first windows seams work, but in the main principe, I need to remove decoration...
This commit is contained in:
parent
733c5a5483
commit
da1c15efe9
9
Makefile
9
Makefile
@ -43,7 +43,7 @@ VERSION_BUILD_TIME=$(shell date)
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###############################################################################
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### Platform specificity : ###
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###############################################################################
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SUPPORTED_PLATFORM=X11 DoubleBuffer IPhone Android
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SUPPORTED_PLATFORM=X11 DoubleBuffer IPhone IPad Android AndroidTablet
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DEFAULT_PLATFORM=X11
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# default platform can be overridden
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@ -55,8 +55,12 @@ else ifeq ($(PLATFORM), DoubleBuffer)
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CXXFILES += base/guiDoubleBuffer.cpp
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else ifeq ($(PLATFORM), IPhone)
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CXXFILES += base/guiIPhone.cpp
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else ifeq ($(PLATFORM), IPad)
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CXXFILES += base/guiIPad.cpp
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else ifeq ($(PLATFORM), Android)
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CXXFILES += base/guiAndroid.cpp
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else ifeq ($(PLATFORM), AndroidTablet)
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CXXFILES += base/guiAndroidTablet.cpp
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else
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$(error you must specify a corect platform : make PLATFORM=$(SUPPORTED_PLATFORM))
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endif
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@ -160,7 +164,8 @@ CXXFILES += etk/etkDebug.cpp \
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# Ewol Sources :
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CXXFILES += ewol.cpp \
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ewolDebug.cpp \
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ewolWidget.cpp
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ewolWidget.cpp \
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ewolWindows.cpp
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# Ewol Test Software :
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@ -23,26 +23,49 @@
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*/
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#include "ewol.h"
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#include <ewol.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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// need to run xcompmgr to have transparency
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class Plop :public ewol::Windows
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{
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public:
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Plop(void)
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{
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};
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~Plop(void)
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{
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};
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};
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/**
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* @brief main input fonction
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*/
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int main(int argc, char *argv[])
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{
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Plop * myWindowsExample = new Plop();
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ewol::Init(argc, argv);
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// create the windows
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//ewol::Windows myWindows(ewol::WINDOWS_MAIN);
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// create the specific windows
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ewol::DisplayWindows(myWindowsExample);
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ewol::Run();
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ewol::DisplayWindows(NULL);
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delete(myWindowsExample);
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ewol::UnInit();
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return 0;
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}
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@ -37,10 +37,18 @@
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#include <X11/Xatom.h>
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#include <X11/extensions/Xrender.h>
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//#define TEST_MODE_1
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/*
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bool guiAbstraction(Display *d, XEvent *e, char *arg)
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{
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return (e->type == MapNotify) && (e->xmap.window == *(Window*)arg);
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}
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*/
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namespace guiAbstraction {
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#ifdef TEST_MODE_1
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#undef __class__
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#define __class__ "guiAbstraction::X11display"
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class X11display
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@ -60,7 +68,10 @@ namespace guiAbstraction {
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m_display = 0;
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}
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}
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operator Display*() { return m_display; }
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Display * GetDisplay(void)
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{
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return m_display;
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}
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private:
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Display* m_display;
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};
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@ -71,10 +82,10 @@ namespace guiAbstraction {
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{
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private:
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ewol::Windows* m_uniqueWindows;
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X11display& m_display;
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Display * m_display;
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bool m_run;
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public:
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X11eventMng(X11display& d) : m_run(true), m_display(d)
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X11eventMng(X11display& d) : m_run(true), m_display(d.GetDisplay() )
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{
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m_uniqueWindows = NULL;
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}
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@ -92,10 +103,15 @@ namespace guiAbstraction {
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void Run()
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{
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m_run = true;
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XEvent report;
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XEvent event;
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while (m_run) {
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XNextEvent(m_display, &report);
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HasEvent(report);
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while (XPending(m_display)) {
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//...
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// draw the current windows in every case ...
