int32_t idx = m_size;
Resize(m_size+nbElement);
memcpy(&m_data[idx], item, nbElement*sizeof(MY_TYPE) );
}
/**
* @brief Remove the last element of the vector
*/
void PopBack(void)
{
if(m_size>0) {
Resize(m_size-1);
}
}
/**
* @brief Remove all alement in the current vector
*/
void Clear(void)
{
if(m_size>0) {
Resize(0);
}
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Insert(int32_t pos, const MY_TYPE& item)
{
if (pos>m_size) {
TK_ERROR(" can not insert Element at this position : " << pos << " > " << m_size<< " add it at the end ... ");
PushBack(item);
return;
}
int32_t tmpSize = m_size;
// Request resize of the current buffer
Resize(m_size+1);
// move curent data
memmove((m_data + pos + 1), (m_data + pos), (tmpSize - pos)*sizeof(MY_TYPE) );
// affectation of the current element
m_data[pos] = item;
}
/**
* @brief
*
* @param[in,out] ---
*
* @return ---
*
*/
void Insert(int32_t pos, const MY_TYPE * item, int32_t nbElement)
{
if (pos>m_size) {
TK_WARNING(" can not insert Element at this position : " << pos << " > " << m_size << " add it at the end ... ");
PushBack(item, nbElement);
return;
}
int32_t tmpSize = m_size;
// Request resize of the current buffer
Resize(m_size+nbElement);
// move curent data (after the position)
memmove((m_data + pos + nbElement), (m_data + pos), (tmpSize - pos)*sizeof(MY_TYPE) );
// affectation of all input element
memcpy(&m_data[pos], item, nbElement*sizeof(MY_TYPE) );
}
/**
* @brief Remove one element
*
* @param[in] pos Position to remove the data
*
* @return ---
*
*/
void Erase(int32_t pos)
{
if (pos>m_size) {
TK_ERROR(" can not Erase Element at this position : " << pos << " > " << m_size);
return;
}
int32_t tmpSize = m_size;
// move curent data
memmove((m_data + pos), (m_data + pos + 1), (tmpSize - (pos+1))*sizeof(MY_TYPE) );
// Request resize of the current buffer
Resize(m_size-1);
}
/**
* @brief Remove N elements
*
* @param[in] pos Position to remove the data
* @param[in] posEnd Last position number
*
* @return ---
*
*/
void Erase(int32_t pos, int32_t posEnd)
{
if (pos>m_size) {
TK_ERROR(" can not Erase Element at this position : " << pos << " > " << m_size);
return;
}
if (posEnd>m_size) {
posEnd = m_size;
}
int32_t nbElement = m_size - pos;
int32_t tmpSize = m_size;
// move curent data
memmove((m_data + pos), (m_data + pos + nbElement), (tmpSize - (pos+nbElement))*sizeof(MY_TYPE) );
// Request resize of the current buffer
Resize(m_size-nbElement);
}
/**
* @brief Remove N element
*
* @param[in] pos Position to remove the data
* @param[in] nbElement number of element to remove
*
* @return ---
*
*/
void EraseLen(int32_t pos, int32_t nbElement)
{
if (pos>m_size) {
TK_ERROR(" can not Erase Len Element at this position : " << pos << " > " << m_size);
return;
}
if (pos+nbElement>m_size) {
nbElement = m_size - pos;
}
int32_t tmpSize = m_size;
// move curent data
memmove((m_data + pos), (m_data + pos + nbElement), (tmpSize - (pos+nbElement))*sizeof(MY_TYPE) );
// Request resize of the current buffer
Resize(m_size-nbElement);
}
/**
* @brief extract data between two point :
* @param[in] posStart start position to extract data
* @param[in] posEnd End position to extract data
* @return the extracted vector
*/
VectorType Extract(int32_t posStart = 0, int32_t posEnd=0x7FFFFFFF)
{
VectorType<MY_TYPE> out;
if (posStart < 0) {
posStart = 0;
} else if (posStart >= Size() ) {
return out;
}
if (posEnd < 0) {
return out;
} else if (posEnd >= Size() ) {
posEnd = Size();
}
out.PushBack(&m_data[posStart], posEnd-posStart);
return out;
}
/**
* @brief Set the minimum allocation in memory for the curent vector ==> reallocate the
* buffer to fit exactly the mumber of element needed
*/
void Fit(void)
{
if (m_size > m_allocated) {
// Reallocate the curent data to the correct size ...
ETK_REALLOC(m_data, m_size, MY_TYPE);
}
// Check result with assert :
TK_ASSERT(NULL!=m_data, "Error in data Fitting");
m_allocated = m_size;
}
/**
* @brief Get an iterator an an specific position
* @param[in] pos Requested position of the iterator in the vector
* @return The Iterator
*/
Iterator Position(int32_t pos)
{
return Iterator(this, pos);
}
/**
* @brief Get an Iterator on the start position of the Vector
* @return The Iterator
*/
Iterator Begin(void)
{
return Position(0);
}
/**
* @brief Get an Iterator on the end position of the Vector
* @return The Iterator
*/
Iterator End(void)
{
return Position( Size()-1 );
}
private:
/**
* @brief Change the current size of the vector
* @param[in] newSize New requested size of element in the vector
*/
void Resize(int32_t newSize)
{
// Reallocate memory
if (newSize > m_allocated) {
ChangeAllocation(newSize);
}
m_size = newSize;
}
/**
* @brief Change the current allocation to the corect one (depend on the current size)
* @param[in] newSize Minimum number of element needed
*/
void ChangeAllocation(int32_t newSize)
{
// set the minimal size to 1
if(newSize <= 0) {
newSize = 1;
}
int32_t requestSize = m_allocated;
// set the size with the corect chose type :
if (newSize == m_allocated) {
return;
} else if (newSize < requestSize) {
// down the size of the vector:
if (0==m_increment) {
// never down size...
} else {
int32_t devide = m_increment;
if (devide == 0) {
devide = 1;
}
int32_t numberOfStep = m_allocated / devide;
if (newSize< ((numberOfStep-2)*devide + devide/2) ) {
//Allow Reallocation of a new size shoerter
requestSize = ((newSize / devide)+1) * devide;
}
}
} else {
while(newSize > requestSize) {
if (0 == requestSize) {
requestSize = 1;
} else if (0==m_increment) {
requestSize = requestSize * 2;
} else {
requestSize = (requestSize + m_increment);
}
}
}
// No reallocation needed :
if (requestSize == m_allocated) {
return;
}
// check if something is allocated :
if (NULL == m_data) {
// no data allocated ==> request an allocation (might be the first)
ETK_MALLOC(m_data, requestSize, MY_TYPE);
} else {
// move datas
ETK_REALLOC(m_data, requestSize, MY_TYPE);
}
// Check result with assert :
TK_ASSERT(NULL!=m_data, "Error in data allocation");
// set the new allocation size
m_allocated = requestSize;
}
};
}
#undef __class__
#define __class__ NULL
#endif

