[DEBUG] compile without linear lib

This commit is contained in:
Edouard DUPIN 2017-05-18 00:40:17 +00:00
parent 307d620d45
commit dbe62ed3d5
2 changed files with 8 additions and 8 deletions

View File

@ -165,23 +165,23 @@ void ewol::resource::Colored3DObject::drawSphere(float _radius,
int i, j;
std::vector<vec3> EwolVertices;
for(i = 0; i <= _lats; i++) {
btScalar lat0 = SIMD_PI * (-btScalar(0.5) + (btScalar) (i - 1) / _lats);
btScalar lat0 = M_PI * (-0.5f + float(i - 1) / _lats);
btScalar z0 = _radius*sin(lat0);
btScalar zr0 = _radius*cos(lat0);
btScalar lat1 = SIMD_PI * (-btScalar(0.5) + (btScalar) i / _lats);
btScalar lat1 = M_PI * (-0.5f + float(i) / _lats);
btScalar z1 = _radius*sin(lat1);
btScalar zr1 = _radius*cos(lat1);
//glBegin(GL_QUAD_STRIP);
for(j = 0; j < _longs; j++) {
btScalar lng = 2 * SIMD_PI * (btScalar) (j - 1) / _longs;
btScalar lng = 2.0f * M_PI * float(j - 1) / _longs;
btScalar x = cos(lng);
btScalar y = sin(lng);
vec3 v1 = vec3(x * zr1, y * zr1, z1);
vec3 v4 = vec3(x * zr0, y * zr0, z0);
lng = 2 * SIMD_PI * (btScalar) (j) / _longs;
lng = 2 * M_PI * float(j) / _longs;
x = cos(lng);
y = sin(lng);
vec3 v2 = vec3(x * zr1, y * zr1, z1);

View File

@ -202,8 +202,8 @@ bool ewol::resource::FontFreeType::drawGlyph(egami::Image& _imageOut,
}
// draw it on the output Image :
etk::Color<> tlpppp(0xFF, 0xFF, 0xFF, 0x00);
for(int32_t jjj=0; jjj < slot->bitmap.rows;jjj++) {
for(int32_t iii=0; iii < slot->bitmap.width; iii++){
for(size_t jjj=0; jjj < slot->bitmap.rows;jjj++) {
for(size_t iii=0; iii < slot->bitmap.width; iii++){
tlpppp = _imageOut.get(ivec2(_glyphPosition.x()+iii, _glyphPosition.y()+jjj));
uint8_t valueColor = slot->bitmap.buffer[iii + slot->bitmap.width*jjj];
// set only alpha :
@ -265,8 +265,8 @@ bool ewol::resource::FontFreeType::drawGlyph(egami::ImageMono& _imageOut,
// resize output image :
_imageOut.resize(ivec2(slot->bitmap.width+2*_borderSize, slot->bitmap.rows+2*_borderSize), 0);
for(int32_t jjj=0; jjj < slot->bitmap.rows;jjj++) {
for(int32_t iii=0; iii < slot->bitmap.width; iii++){
for(size_t jjj=0; jjj < slot->bitmap.rows;jjj++) {
for(size_t iii=0; iii < slot->bitmap.width; iii++){
uint8_t valueColor = slot->bitmap.buffer[iii + slot->bitmap.width*jjj];
// real set of color
_imageOut.set(ivec2(_borderSize+iii, _borderSize+jjj), valueColor );