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m_uniqueWindows->SysDraw();
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// For test, otherwithe the display leach all the CPU
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usleep( 100000 );
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}//end if m_uniqueWindows
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}
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}
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@ -103,89 +119,487 @@ namespace guiAbstraction {
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{
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m_run = false;
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}
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private:
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bool HasEvent(XEvent& report)
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{
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if(NULL != m_uniqueWindows) {
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switch ( report.type )
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{
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case Expose:
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m_uniqueWindows->SysOnExpose();
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break;
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case ButtonPress:
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if ( report.xbutton.button & Button2 ) {
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m_uniqueWindows->GenEventInput(2, EVENT_INPUT_TYPE_DOWN, (double)report.xbutton.x, (double)report.xbutton.y);
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} else if (report.xbutton.button & Button1) {
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m_uniqueWindows->GenEventInput(1, EVENT_INPUT_TYPE_DOWN, (double)report.xbutton.x, (double)report.xbutton.y);
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}
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break;
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case ButtonRelease:
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if(report.xbutton.button & Button2) {
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m_uniqueWindows->GenEventInput(2, EVENT_INPUT_TYPE_UP, (double)report.xbutton.x, (double)report.xbutton.y);
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} else if (report.xbutton.button & Button1) {
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m_uniqueWindows->GenEventInput(1, EVENT_INPUT_TYPE_UP, (double)report.xbutton.x, (double)report.xbutton.y);
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}
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break;
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case EnterNotify:
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m_uniqueWindows->GenEventInput(0, EVENT_INPUT_TYPE_ENTER, (double)report.xcrossing.x, (double)report.xcrossing.y);
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break;
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case MotionNotify:
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m_uniqueWindows->GenEventInput(0, EVENT_INPUT_TYPE_MOVE, (double)report.xmotion.x, (double)report.xmotion.y);
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break;
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case LeaveNotify:
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m_uniqueWindows->GenEventInput(0, EVENT_INPUT_TYPE_LEAVE, (double)report.xcrossing.x, (double)report.xcrossing.y);
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break;
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case FocusIn:
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m_uniqueWindows->SetFocus();
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break;
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case FocusOut:
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m_uniqueWindows->RmFocus();
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break;
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case KeyPress:
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case KeyRelease:
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{
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char buf[11];
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KeySym keysym;
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XComposeStatus status;
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int count = XLookupString(&report.xkey, buf, 10, &keysym, &status);
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buf[count] = '\0';
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if(report.type == KeyPress) {
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// TODO : set the char here...
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} else {
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// TODO : set the char here...
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}
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break;
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}
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//case DestroyNotify:
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// break;
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case MapNotify:
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m_uniqueWindows->SysOnShow();
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break;
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case UnmapNotify:
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m_uniqueWindows->SysOnHide();
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break;
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case ClientMessage:
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{
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Atom atom = XInternAtom(m_display, "WM_DELETE_WINDOW", false);
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if(atom == report.xclient.data.l[0]) {
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m_uniqueWindows->SysOnKill();
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}
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break;
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}
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}
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return true;
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} else {
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return false;
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}
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}
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X11display& get_display(void)
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Display * GetDisplay(void)
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{
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return m_display;
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}
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};
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const int event_mask = ExposureMask
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| ButtonPressMask
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| ButtonReleaseMask
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| EnterWindowMask
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| LeaveWindowMask
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| PointerMotionMask
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| FocusChangeMask
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| KeyPressMask
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| KeyReleaseMask
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| SubstructureNotifyMask
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| StructureNotifyMask
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| SubstructureRedirectMask;
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#undef __class__
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#define __class__ "guiAbstraction::X11Windows"
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class X11Windows
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{
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private:
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Display * m_display;
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Window m_window;
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X11eventMng& m_event_dispatcher;
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Atom m_atom[1];
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size_ts m_size;
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position_ts m_position;
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private:
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// Not copyable
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X11Windows(const X11Windows&);
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void operator=(X11Windows&);
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public:
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X11Windows(X11eventMng& e)
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: m_display(e.GetDisplay()),
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m_event_dispatcher(e)
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{
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m_window = 0;
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m_atom[0] = 0;
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if(!m_window) {
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int Xscreen = DefaultScreen((void*)m_display);
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Window Xroot = RootWindow((void*)m_display, Xscreen);
