37bd7b152a
[DEV] set etk::Vector2D and new Matrix(n,m)
2012-10-26 17:00:22 +02:00
2eaed4f16e
Compleate abstraction of the standard openGl system to to compatible with openGL-ES-2 ==> must be tested
2012-08-29 18:25:24 +02:00
a89f8c09f5
Remove color management and start rework of texture system management ==> not tested
2012-08-21 18:14:58 +02:00
d75f9e97a1
Build for windows ==> work with wine
...
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
569b191389
simplify the sprite loading
2012-06-26 10:16:11 +02:00
9d60aa1a55
Remove old theme manager and change the color system (add basic abstraction and default color definition)
2012-04-23 17:07:49 +02:00
ce3c976f02
Change all in Unicode string for system normalisation
2012-02-15 16:24:06 +01:00
ef639438cb
Change the FileChooser comportement, and Create the Unicode string ==> etk::UString (must be used in all the Gui application)
2012-02-14 19:31:25 +01:00
2650ff1e5a
manage better display of unicode ==> need to menage multiple type of charset
2012-01-24 17:55:17 +01:00
8d2df70cfe
plop
2011-12-19 16:47:57 +01:00