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/**
*******************************************************************************
* @file ewol.cpp
* @brief Main code of ewol (sources)
* @author Edouard DUPIN
* @date 17/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include "ewol.h"
#if __PLATFORM__ == X11
#include "guiX11.h"
#elif __PLATFORM__ == DoubleBuffer
#include "guiDoubleBuffer.h"
#elif __PLATFORM__ == Android
#include "guiAndroid.h"
#elif __PLATFORM__ == AndroidTablet
#include "guiAndroidTablet.h"
#elif __PLATFORM__ == IPhone
#include "guiIPhone.h"
#elif __PLATFORM__ == IPad
#include "guiIPad.h"
#else
#error you need to specify a platform ...
#endif
void ewol::Init(int argc, char *argv[])
{
guiAbstraction::Init(argc, argv);
}
void ewol::Run(void)
{
guiAbstraction::Run();
}
void ewol::UnInit(void)
{
guiAbstraction::UnInit();
}
void ewol::DisplayWindows(ewol::Windows * windows)
{
guiAbstraction::SetDisplayOnWindows(windows);
}

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/**
*******************************************************************************
* @file ewol.h
* @brief Main include of ewol (header)
* @author Edouard DUPIN
* @date 17/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_H__
#define __EWOL_H__
#include <etkTypes.h>
#include <etkString.h>
#include <ewolWidget.h>
#include <ewolWindows.h>
namespace ewol {
void Init(int32_t argc, char *argv[]);
void Run(void);
void Stop(void);
void UnInit(void);
void DisplayWindows(ewol::Windows * windows);
};
#endif

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/**
*******************************************************************************
* @file ewolDebug.h
* @brief Ewol : log wrapper (Sources)
* @author Edouard DUPIN
* @date 19/10/2010
* @par Project
* Ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolDebug.h>
const char * ewolLibName = "ewol ";

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/**
*******************************************************************************
* @file ewolDebug.h
* @brief Ewol : log wrapper (header)
* @author Edouard DUPIN
* @date 19/10/2010
* @par Project
* Ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_DEBUG_H__
#define __EWOL_DEBUG_H__
#include <etkTypes.h>
#include <etkDebug.h>
extern const char * ewolLibName;
#define EWOL_CRITICAL(data) ETK_CRITICAL(ewolLibName, data)
// General
#if EWOL_DEBUG_LEVEL > 0
# define EWOL_WARNING(data) ETK_WARNING(ewolLibName, data)
# define EWOL_ERROR(data) ETK_ERROR(ewolLibName, data)
#else
# define EWOL_WARNING(data) do {}while(0)
# define EWOL_ERROR(data) do {}while(0)
#endif
#if EWOL_DEBUG_LEVEL > 1
# define EWOL_INFO(data) ETK_INFO(ewolLibName, data)
#else
# define EWOL_INFO(data) do {}while(0)
#endif
#if EWOL_DEBUG_LEVEL > 2
# define EWOL_DEBUG(data) ETK_DEBUG(ewolLibName, data)
#else
# define EWOL_DEBUG(data) do {}while(0)
#endif
#define EWOL_ASSERT(cond, data) ETK_ASSERT(ewolLibName, cond, data)
#if EWOL_DEBUG_LEVEL > 1
# define EWOL_CHECK_INOUT(cond) ETK_CHECK_INOUT_ASSERT(ewolLibName, cond)
#elif EWOL_DEBUG_LEVEL > 0
# define EWOL_CHECK_INOUT(cond) ETK_CHECK_INOUT_WARNING(ewolLibName, cond)
#else
# define EWOL_CHECK_INOUT(cond) do { } while (0)
#endif
#endif

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/**
*******************************************************************************
* @file ewolOObject.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 24/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkTypes.h>
#include <etkString.h>
#include <ewolOObject.h>
#include <GL/gl.h>
void ewol::OObject2DColored::Draw(void)
{
if (m_coord.Size()<=0) {
return;
}
// Enable Pointers
glEnableClientState( GL_VERTEX_ARRAY );
glEnableClientState( GL_COLOR_ARRAY );
// Set the vertex pointer to our vertex data
glVertexPointer(2, GL_FLOAT, 0, &m_coord[0] );
glColorPointer(4, GL_FLOAT, 0, &m_coordColor[0] );
// Render : draw all of the triangles at once
glDrawArrays( GL_TRIANGLES, 0, m_coord.Size());
//glDrawElements( GL_TRIANGLES, 0, m_coord.Size());
//EWOL_DEBUG("Draw ..." << m_coord.Size()/3 << " triangle(s)");
// Disable Pointers
glDisableClientState( GL_VERTEX_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
}
void ewol::OObject2DColored::Rectangle(float x, float y, float w, float h, float red, float green, float blue, float alpha)
{
//EWOL_DEBUG("Add rectangle : ...");
coord2D_ts point;
color_ts color;
color.red = red;
color.green = green;
color.blue = blue;
color.alpha = alpha;
point.x = x;
point.y = y + h;
m_coord.PushBack(point);
m_coordColor.PushBack(color);
point.x = x;
point.y = y;
m_coord.PushBack(point);
m_coordColor.PushBack(color);
point.x = x + w;
point.y = y;
m_coord.PushBack(point);
m_coordColor.PushBack(color);
m_coord.PushBack(point);
m_coordColor.PushBack(color);
point.x = x + w;
point.y = y + h;
m_coord.PushBack(point);
m_coordColor.PushBack(color);
point.x = x;
point.y = y + h;
m_coord.PushBack(point);
m_coordColor.PushBack(color);
}
/*
OObject2DTextured::Draw(void)
{
if (m_coord.Size()<=0) {
return;
}
glEnableClientState( GL_VERTEX_ARRAY ); // Enable Vertex Arrays
glEnableClientState( GL_TEXTURE_COORD_ARRAY ); // Enable Texture Coord Arrays
glVertexPointer( 3, GL_FLOAT, 0, &m_coord[0] );
glTexCoordPointer( 2, GL_FLOAT, 0, &m_coordTex[0] );
glDrawArrays( GL_TRIANGLES, 0, m_linkCoord.Size());
glDisableClientState( GL_VERTEX_ARRAY ); // Disable Vertex Arrays
glDisableClientState( GL_TEXTURE_COORD_ARRAY ); // Disable Texture Coord Arrays
}
*/