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//RootWindow((void*)m_display,0)
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m_window = XCreateSimpleWindow(m_display,
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Xroot,
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20, // origin X
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20, // origin Y
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300, // Width
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200, //Height
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0,
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WhitePixel((void*)m_display,0),
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WhitePixel((void*)m_display,0));
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//set_background ( m_background );
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if(0==m_window) {
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EWOL_CRITICAL("Could not create the basic window");
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}
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}
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//m_event_dispatcher.Setwindow(this);
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Show();
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}
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~X11Windows(void)
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{
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Hide();
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if(m_window) {
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XDestroyWindow(m_display, m_window);
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m_window = 0;
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}
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m_event_dispatcher.Setwindow(NULL);
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}
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private:
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//
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// From window_base:
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//
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virtual void Show(void)
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{
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XSelectInput(m_display, m_window, guiAbstraction::event_mask);
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XMapWindow(m_display, m_window);
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XFlush(m_display);
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}
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virtual void Hide(void)
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{
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XUnmapWindow(m_display, m_window);
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XFlush(m_display);
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}
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/*
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virtual void set_background(color& c)
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{
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// hold a ref to the alloc'ed color
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m_background.set(c);
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XSetWindowBackground(m_display, m_window, c.pixel());
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refresh();
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}
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virtual void set_focus(void)
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{
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XSetInputFocus(m_display, id(), RevertToParent, CurrentTime );
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refresh();
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}
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virtual void refresh(void)
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{
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XClearWindow(m_display, m_window);
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XFlush(m_display);
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on_expose();
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}
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virtual rectangle get_rect(void)
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{
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Window root;
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int x = 0, y = 0;
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unsigned int width = 0, height = 0, border_width = 0, depth = 0;
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XGetGeometry(m_display,
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m_window,
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&root,
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&x,
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&y,
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&width,
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&height,
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&border_width,
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&depth);
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return rectangle(point(x,y), width, height );
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}
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*/
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virtual long Id(void)
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{
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return m_window;
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}
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Display * GetDisplay(void)
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{
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return m_display;
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}
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virtual X11eventMng& get_event_dispatcher(void)
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{
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return m_event_dispatcher;
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}
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};
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#else
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class X11systemInterface
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{
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private:
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Atom del_atom;
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Display *m_display;
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GLXFBConfig fbconfig;
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Window WindowHandle, GLXWindowHandle;
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int width, height;
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bool m_run;
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ewol::Windows* m_uniqueWindows;
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bool CreateX11Context(void)
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{
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XEvent event;
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int x,y, attr_mask;
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XSizeHints hints;
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XWMHints *StartupState;
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XTextProperty textprop;
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XSetWindowAttributes attr;
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static char *title = (char*)"FTB's little OpenGL example";
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// Connect to the X server
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m_display = XOpenDisplay(NULL);
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if(NULL == m_display) {
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EWOL_CRITICAL("Could not open display X.");
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exit(-1);
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} else {
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EWOL_INFO("Display opened.");
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}
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int Xscreen = DefaultScreen(m_display);
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Window Xroot = RootWindow(m_display, Xscreen);
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int numfbconfigs;
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int VisualData[] = {
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_DOUBLEBUFFER, True,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_ALPHA_SIZE, 1,
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GLX_DEPTH_SIZE, 1,
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None
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};
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XVisualInfo *visual;
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GLXFBConfig *fbconfigs = glXChooseFBConfig(m_display, Xscreen, VisualData, &numfbconfigs);
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for(int i = 0; i<numfbconfigs; i++) {
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visual = glXGetVisualFromFBConfig(m_display, fbconfigs[i]);
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if(!visual) {
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continue;
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}
