9cf545c434
[DEV] change getting tag policy and remove choice of openGL-ES1
2012-11-09 01:47:10 +01:00
14f878bdd2
[DEV] reorder the list of files
2012-11-08 22:40:17 +01:00
efe4386c3a
[DEV] add a basic theme changer and the config file for the button parameter ==> must work on it
2012-11-06 22:35:00 +01:00
d3eed67f00
[DEV] compilation back on Android/windows
2012-11-04 15:44:26 +01:00
e6e6b4c89f
[DEV] set the file access back with the new file system mode
2012-11-03 17:05:51 +01:00
575ef0de03
[DEV] Add capacity to the etk::FSNode ==> all is not good, but it is a good start
2012-11-02 18:11:38 +01:00
40dc60eb8a
[DEV] update etk::FSNode for Android ==> not tested
2012-11-02 07:40:12 +01:00
b03d4c0047
[DEV] Change the etk::File in etk::FSNode to have a compleate abstraction of the file system
2012-11-01 10:48:01 +01:00
b039a0fb29
[DEV] change the idea of file obstraction now it is folder/file/link see has FSNode
2012-10-31 22:18:45 +01:00
431e5e8886
[DEV] Rounded corner and add theme folder ant rework File/Folder IO access...
2012-10-31 18:05:54 +01:00
e1d99c0646
[DEV] Add resource loading .obj files
2012-10-30 18:20:47 +01:00
ad78c67548
[DEV] Add capability of the mathematic element of etk system
2012-10-29 18:06:40 +01:00
cb854ca972
[DEV] copy files in the staging directly
2012-10-27 01:30:59 +02:00
37bd7b152a
[DEV] set etk::Vector2D and new Matrix(n,m)
2012-10-26 17:00:22 +02:00
d71bbfea08
[DEBUG] correction of the vector displying error
2012-10-24 14:22:19 +02:00
95a7ecb29f
[DEV] Better Entry widget & change the short-cut system to permit to have multiple shortcut depending of the widget
2012-10-23 17:48:59 +02:00
e3a379dd62
[BUGFIX] update the selection of a new file in the file selection
2012-10-09 13:56:19 +02:00
022055b86e
add a distance field display for the fonts ==> needed openGL ES 2
2012-09-06 02:54:32 +02:00
c44642ba10
work on the Windows fileSystem abstraction, file shoser corection of init and Windows gui is cut corectly
2012-08-31 01:29:30 +02:00
cc6d40f9d6
Android OpenGl-ES2 work corectly ==> many check is done ==> we can do it only one time by cycle
2012-08-30 13:38:39 +02:00
2eaed4f16e
Compleate abstraction of the standard openGl system to to compatible with openGL-ES-2 ==> must be tested
2012-08-29 18:25:24 +02:00
fd86f42454
correction of the segFault bug with Resources
2012-08-28 10:31:19 +02:00
5d2000e952
try to find the manager error
2012-08-27 23:26:59 +02:00
a89f8c09f5
Remove color management and start rework of texture system management ==> not tested
2012-08-21 18:14:58 +02:00
b4c0735990
Add a fifo messaging template and simplify the main event system
2012-08-20 18:10:52 +02:00
3b645645cb
change the clipboard system (normalisation and standardisation
2012-08-18 21:06:42 +02:00
236d450bd5
a real simple vector system
2012-08-18 18:22:26 +02:00
b59ce366e7
try a new generic vector principe
2012-08-18 17:37:36 +02:00
af8c2a8313
Windows abstarction run now nearly corectly
2012-08-16 18:21:04 +02:00
69993f8c59
grep mouse event in the Windows platform
2012-08-15 23:51:08 +02:00
d75f9e97a1
Build for windows ==> work with wine
...
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
596ace81fb
Add color capacity
2012-08-14 17:33:17 +02:00
dadd22bfe1
change the color_ts in a better class anc rename VectorType in Vector
2012-08-14 16:12:03 +02:00
74a4ca9e84
simplify makefiles
2012-08-10 12:18:24 +02:00
e121fcc096
compilation back to the std etk Vector Type && android compilation inside the makefile
2012-08-09 18:39:40 +02:00
d2701548d5
Revert "STANDARD ==> remove vector type and replace with std::vector (done but sone assertion)" ==> this was a really bad Idea
...
This reverts commit 274e9d7ef7fd032b091403b4647ed9031ccb02ea.
Conflicts:
Sources/libetk/etk/RegExp.h
Sources/libparsersvg
2012-08-09 14:32:13 +02:00
3842609b16
DEV : try to compile Android directly
2012-08-08 18:19:31 +02:00
274e9d7ef7
STANDARD ==> remove vector type and replace with std::vector (done but sone assertion)
2012-08-07 18:04:34 +02:00
3b60ac1214
Correction of the fileChooser
2012-08-06 15:17:33 +02:00
8305cde419
change the methode to display elements and some corection for the WSlider
2012-07-19 16:56:19 +02:00
e0bed8b1c9
New compilation suite for automatic makefile
2012-07-16 18:01:14 +02:00
7bce71d2db
Change the open file system with a simplest system
2012-07-13 18:12:59 +02:00
67c039f8d6
change capacities of the button image && simplify java
2012-07-02 17:41:51 +02:00
99d026f367
Add audio on android platform ==> first release, can only open one channel
2012-06-29 17:56:15 +02:00
569b191389
simplify the sprite loading
2012-06-26 10:16:11 +02:00
e9165ce89a
Change color_ts structure un a class vertion of it
2012-06-19 16:55:09 +02:00
261d88ff37
Move to standard type :float, Vector2D<float> ...
2012-06-11 10:53:39 +02:00
ba09b090a9
vendredi soir
2012-06-08 18:24:11 +02:00
914df932d9
Basic working for the ogl fixpoint abstraction
2012-06-07 18:24:40 +02:00
43ce5cf436
Android file access error
2012-06-01 17:54:34 +02:00