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/**
*******************************************************************************
* @file ewolOObject.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 24/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_O_OBJECT_H__
#define __EWOL_O_OBJECT_H__
#include <etkTypes.h>
#include <ewolDebug.h>
#include <etkVectorType.h>
namespace ewol {
extern "C" {
typedef struct {
float x;
float y;
float z;
}coord3D_ts;
typedef struct {
float x;
float y;
}coord2D_ts;
typedef struct {
float u;
float v;
}texCoord_ts;
typedef struct {
float red;
float green;
float blue;
float alpha;
}color_ts;
typedef struct {
int32_t f;
int32_t s;
int32_t t;
}linkCoord_ts;
};
class OObject
{
public:
OObject(void) {};
virtual ~OObject(void) {};
public:
virtual void Draw(void) = 0;
};
class OObject2DColored :public ewol::OObject
{
public:
OObject2DColored(void) {};
virtual ~OObject2DColored(void) {};
public:
virtual void Draw(void);
protected:
etk::VectorType<coord2D_ts> m_coord; //!< internal coord of the object
etk::VectorType<color_ts> m_coordColor; //!< internal color of the different point
//etk::VectorType<linkCoord_ts> m_linkCoord; //!< internal link between point to generate triangle
public:
void Rectangle(float x, float y, float w, float h, float red, float green, float blue, float alpha);
};
/*
class OObject2DTextured :public ewol::OObject
{
public:
OObject2DTextured(void) {};
virtual ~OObject2DTextured(void) {};
public:
virtual void Draw(void);
protected:
uint32_t m_textureId; //!< texture internal ID
etk::VectorType<coord2D_ts> m_coord; //!< internal coord of the object
etk::VectorType<texCoord_ts> m_coordTex; //!< internal texture coordinate for every point
etk::VectorType<linkCoord_ts> m_linkCoord; //!< internal link between point to generate triangle
};
*/
};
#endif

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/**
*******************************************************************************
* @file ewolWidget.cpp
* @brief basic ewol Widget (Sources)
* @author Edouard DUPIN
* @date 18/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolWidget.h>
ewol::Widget::Widget(void)
{
m_origin.x = 0.0;
m_origin.y = 0.0;
m_minSize.x = -1.0;
m_minSize.y = -1.0;
m_size.x = 10.0;
m_size.y = 10.0;
m_maxSize.x = -1.0;
m_maxSize.y = -1.0;
m_expendX = false;
m_expendY = false;
}
ewol::Widget::~Widget(void)
{
}
bool ewol::Widget::CalculateSize(double availlableX, double availlableY)
{
return true;
}
bool ewol::Widget::GenEventInput(int32_t IdInput, eventInputType_te typeEvent, double X, double Y)
{
return true;
}
bool ewol::Widget::GenEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE])
{
return true;
}
bool ewol::Widget::AddEventArea(coord origin, coord size, uint32_t flags, const char * generateEventId)
{
return true;
}
bool ewol::Widget::AddEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE], const char * generateEventId)
{
return true;
}
bool ewol::Widget::AddEventShortCut(char * descriptiveString, const char * generateEventId)
{
return true;
}
bool ewol::Widget::ExternLinkOnEvent(const char * eventName, int32_t widgetId)
{
return true;
}
bool ewol::Widget::GenericDraw(void)
{
return true;
}
//} // ???

