12 Commits

Author SHA1 Message Date
b03d4c0047 [DEV] Change the etk::File in etk::FSNode to have a compleate abstraction of the file system 2012-11-01 10:48:01 +01:00
b039a0fb29 [DEV] change the idea of file obstraction now it is folder/file/link see has FSNode 2012-10-31 22:18:45 +01:00
37bd7b152a [DEV] set etk::Vector2D and new Matrix(n,m) 2012-10-26 17:00:22 +02:00
2eaed4f16e Compleate abstraction of the standard openGl system to to compatible with openGL-ES-2 ==> must be tested 2012-08-29 18:25:24 +02:00
a89f8c09f5 Remove color management and start rework of texture system management ==> not tested 2012-08-21 18:14:58 +02:00
d75f9e97a1 Build for windows ==> work with wine
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
569b191389 simplify the sprite loading 2012-06-26 10:16:11 +02:00
9d60aa1a55 Remove old theme manager and change the color system (add basic abstraction and default color definition) 2012-04-23 17:07:49 +02:00
ce3c976f02 Change all in Unicode string for system normalisation 2012-02-15 16:24:06 +01:00
ef639438cb Change the FileChooser comportement, and Create the Unicode string ==> etk::UString (must be used in all the Gui application) 2012-02-14 19:31:25 +01:00
2650ff1e5a manage better display of unicode ==> need to menage multiple type of charset 2012-01-24 17:55:17 +01:00
8d2df70cfe plop 2011-12-19 16:47:57 +01:00