[DEV] change default opening of image
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@ -12,6 +12,8 @@
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#undef __class__
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#define __class__ "ewol::compositing::Image"
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const int32_t ewol::compositing::Image::sizeAuto(0);
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ewol::compositing::Image::Image(const std::string& _imageName,
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bool _df,
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int32_t _size) :
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@ -18,6 +18,8 @@
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namespace ewol {
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namespace compositing {
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class Image : public ewol::Compositing {
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public:
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static const int32_t sizeAuto;
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private:
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std::string m_filename;
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ivec2 m_requestSize;
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@ -56,7 +58,7 @@ namespace ewol {
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*/
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Image(const std::string& _imageName="",
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bool _df=false,
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int32_t _size=32);
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int32_t _size=ewol::compositing::Image::sizeAuto);
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/**
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* @brief generic destructor
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*/
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@ -21,9 +21,11 @@ namespace ewol {
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public:
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Sprite(const std::string& _imageName,
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const ivec2& _nbSprite,
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int32_t _size=32);
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int32_t _size=ewol::compositing::Image::sizeAuto);
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virtual ~Sprite() {};
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void printSprite(const ivec2& _spriteID, const vec2& _size) { printSprite(_spriteID, vec3(_size.x(), _size.y(),0)); };
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void printSprite(const ivec2& _spriteID, const vec2& _size) {
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printSprite(_spriteID, vec3(_size.x(), _size.y(),0));
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};
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void printSprite(const ivec2& _spriteID, const vec3& _size);
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};
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};
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@ -17,6 +17,9 @@
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#undef __class__
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#define __class__ "resource::TextureFile"
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const ivec2 ewol::resource::TextureFile::sizeAuto(-1,-1);
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const ivec2 ewol::resource::TextureFile::sizeDefault(0,0);
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ewol::resource::TextureFile::TextureFile() {
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addResourceType("ewol::resource::Image");
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@ -65,8 +68,8 @@ static int32_t nextP2(int32_t _value) {
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std::shared_ptr<ewol::resource::TextureFile> ewol::resource::TextureFile::create(const std::string& _filename, ivec2 _size) {
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EWOL_VERBOSE("KEEP: TextureFile: '" << _filename << "' size=" << _size);
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std::shared_ptr<ewol::resource::TextureFile> ewol::resource::TextureFile::create(const std::string& _filename, ivec2 _size, ivec2 _sizeRegister) {
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EWOL_VERBOSE("KEEP: TextureFile: '" << _filename << "' size=" << _size << " sizeRegister=" << _sizeRegister);
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if (_filename == "") {
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std::shared_ptr<ewol::resource::TextureFile> object(new ewol::resource::TextureFile());
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if (nullptr == object) {
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@ -86,8 +89,8 @@ std::shared_ptr<ewol::resource::TextureFile> ewol::resource::TextureFile::create
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//EWOL_ERROR("Error Request the image size.y() =0 ???");
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}
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std::string TmpFilename = _filename;
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if (false == etk::end_with(_filename, ".svg") ) {
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_size = ivec2(-1,-1);
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if (etk::end_with(_filename, ".svg") == false) {
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_size = ewol::resource::TextureFile::sizeAuto;
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}
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#ifdef __TARGET_OS__MacOs
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EWOL_ERROR("TODO : remove this strange hack");
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@ -98,10 +101,14 @@ std::shared_ptr<ewol::resource::TextureFile> ewol::resource::TextureFile::create
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#ifdef __TARGET_OS__Android
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_size.setValue(nextP2(_size.x()), nextP2(_size.y()));
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#endif
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TmpFilename += ":";
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TmpFilename += etk::to_string(_size.x());
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TmpFilename += "x";
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TmpFilename += etk::to_string(_size.y());
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if (_sizeRegister != ewol::resource::TextureFile::sizeAuto) {
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if (_sizeRegister != ewol::resource::TextureFile::sizeDefault) {
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TmpFilename += ":";
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TmpFilename += etk::to_string(_size.x());
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TmpFilename += "x";
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TmpFilename += etk::to_string(_size.y());
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}
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}
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}
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EWOL_VERBOSE("KEEP: TextureFile: '" << TmpFilename << "' new size=" << _size);
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@ -5,6 +5,7 @@
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*
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* @license APACHE v2.0 (see license file)
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*/
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// TODO : Change tis file name ...
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#ifndef __EWOL_TEXTURE_FILE_H__
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#define __EWOL_TEXTURE_FILE_H__
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@ -14,9 +15,14 @@
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#include <egami/Image.h>
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#include <ewol/resource/Texture.h>
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namespace ewol {
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namespace resource {
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class TextureFile : public ewol::resource::Texture {
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public:
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static const ivec2 sizeAuto;
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static const ivec2 sizeDefault;
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private:
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vec2 m_realImageSize;
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protected:
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@ -35,9 +41,12 @@ namespace ewol {
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* @note Never free this pointer by your own...
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* @param[in] _filename Name of the image file.
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* @param[in] _requested size of the image (usefull when loading .svg to automatic rescale)
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* @param[in] _sizeRegister size register in named (When you preaload the images the size write here will be )
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* @return pointer on the resource or nullptr if an error occured.
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*/
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static std::shared_ptr<ewol::resource::TextureFile> create(const std::string& _filename, ivec2 _size=ivec2(-1,-1));
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static std::shared_ptr<ewol::resource::TextureFile> create(const std::string& _filename,
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ivec2 _size=ewol::resource::TextureFile::sizeAuto,
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ivec2 _sizeRegister=ewol::resource::TextureFile::sizeAuto);
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};
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};
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};
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@ -64,7 +64,7 @@ bool ewol::resource::Texture::updateContext() {
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// Request a new texture at openGl :
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glGenTextures(1, &m_texId);
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}
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EWOL_ERROR("plop : load the image:" << m_name);
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EWOL_VERBOSE("load the image:" << m_name);
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// in all case we set the texture properties :
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// TODO : check error ???
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glBindTexture(GL_TEXTURE_2D, m_texId);
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