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/**
*******************************************************************************
* @file ewolWidget.h
* @brief basic ewol Widget (header)
* @author Edouard DUPIN
* @date 18/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_WIDGET_H__
#define __EWOL_WIDGET_H__
#include <etkTypes.h>
#include <ewolDebug.h>
#include <etkVectorType.h>
namespace ewol {
extern "C" {
typedef struct {
double x;
double y;
} coord;
}
typedef enum {
EVENT_INPUT_TYPE_DOWN,
EVENT_INPUT_TYPE_DOUBLE,
EVENT_INPUT_TYPE_TRIPLE,
EVENT_INPUT_TYPE_MOVE,
EVENT_INPUT_TYPE_UP,
EVENT_INPUT_TYPE_ENTER,
EVENT_INPUT_TYPE_LEAVE,
} eventInputType_te;
typedef enum {
EVENT_KB_TYPE_DOWN,
EVENT_KB_TYPE_UP,
} eventKbType_te;
typedef enum {
EVENT_KB_MOVE_TYPE_LEFT,
EVENT_KB_MOVE_TYPE_RIGHT,
EVENT_KB_MOVE_TYPE_UP,
EVENT_KB_MOVE_TYPE_DOWN,
EVENT_KB_MOVE_TYPE_PAGE_UP,
EVENT_KB_MOVE_TYPE_PAGE_DOWN,
EVENT_KB_MOVE_TYPE_START,
EVENT_KB_MOVE_TYPE_END,
} eventKbMoveType_te;
#define UTF8_MAX_SIZE (8)
#define EWOL_EVENT_UNION (0)
#define EWOL_EVENT_SHORTCUT (1)
extern "C" {
typedef struct {
const char * generateEventId; // event generate ID (to be unique it was pointer on the string name)
int32_t widgetCall; //!< unique ID of the widget
int32_t mode; //!< EWOL_EVENT_UNION or EWOL_EVENT_SHORTCUT
union {
struct {
bool shift;
bool control;
bool alt;
bool pomme;
char UTF8_data[UTF8_MAX_SIZE];
} shortCut;
struct {
coord origin; // widget specific
coord size; // widget specific
uint32_t flags; // widget specific
} area;
};
} event_ts;
};
class Widget;
class Widget {
public:
Widget(void);
virtual ~Widget(void);
private:
int32_t m_uniqueId; //!< UniqueId to identify the widget unicly
public:
int32_t GetUniqueId(void) { return m_uniqueId; };
private:
ewol::Widget * m_parrent; //!< parrent of the current widget (if NULL ==> this is the main node(root))
public:
void SetParrent(ewol::Widget * newParrent) { m_parrent = newParrent; };
// ----------------------------------------------------------------------------------------------------------------
// -- Widget Size:
// ----------------------------------------------------------------------------------------------------------------
protected:
coord m_origin;
coord m_minSize;
coord m_size;
coord m_maxSize;
bool m_expendX;
bool m_expendY;
void SetExpendX(bool newExpend=false) { m_expendX = newExpend; };
void SetExpendY(bool newExpend=false) { m_expendY = newExpend; };
void SetMinSise(double x=-1, double y=-1) { m_minSize.x = x; m_minSize.y = y; };
void SetMaxSise(double x=-1, double y=-1) { m_maxSize.x = x; m_maxSize.y = y; };
void SetCurrentSise(double x=-1, double y=-1) { m_size.x = x; m_size.y = y; };
public:
void SetOrigin(double x, double y) { m_origin.x=x; m_origin.y=y; };
virtual bool CalculateSize(double availlableX, double availlableY); // this generate the current size ...
coord GetMinSize(void) { return m_minSize; };
coord GetMaxSize(void) { return m_maxSize; };
coord GetCurrentSize(void) { return m_size; };
// ----------------------------------------------------------------------------------------------------------------
// -- Focus Area
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_hasFocus; //!< set the focus on this widget
bool m_canFocus; //!< the focus can be done on this widget
public:
bool SetFocus(void)
{
if (true == m_canFocus) {
m_hasFocus = true;
OnGetFocus();
return true;
}
return false;
}
bool RmFocus(void)
{
if (true == m_canFocus) {
m_hasFocus = false;
OnLostFocus();
return true;
}
return false;
}
bool GetFocus(void) { return m_hasFocus;};
bool CanHaveFocus(void) { return m_canFocus;};
void SetCanHaveFocus(bool canFocusState)
{
m_canFocus = canFocusState;
if (true == m_hasFocus) {
(void)RmFocus();
}
}
protected:
virtual void OnGetFocus(void) {};
virtual void OnLostFocus(void) {};
// ----------------------------------------------------------------------------------------------------------------
// -- Input Event on the widget : The input is the muse for a computer, or the finger for the tablettes
// -- Shortcut: (only for computer) ==> must be manage otherwise for tablette pc
// ----------------------------------------------------------------------------------------------------------------
private:
etk::VectorType<event_ts> m_inputEvent; //!< generic area and short-cut event
public:
// external acces to set an input event on this widget.
bool GenEventInput(int32_t IdInput, eventInputType_te typeEvent, double X, double Y); // call when input event arrive and call OnEventInput, if no event detected
bool GenEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE]);
protected:
bool AddEventArea(coord origin, coord size, uint32_t flags, const char * generateEventId);
bool AddEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE], const char * generateEventId);
bool AddEventShortCut(char * descriptiveString, const char * generateEventId);
public:
// to link an extern widget at the internal event of this one it will access by here :
bool ExternLinkOnEvent(const char * eventName, int32_t widgetId);
protected:
virtual bool OnEventInput(int32_t IdInput, eventInputType_te typeEvent, double X, double Y) { return false; };
virtual bool OnEventArea(const char * generateEventId) { return false; };
// when an event arrive from an other widget, it will arrive here:
virtual bool OnEventAreaExternal(int32_t widgetID, const char * generateEventId) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Keboard event (when one is present or when a graphical is present
// ----------------------------------------------------------------------------------------------------------------
public:
virtual bool OnEventKb(eventKbType_te typeEvent, char UTF8_data[UTF8_MAX_SIZE]) { return false; };
virtual bool OnEventKbMove(eventKbType_te typeEvent, eventKbMoveType_te moveTypeEvent) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Drawing : Special case ==> have internal system drawing management to prevent reconstriction of a widget
// -- this will automaticly regenerate the same view in openGL
// ----------------------------------------------------------------------------------------------------------------
private:
int32_t MultipleDisplayCurrentId;
//estd::VectorType<event_ts> m_inputEvent;
bool m_genericDraw;
bool GenericDraw(void);
protected:
void SetNotGenericDraw(void) { m_genericDraw = false; };
void SetGenericDraw(void) { m_genericDraw = true; };
//void FlipFlopNext(void); //!< jump at the next display registered
virtual bool OnDraw(void) { return true; };
public:
bool GenDraw(void)
{
if (true == m_genericDraw) {
return GenericDraw();
} else {
return OnDraw();
}
};
}; // end of the class Widget declaration
};// end of nameSpace
#endif

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/**
*******************************************************************************
* @file ewolWindows.cpp
* @brief ewol window system (sources)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <etkTypes.h>
#include <etkString.h>
#include <ewolWidget.h>
#include <ewolWindows.h>
#include <ewolOObject.h>
#include <GL/gl.h>
bool ewol::Windows::CalculateSize(double availlableX, double availlableY)
{
m_size.x = availlableX;
m_size.y = availlableY;
return true;
}
void ewol::Windows::SysDraw(void)
{
//EWOL_DEBUG("Drow on (" << m_size.x << "," << m_size.y << ")");
// set the size of the open GL system
glViewport(0,0,m_size.x,m_size.y);
// Clear the screen with transparency ...
glClearColor(0.750, 0.750, 0.750, 0.5);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0., m_size.x, 0., -m_size.y, 1., 20.);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0, -m_size.y, -5);
//http://www.khronos.org/opengles/documentation/opengles1_0/html/glBlendFunc.html
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_DST_ALPHA);
//glBlendFunc(GL_SRC_ALPHA, GL_SRC_COLOR);
static bool initDone = false;
static GLuint indexListe;
if (false == initDone) {
initDone = true;
// create one display list
indexListe = glGenLists(1);
// compile the display list, store a triangle in it
glNewList(indexListe, GL_COMPILE);
glBegin(GL_QUADS);
float plop2 = 0.2;
//glVertex3fv(v0);
glColor3f(1., 0., 0.); glVertex3f( plop2*m_size.x, plop2*m_size.y, 0.);
glColor3f(0., 1., 0.); glVertex3f( (1.0-plop2)*m_size.x, plop2*m_size.y, 0.);
glColor3f(0., 0., 1.); glVertex3f( (1.0-plop2)*m_size.x, (1.0-plop2)*m_size.y, 0.);
glColor3f(1., 1., 0.); glVertex3f( plop2*m_size.x, (1.0-plop2)*m_size.y, 0.);
glEnd();
glEndList();
}
// destroy : glDeleteLists(indexListe, 1);
// draw the display list
glCallList(indexListe);
static double ploppp = 0.1;
//EWOL_DEBUG("plop is " << ploppp << " devient " << (1.0-ploppp) );
glBegin(GL_QUADS);
glColor3f(1., 0., 0.); glVertex3f( ploppp*m_size.x, ploppp*m_size.y, 0.);
glColor3f(0., 1., 0.); glVertex3f( (1.0-ploppp)*m_size.x, ploppp*m_size.y, 0.);
glColor3f(0., 0., 1.); glVertex3f( (1.0-ploppp)*m_size.x, (1.0-ploppp)*m_size.y, 0.);
glColor3f(1., 1., 0.); glVertex3f( ploppp*m_size.x, (1.0-ploppp)*m_size.y, 0.);
glEnd();
ploppp += 0.05;
if (ploppp>0.5) {
ploppp = 0;
}
ewol::OObject2DColored myOObject;
myOObject.Rectangle(20, 30, 100, 50, 1.0, 0.0, 0.0, 1.0);
myOObject.Rectangle(50, 50, 50, 50, 0.0, 1.0, 0.0, 1.0);
myOObject.Rectangle(80, 80, 100, 50, 0.0, 0.0, 1.0, 1.0);
myOObject.Rectangle(50, 00, 300, 300, 0.2, 0.2, 0.2, 0.5);
myOObject.Rectangle(-50, -50, 120, 120, 0.0, 1.0, 1.0, 0.5);
myOObject.Draw();
}

