eb5c43c836
[DEV] Add ege in submodules
2013-08-13 21:53:21 +02:00
70036262be
[SUB] add ejson
2013-07-31 20:50:56 +02:00
1682a44288
[DEV] Remove dependency with external zip archive system
2013-07-24 22:30:18 +02:00
595495b8bd
[DEV] Update of the choice of standardize the Color class
2013-07-09 15:15:51 +02:00
b7196e577c
[DEV] update the modules list
2013-06-27 07:40:07 +02:00
a781cf4c26
[DEV] Basic integration of the bullet librairy
2013-01-07 22:36:22 +01:00
28a044fb00
[DEV] compilation error
2012-12-13 22:30:57 +01:00
d56017aacf
[DEV] First rework of the scene system
2012-12-11 22:08:53 +01:00
17dfbc7cb1
[DEV] add the zlib submodule in the correct position
2012-11-12 09:24:09 +01:00
141e3b98b0
[DEV] change the android directory
2012-11-12 01:40:30 +01:00
e81fa93885
[TREE] this might be correct for all the sub lib
2012-11-10 15:19:37 +01:00
fa25024b32
[TREE] try to rework the tree of the librairie
2012-11-10 14:43:01 +01:00
936e10adac
compilation for windows done corectly with glew ==> need to be tested on a real windows to test it
2012-08-30 18:32:31 +02:00
d75f9e97a1
Build for windows ==> work with wine
...
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
4900ae89ec
Set librairy to the external element subModule for git
2012-07-17 12:10:33 +02:00
8c9455a2a5
Externalise build system
2012-07-17 10:08:01 +02:00