Update display console

This commit is contained in:
Edouard Dupin 2011-11-21 18:20:30 +01:00
parent 14f3adcadd
commit f0ce27e8d7
2 changed files with 3 additions and 2 deletions

View File

@ -69,9 +69,10 @@ class Plop :public ewol::Windows
mySizerVert->SubWidgetAdd(myCheckBox); mySizerVert->SubWidgetAdd(myCheckBox);
myTest = new ewol::Test(); myTest = new ewol::Test();
myTest->SetExpendY(true);
mySizerVert->SubWidgetAdd(myTest); mySizerVert->SubWidgetAdd(myTest);
myButton = new ewol::Button("4 4 BT"); myButton = new ewol::Button("4 4 BT");
//myButton->SetExpendY(true); myButton->SetExpendY(true);
mySizerVert->SubWidgetAdd(myButton); mySizerVert->SubWidgetAdd(myButton);
myButton = new ewol::Button("Exemple 2"); myButton = new ewol::Button("Exemple 2");

View File

@ -145,7 +145,7 @@ bool ewol::Windows::OnEventInput(int32_t IdInput, eventInputType_te typeEvent, e
void ewol::Windows::SysDraw(void) void ewol::Windows::SysDraw(void)
{ {
EWOL_DEBUG("Drow on (" << m_size.x << "," << m_size.y << ")"); //EWOL_DEBUG("Drow on (" << m_size.x << "," << m_size.y << ")");
// set the size of the open GL system // set the size of the open GL system
glViewport(0,0,m_size.x,m_size.y); glViewport(0,0,m_size.x,m_size.y);