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/**
*******************************************************************************
* @file ewolWindows.h
* @brief ewol window system (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_WINDOWS_H__
#define __EWOL_WINDOWS_H__
#include <etkTypes.h>
#include <ewolDebug.h>
#include <etkVectorType.h>
#include <etkSingleton.h>
#include <ewolWidget.h>
namespace ewol {
class Windows :public ewol::Widget
{
public:
Windows(void) {};
virtual ~Windows(void) {};
// internal event at ewol system :
public:
void SysDraw(void);
void SysOnShow(void) {};
void SysOnHide(void) {};
void SysOnKill(void) {};
void SysOnExpose(void) {};
public:
virtual void OnShow(void) { };
virtual void OnHide(void) { };
virtual bool OnKill(void) { return true; };
virtual void OnReduce(void) { };
virtual void On(void) { };
// from Widget management :
virtual bool CalculateSize(double availlableX, double availlableY);
};
};
#endif

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MR Edouard DUPIN <yui.heero@gmail.com>

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#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
varying vec4 f_color;
void main(void) {
gl_FragColor = f_color;
}

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color.vert
color.frag

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#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec2 EW_coord2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord2d, 0.0, 1.0);
//gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * vec4(EW_coord2d, 0.0, 1.0);
f_color = EW_color;
}

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@ -1,10 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
varying vec4 f_color;
void main(void) {
gl_FragColor = f_color;
}

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@ -1,2 +0,0 @@
color3.vert
color3.frag

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@ -1,18 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
uniform mat4 EW_MatrixPosition;
// output :
varying vec4 f_color;
void main(void) {
gl_Position = EW_MatrixTransformation * EW_MatrixPosition * vec4(EW_coord3d, 1.0);
f_color = EW_color;
}

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@ -1,50 +0,0 @@
<popup>
<sizer mode="vert" lock="true" fill="true" expand="true">
<sizer mode="hori">
<checkbox name="[{ID}]file-shooser:show-hiden-file">
<label>_T{ShowHiddenFiles}</label>
</checkbox>
<spacer expand="true,false"/>
<button name="[{ID}]file-shooser:button-validate">
<sizer mode="hori">
<image src="THEME_GUI:///Load.svg?lib=ewol" fill="true" size="7,7mm"/>
<label name="[{ID}]file-shooser:validate-label">_T{Validate}</label>
</sizer>
</button>
<button name="[{ID}]file-shooser:button-cancel">
<sizer mode="hori">
<image src="THEME_GUI:///Remove.svg?lib=ewol" fill="true" size="7,7mm"/>
<label name="[{ID}]file-shooser:cancel-label">_T{Cancel}</label>
</sizer>
</button>
</sizer>
<sizer mode="hori">
<spacer min-size="2,2mm"/>
<ListFileSystem name="[{ID}]file-shooser:list-folder"
min-size="20,0%"
expand="false,true"
show-hidden="false"
show-file="false"
show-folder="true"
show-temporary="false"/>
<spacer min-size="2,2mm"/>
<ListFileSystem name="[{ID}]file-shooser:list-files"
expand="true,true"
show-hidden="false"
show-file="true"
show-folder="false"
show-temporary="false"/>
<spacer min-size="2,2mm"/>
</sizer>
<sizer mode="hori">
<image name="[{ID}]file-shooser:img-file" src="THEME_GUI:///File.svg?lib=ewol" expand="false" size="8,8mm"/>
<entry name="[{ID}]file-shooser:entry-file" expand="true,false" fill="true,false"/>
</sizer>
<sizer mode="hori">
<image name="[{ID}]file-shooser:img-folder" src="THEME_GUI:///Folder.svg?lib=ewol" expand="false" size="8,8mm"/>
<entry name="[{ID}]file-shooser:entry-folder" expand="true,false" fill="true,false"/>
<image name="[{ID}]file-shooser:img-home" src="THEME_GUI:///Home.svg?lib=ewol" expand="false" size="8,8mm"/>
</sizer>
<label name="[{ID}]file-shooser:title-label">_T{Title}</label>
</sizer>
</popup>

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@ -1,56 +0,0 @@
#ifdef GL_ES
#extension GL_OES_standard_derivatives : enable
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
uniform float EW_SoftEdgeMin;
uniform float EW_SoftEdgeMax;
uniform int EW_SoftEdge;
varying vec2 f_texcoord;
varying vec4 f_color;
varying float f_glyphLevel;
const float glyph_center = 0.50;
const float outline_center = 0.55;
const float glow_center = 1.55;
vec3 glyph_color = vec3(0.0,0.0,0.0);
vec3 outline_color = vec3(0.0,0.0,0.0);
vec3 glow_color = vec3(0.0,0.0,0.0);
void main(void) {
vec4 color = texture2D(EW_texID, f_texcoord );
float dist = color.r;
float width = fwidth(dist);
float alpha = smoothstep(f_glyphLevel-width, f_glyphLevel+width, dist);
// Smooth
gl_FragColor = vec4(f_color[0], f_color[1], f_color[2], f_color[3]*alpha);
//gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
// Outline
/*
float mu = smoothstep(outline_center-width, outline_center+width, dist);
vec3 rgb = mix(outline_color, glyph_color, mu);
gl_FragColor = vec4(rgb, max(alpha,mu));
*/
// Glow
/*
vec3 rgb = mix(glow_color, glyph_color, alpha);
float mu = smoothstep(glyph_center, glow_center, sqrt(dist));
gl_FragColor = vec4(rgb, max(alpha,mu));
*/
// Glow + outline
/*
vec3 rgb = mix(glow_color, glyph_color, alpha);
float mu = smoothstep(glyph_center, glow_center, sqrt(dist));
color = vec4(rgb, max(alpha,mu));
float beta = smoothstep(outline_center-width, outline_center+width, dist);
rgb = mix(outline_color, color.rgb, beta);
gl_FragColor = vec4(rgb, max(color.a,beta));
*/
}

