14 Commits

Author SHA1 Message Date
4b38c0f201 Load file in the assets directory 2011-12-11 16:10:25 +01:00
ac984dac7a Internal data Fist step : Generate an arbo inside the binary and get data with abstraction of the arboressance od the software 2011-12-08 18:23:30 +01:00
2ea7bc27d2 Correction of the trueType FONT display and add circle display of EOL files 2011-11-29 14:27:17 +01:00
eddb65de56 First dusplay EOL element with basic form ... 2011-11-29 10:12:14 +01:00
9458f41709 basic drawing not compleate ... 2011-11-28 18:12:04 +01:00
763ad9654f Add tinyXML and start parsing file of object ==> faster than previous version 2011-11-25 17:46:14 +01:00
bbef8c86d5 Change optic ... uns XML files ==> more portable 2011-11-25 14:47:09 +01:00
6137705009 First parsing of the theme File 2011-11-23 18:26:25 +01:00
5a5b358a46 Widget manager added, and rework .eol file to simplify it 2011-11-22 10:42:43 +01:00
8bf5263e22 OObject: add simple text object 2011-10-31 11:01:47 +01:00
5b22516856 FONT: Update the system of the management (same for the texture) 2011-10-30 14:52:55 +01:00
6548898cf1 correction of the waving of the text writing in monospace 2011-10-30 09:50:03 +01:00
5e03ebf95b First string display with bitmap 2011-10-29 17:32:11 +02:00
e6848d2d39 Add texture bitmap loading dans simple exemple display on open gl 2011-10-28 18:19:04 +02:00