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@ -1,2 +0,0 @@
font1.vert
font1.frag

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@ -1,53 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
attribute float EW_glyphLevel;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
varying float f_glyphLevel;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
// set output color :
f_color = EW_color;
f_glyphLevel = EW_glyphLevel;
}
/*
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
uniform int EW_texHeight;
uniform int EW_texWidth;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
varying float f_onestepu;
varying float f_onestepv;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
f_onestepu = 1.0 / float(EW_texWidth);
f_onestepv = 1.0 / float(EW_texHeight);
// set output color :
f_color = EW_color;
}
*/

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@ -1,129 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
uniform float EW_SoftEdgeMin;
uniform float EW_SoftEdgeMax;
uniform int EW_SoftEdge;
uniform int EW_texHeight;
uniform int EW_texWidth;
varying vec2 f_texcoord;
varying vec4 f_color;
varying float f_onestepu;
varying float f_onestepv;
const float glyph_center = 0.50;
const float outline_center = 0.55;
const float glow_center = 1.25;
vec3 glyph_color = vec3(1.0,1.0,1.0);
vec3 outline_color = vec3(0.0,0.0,0.0);
vec3 glow_color = vec3(0.0,1.0,0.0);
void main(void) {
// Scale texcoords to range ([0,texw], [0,texh])
vec2 uv = f_texcoord * vec2(EW_texWidth, EW_texHeight);
// Compute texel-local (u,v) coordinates for the four closest texels
vec2 uv00 = floor(uv - vec2(0.5)); // Lower left corner of lower left texel
vec2 uvthis = floor(uv); // Lower left corner of texel containing (u,v)
vec2 uvlerp = uv - uv00 - vec2(0.5); // Texel-local lerp blends [0,1]
// Perform explicit texture interpolation of D coefficient.
// This works around the currently very bad texture interpolation
// precision in ATI hardware.
// Center st00 on lower left texel and rescale to [0,1] for texture lookup
vec2 st00 = (uv00 + vec2(0.5)) * vec2(f_onestepu, f_onestepv);
// Compute g_u, g_v, D coefficients from four closest 8-bit RGBA texels
vec4 rawtex00 = texture2D(EW_texID, st00);
vec4 rawtex10 = texture2D(EW_texID, st00 + vec2(0.5*f_onestepu, 0.0));
vec4 rawtex01 = texture2D(EW_texID, st00 + vec2(0.0, 0.5*f_onestepv));
vec4 rawtex11 = texture2D(EW_texID, st00 + vec2(0.5*f_onestepu, 0.5*f_onestepv));
// Restore the value for D from its 8-bit encoding
vec2 D00_10 = 16.0*(vec2(rawtex00.r, rawtex10.r)-0.50196);
vec2 D01_11 = 16.0*(vec2(rawtex01.r, rawtex11.r)-0.50196);
// Interpolate D between four closest texels
vec2 uvlocal = fract(uv)-0.5; // Texel-local uv coordinates [-0.5,0.5]
// Interpolate along v
vec2 D0_1 = mix(D00_10, D01_11, uvlerp.y);
// Interpolate along u
float D = mix(D0_1.x, D0_1.y, uvlerp.x);
// Perform anisotropic analytic antialiasing (fwidth() is slightly wrong)
float aastep = length(vec2(dFdx(D), dFdy(D)));
// 'pattern' is 1 where D>0, 0 where D<0, with proper AA around D=0.
float pattern = smoothstep(-aastep, aastep, D);
// Final fragment color
gl_FragColor = vec4(f_color[0], f_color[1], f_color[2], f_color[3]*pattern);
}
#if 0
// Distance map contour texturing, Stefan Gustavson 2009
// A re-implementation of Green's method, with an
// 8-bit distance map but explicit texel interpolation.
// This code is in the public domain.
uniform sampler2D disttexture, reftexture;
uniform float texw, texh;
varying float onestepu, onestepv;
varying vec2 st;
void main( void )
{
// Scale texcoords to range ([0,texw], [0,texh])
vec2 uv = st * vec2(texw, texh);
// Compute texel-local (u,v) coordinates for the four closest texels
vec2 uv00 = floor(uv - vec2(0.5)); // Lower left corner of lower left texel
vec2 uvthis = floor(uv); // Lower left corner of texel containing (u,v)
vec2 uvlerp = uv - uv00 - vec2(0.5); // Texel-local lerp blends [0,1]
// Perform explicit texture interpolation of D coefficient.
// This works around the currently very bad texture interpolation
// precision in ATI hardware.
// Center st00 on lower left texel and rescale to [0,1] for texture lookup
vec2 st00 = (uv00 + vec2(0.5)) * vec2(onestepu, onestepv);
// Compute g_u, g_v, D coefficients from four closest 8-bit RGBA texels
vec4 rawtex00 = texture2D(disttexture, st00);
vec4 rawtex10 = texture2D(disttexture, st00 + vec2(0.5*onestepu, 0.0));
vec4 rawtex01 = texture2D(disttexture, st00 + vec2(0.0, 0.5*onestepv));
vec4 rawtex11 = texture2D(disttexture, st00 + vec2(0.5*onestepu, 0.5*onestepv));
// Restore the value for D from its 8-bit encoding
vec2 D00_10 = 16.0*(vec2(rawtex00.r, rawtex10.r)-0.50196);
vec2 D01_11 = 16.0*(vec2(rawtex01.r, rawtex11.r)-0.50196);
// Interpolate D between four closest texels
vec2 uvlocal = fract(uv)-0.5; // Texel-local uv coordinates [-0.5,0.5]
// Interpolate along v
vec2 D0_1 = mix(D00_10, D01_11, uvlerp.y);
// Interpolate along u
float D = mix(D0_1.x, D0_1.y, uvlerp.x);
// Perform anisotropic analytic antialiasing (fwidth() is slightly wrong)
float aastep = length(vec2(dFdx(D), dFdy(D)));
// 'pattern' is 1 where D>0, 0 where D<0, with proper AA around D=0.
float pattern = smoothstep(-aastep, aastep, D);
// 'bitmap' is a regular grayscale texture with AA for comparison.
vec2 uvoffset = uvthis - uv00; // 0 or 1 depending on (u,v) quadrant
float bitmap = texture2D(reftexture, st00+uvoffset*vec2(onestepu, onestepv)).r;
// Final fragment color
gl_FragColor = vec4(bitmap, pattern, bitmap, 1.0);
}
#endif

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@ -1,67 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
width="64px"
height="64px"
id="svg2985"
version="1.1"
inkscape:version="0.48.4 r9939"
sodipodi:docname="icon.png">
<defs
id="defs2987" />
<sodipodi:namedview
id="base"
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1.0"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="11"
inkscape:cx="30.005485"
inkscape:cy="29.382025"
inkscape:current-layer="layer1"
showgrid="true"
inkscape:document-units="px"
inkscape:grid-bbox="true"
inkscape:snap-global="true"
inkscape:window-width="1680"
inkscape:window-height="997"
inkscape:window-x="1280"
inkscape:window-y="-1"
inkscape:window-maximized="1">
<inkscape:grid
type="xygrid"
id="grid3017" />
</sodipodi:namedview>
<metadata
id="metadata2990">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
<dc:title></dc:title>
</cc:Work>
</rdf:RDF>
</metadata>
<g
id="layer1"
inkscape:label="Layer 1"
inkscape:groupmode="layer">
<path
style="fill:none;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"
d="M 5,34 C 3.6124106,13.444964 16.586789,5.3866714 30,4 44.970045,3.7783363 60,15 60,29 58,27 59,28 55,24 53.738505,16.334157 40.286532,8.5752748 30,9 19.754382,8.6725099 9.5334403,18.37792 10,29 c 5,0 15,0 20,0 0,5 0,10 0,15 -5,0 -15,0 -20,0 0,10 11.666667,15 20,15 8.333333,0 24,-6 25,-15 3,-3 1,-1 5,-5 C 60,57 49,63 30,64 18.156114,62.827224 5,59 5,39 c 5,0 15,0 20,0 0,-3 0,-2 0,-5 -5,0 -15,0 -20,0 z"
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@ -1,10 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
varying vec4 f_color;
void main(void) {
gl_FragColor = f_color;
}

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simple3D.vert
simple3D.frag

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@ -1,18 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
uniform vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
//gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * vec4(EW_coord2d, 0.0, 1.0);
f_color = EW_color;
}

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@ -1,41 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
varying vec2 f_texcoord;
varying vec4 f_color;
/*
void main(void) {
gl_FragColor = f_color;
vec2 tmpCoord = f_texcoord;
tmpCoord = mod(tmpCoord, 1.0);
vec4 map = texture2D(EW_texID, tmpCoord);
if (f_texcoord.x<1.0) {
// normal font :
gl_FragColor.a = gl_FragColor.a*map.a;
} else if (f_texcoord.x<2.0) {
// Italic font :
gl_FragColor.a = gl_FragColor.a*map.r;
} else if (f_texcoord.x<3.0) {
// Bold font :
gl_FragColor.a = gl_FragColor.a*map.g;
} else {
// bold italic font :
gl_FragColor.a = gl_FragColor.a*map.b;
}
}
*/
varying vec4 f_patern;
void main(void) {
gl_FragColor = f_color;
vec4 map = texture2D(EW_texID, f_texcoord);
float alphaCoef = dot(map, f_patern);
gl_FragColor.a = gl_FragColor.a*alphaCoef;
}

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text.vert
text.frag

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@ -1,47 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
/*
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord2d, 0.0, 1.0);
//gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * vec4(EW_coord2d, 0.0, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
// set output color :
f_color = EW_color;
}
*/
varying vec4 f_patern;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
//gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * vec4(EW_coord2d, 0.0, 1.0);
// set output color :
f_color = EW_color;
if (EW_texture2d.x<1.0) {
// normal font :
f_patern = vec4 (0.0, 0.0, 0.0, 1.0);
} else if (EW_texture2d.x<2.0) {
// Italic font :
f_patern = vec4 (1.0, 0.0, 0.0, 0.0);
} else if (EW_texture2d.x<3.0) {
// Bold font :
f_patern = vec4 (0.0, 1.0, 0.0, 0.0);
} else {
// bold italic font :
f_patern = vec4 (0.0, 0.0, 1.0, 0.0);
}
// set texture output coord
f_texcoord = mod(EW_texture2d, 1.0);
}

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@ -1,14 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
varying vec2 f_texcoord;
varying vec4 f_color;
void main(void) {
gl_FragColor = texture2D(EW_texID, f_texcoord) * f_color;
}

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textured.vert
textured.frag

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@ -1,22 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec2 EW_coord2d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord2d, 0.0, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
// set output color :
f_color = EW_color;
}

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@ -1,15 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
varying vec2 f_texcoord;
varying vec4 f_color;
void main(void) {
gl_FragColor = texture2D(EW_texID, f_texcoord) * f_color;
//gl_FragColor = vec4(1.0,1.0,0.2,0.6);
}

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textured3D.vert
textured3D.frag

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@ -1,21 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
// set output color :
f_color = EW_color;
}

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@ -1,55 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
struct DirectionalLight {
vec3 direction;
vec3 halfplane;
vec4 ambientColor;
vec4 diffuseColor;
vec4 specularColor;
};
struct Material {
vec4 ambientFactor;
vec4 diffuseFactor;
vec4 specularFactor;
float shininess;
};
// Light
uniform DirectionalLight EW_directionalLight;
// Material
uniform Material EW_material;
// Input :
uniform sampler2D EW_texID;
varying vec2 f_texcoord;
varying vec3 v_ecNormal;
void main(void) {
vec4 tmpElementColor = texture2D(EW_texID, f_texcoord);
// Normalize v_ecNormal
vec3 ecNormal = v_ecNormal / length(v_ecNormal);
float ecNormalDotLightDirection = max(0.0, dot(ecNormal, EW_directionalLight.direction));
float ecNormalDotLightHalfplane = max(0.0, dot(ecNormal, EW_directionalLight.halfplane));
// Calculate ambient light
vec4 ambientLight = EW_directionalLight.ambientColor * EW_material.ambientFactor;
// Calculate diffuse light
vec4 diffuseLight = ecNormalDotLightDirection * EW_directionalLight.diffuseColor * EW_material.diffuseFactor;
// Calculate specular light
vec4 specularLight = vec4(0.0);
if (ecNormalDotLightHalfplane > 0.0) {
specularLight = pow(ecNormalDotLightHalfplane, EW_material.shininess) * EW_directionalLight.specularColor * EW_material.specularFactor;
specularLight = EW_directionalLight.specularColor * EW_material.specularFactor;
}
vec4 light = ambientLight + diffuseLight + specularLight;
gl_FragColor = tmpElementColor;// * light;
}

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textured3D2.vert
textured3D2.frag

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@ -1,25 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec3 EW_normal;
uniform mat4 EW_MatrixTransformation;
uniform mat4 EW_MatrixPosition;
// output :
varying vec2 f_texcoord;
varying vec3 v_ecNormal;
void main(void) {
gl_Position = EW_MatrixTransformation * EW_MatrixPosition * vec4(EW_coord3d, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
mat4 MatrixPosition = EW_MatrixPosition;
MatrixPosition[3][0] = 0.0;
MatrixPosition[3][1] = 0.0;
MatrixPosition[3][2] = 0.0;
v_ecNormal = vec3(MatrixPosition * vec4(EW_normal, 1.0) );
}

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@ -1,25 +0,0 @@
#ifdef GL_ES
#extension GL_OES_standard_derivatives : enable
precision mediump float;
precision mediump int;
#endif
// Input :
uniform sampler2D EW_texID;
uniform float EW_SoftEdgeMin;
uniform float EW_SoftEdgeMax;
uniform int EW_SoftEdge;
varying vec2 f_texcoord;
varying vec4 f_color;
void main(void) {
vec4 color = texture2D(EW_texID, f_texcoord );
float dist = color.r;
float width = fwidth(dist);
float alpha = smoothstep(0.5-width, 0.5+width, dist);
// Smooth
gl_FragColor = vec4(f_color[0], f_color[1], f_color[2], f_color[3]*alpha);
}

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@ -1,22 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input :
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
attribute vec4 EW_color;
uniform mat4 EW_MatrixTransformation;
// output :
varying vec4 f_color;
varying vec2 f_texcoord;
void main(void) {
gl_Position = EW_MatrixTransformation * vec4(EW_coord3d, 1.0);
// set texture output coord
f_texcoord = EW_texture2d;
// set output color :
f_color = EW_color;
}

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@ -1,13 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input:
uniform sampler2D EW_texID;
varying vec2 f_texcoord;
void main(void) {
gl_FragColor = texture2D(EW_texID, f_texcoord);
}

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@ -1,2 +0,0 @@
texturedNoMaterial.vert
texturedNoMaterial.frag

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#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input:
attribute vec3 EW_coord3d;
attribute vec2 EW_texture2d;
uniform mat4 EW_MatrixTransformation;
uniform mat4 EW_MatrixPosition;
// output:
varying vec2 f_texcoord;
void main(void) {
// set texture output coord
f_texcoord = EW_texture2d;
gl_Position = EW_MatrixTransformation * EW_MatrixPosition * vec4(EW_coord3d, 1.0);
}

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@ -1,10 +0,0 @@
{
"color": [
{ name:"EW_background", color:"#0000" },
{ name:"EW_border", color:"#FFF" },
{ name:"EW_foreground", color:"#000A" },
{ name:"EW_foregroundHover", color:"#0066" },
{ name:"EW_foregroundSelected", color:"#060A" },
{ name:"EW_foregroundPressed", color:"#6006" },
]
}

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{
"color": [
{ name:"EW_background", color:"#0000" },
{ name:"EW_border", color:"#FFF" },
{ name:"EW_foreground", color:"#000A" },
{ name:"EW_foregroundHover", color:"#0066" },
{ name:"EW_foregroundSelected", color:"#FFFA" },
{ name:"EW_foregroundPressed", color:"#6006" },
]
}

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{
"color": [
{ name:"EW_background", color:"#0000" },
{ name:"EW_border", color:"#FFFF" },
{ name:"EW_foreground", color:"#000A" },
]
}

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@ -1,13 +0,0 @@
{
"color": [
{ name:"EW_background", color:"#0000" },
{ name:"EW_foreground", color:"#000A" },
{ name:"EW_foregroundSelected", color:"#FFF3" },
{ name:"EW_foregroundHover", color:"#0082" },
{ name:"EW_border", color:"#FFFF" },
{ name:"text-foreground", color:"#CCCF" },
{ name:"text-background", color:"#0000" },
{ name:"text-cursor", color:"#00AF" },
{ name:"text-selection", color:"#0A0F" },
]
}

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{
"color": [
{ name:"foreground", color:"#FFFF" },
]
}

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{
"color": [
{ name:"background", color:"#0000" },
{ name:"foreground", color:"#FFFF" }
]
}

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{
"color": [
{ name:"text", color:"#EEEF" },
{ name:"background1", color:"#111F" },
{ name:"background2", color:"#333F" },
{ name:"selected", color:"#338F" },
]
}

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{
"color": [
{ name:"EW_background", color:"#000A" },
{ name:"EW_foreground", color:"#000000F8" },
{ name:"EW_border", color:"#FFFF" },
]
}

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{
"color": [
{ name:"EW_background", color:"#0004" },
{ name:"EW_border", color:"#FFF" },
{ name:"EW_foreground", color:"#FFF9" },
{ name:"EW_foregroundPressed", color:"#6006" },
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{
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{ name:"background", color:"#222F" },
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{
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{ name:"EW_background", color:"#0000" },
{ name:"EW_border", color:"#000" },
{ name:"EW_foreground", color:"#8884" },
{ name:"EW_foregroundHover", color:"#00A6" },
{ name:"EW_foregroundSelected", color:"#0A0A" },
{ name:"EW_foregroundPressed", color:"#A006" },
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"color": [
{ name:"EW_background", color:"#0000" },
{ name:"EW_border", color:"#000" },
{ name:"EW_foreground", color:"#8884" },
{ name:"EW_foregroundHover", color:"#00A6" },
{ name:"EW_foregroundSelected", color:"#000A" },
{ name:"EW_foregroundPressed", color:"#000A" },
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{
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{ name:"EW_foregroundSelected", color:"#0005" },
{ name:"EW_foregroundHover", color:"#55F5" },
{ name:"EW_border", color:"#000F" },
{ name:"text-foreground", color:"#222F" },
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{ name:"text", color:"#111F" },
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{ name:"selected", color:"#88FF" },
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