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XRenderPictFormat * pictFormat = XRenderFindVisualFormat(m_display, visual->visual);
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if(!pictFormat) {
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continue;
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}
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if(pictFormat->direct.alphaMask > 0) {
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fbconfig = fbconfigs[i];
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break;
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}
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}
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// Create a colormap - only needed on some X clients, eg. IRIX
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attr.colormap = XCreateColormap(m_display, Xroot, visual->visual, AllocNone);
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attr.border_pixel = 0;
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attr.event_mask = StructureNotifyMask
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| EnterWindowMask
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| LeaveWindowMask
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| ExposureMask
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| ButtonPressMask
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| ButtonReleaseMask
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| OwnerGrabButtonMask
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| KeyPressMask
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| KeyReleaseMask;
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// set no background at the gui
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attr.background_pixmap = None;
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// select internal attribute
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attr_mask = CWBackPixmap | CWColormap | CWBorderPixel | CWEventMask;
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// Create the window
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width = DisplayWidth(m_display, DefaultScreen(m_display))/2;
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height = DisplayHeight(m_display, DefaultScreen(m_display))/2;
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x=width/2;
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y=height/4;
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// Real create of the window
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WindowHandle = XCreateWindow(m_display,
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Xroot,
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x, y, width, height,
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1,
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visual->depth,
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InputOutput,
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visual->visual,
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attr_mask, &attr);
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if( !WindowHandle ) {
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EWOL_CRITICAL("Couldn't create the window");
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exit(-1);
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}
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/* Configure it... (ok, ok, this next bit isn't "minimal") */
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textprop.value = (unsigned char*)title;
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textprop.encoding = XA_STRING;
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textprop.format = 8;
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textprop.nitems = strlen(title);
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hints.x = x;
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hints.y = y;
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hints.width = width;
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hints.height = height;
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hints.flags = USPosition|USSize;
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StartupState = XAllocWMHints();
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StartupState->initial_state = NormalState;
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StartupState->flags = StateHint;
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XSetWMProperties(m_display, WindowHandle,&textprop, &textprop,/* Window title/icon title*/
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NULL, 0,/* Argv[], argc for program*/
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&hints, /* Start position/size*/
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StartupState,/* Iconised/not flag */
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NULL);
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XFree(StartupState);
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/* Open it, wait for it to appear */
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XMapWindow(m_display, WindowHandle);
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//XIfEvent(m_display, &event, WaitForMapNotify, (char*)&WindowHandle);
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// Set the kill atom so we get a message when the user tries to close the window
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if ((del_atom = XInternAtom(m_display, "WM_DELETE_WINDOW", 0)) != None) {
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XSetWMProtocols(m_display, WindowHandle, &del_atom, 1);
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}
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return true;
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}
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bool CreateOGlContext(void)
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{
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/* See if we can do OpenGL on this visual */
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int dummy;
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if (!glXQueryExtension(m_display, &dummy, &dummy)) {
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EWOL_CRITICAL("OpenGL not supported by X server");
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exit(-1);
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}
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/* Create the OpenGL rendering context */
|
||||
GLXContext RenderContext = glXCreateNewContext(m_display, fbconfig, GLX_RGBA_TYPE, 0, True);
|
||||
if (!RenderContext) {
|
||||
EWOL_CRITICAL("Failed to create a GL context");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
GLXWindowHandle = glXCreateWindow(m_display, fbconfig, WindowHandle, NULL);
|
||||
|
||||
/* Make it current */
|
||||
if (!glXMakeContextCurrent(m_display, GLXWindowHandle, GLXWindowHandle, RenderContext)) {
|
||||
EWOL_CRITICAL("glXMakeCurrent failed for window");
|
||||
exit(-1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Draw(void)
|
||||
{
|
||||
EWOL_DEBUG("redraw (" << width << "," << height << ")");
|
||||
if(NULL == m_uniqueWindows) {
|
||||
//EWOL_DEBUG("Has No Windows set...");
|
||||
|
||||
// set the size of the open GL system
|
||||
glViewport(0,0,width,height);
|
||||
|
||||
// Clear the screen with transparency ...
|
||||
glClearColor(0.750, 0.750, 0.750, 0.5);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0., (float)width, 0., (float)height, 1., 20.);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -5);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(1., 0., 0.); glVertex3f( .25*(float)width, .25*(float)height, 0.);
|
||||
glColor3f(0., 1., 0.); glVertex3f( .75*(float)width, .25*(float)height, 0.);
|
||||
glColor3f(0., 0., 1.); glVertex3f( .75*(float)width, .75*(float)height, 0.);
|
||||
glColor3f(1., 1., 0.); glVertex3f( .25*(float)width, .75*(float)height, 0.);
|
||||
glEnd();
|
||||
} else {
|
||||
m_uniqueWindows->SysDraw();
|
||||
}
|
||||
/* Swapbuffers */
|
||||
glXSwapBuffers(m_display, GLXWindowHandle);
|
||||
}
|
||||
|
||||
public:
|
||||
X11systemInterface(void)
|
||||
{
|
||||
CreateX11Context();
|
||||
CreateOGlContext();
|
||||
m_run = true;
|
||||
}
|
||||
|
||||
~X11systemInterface(void)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
void Setwindow(ewol::Windows* newWindows)
|
||||
{
|
||||
m_uniqueWindows = newWindows;
|
||||
if (NULL != m_uniqueWindows) {
|
||||
m_uniqueWindows->CalculateSize((double)width, (double)height);
|
||||
}
|
||||
}
|
||||
|
||||
void Run(void)
|
||||
{
|
||||
// main cycle
|
||||
while(true == m_run) {
|
||||
XEvent event;
|
||||
XConfigureEvent *xc;
|
||||
// main X boucle :
|
||||
while (XPending(m_display)) {
|
||||
XNextEvent(m_display, &event);
|
||||
|
||||
switch (event.type)
|
||||
{
|
||||
case ClientMessage:
|
||||
{
|
||||
Atom atom = XInternAtom(m_display, "WM_DELETE_WINDOW", false);
|
||||
if(atom == event.xclient.data.l[0]) {
|
||||
if (NULL != m_uniqueWindows) {
|
||||
m_uniqueWindows->SysOnKill();
|
||||
}
|
||||
Stop();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ConfigureNotify:
|
||||
width = event.xconfigure.width;
|
||||
height = event.xconfigure.height;
|
||||
break;
|
||||
}
|
||||
// parse event
|
||||
if(NULL == m_uniqueWindows) {
|
||||
EWOL_DEBUG("Has No Windows set...");
|
||||
} else {
|
||||
switch (event.type)
|
||||
{
|
||||
case ConfigureNotify:
|
||||
EWOL_DEBUG("Change Windows Size : (" << event.xconfigure.width << "," << event.xconfigure.height << ")");
|
||||
m_uniqueWindows->CalculateSize((double)event.xconfigure.width, (double)event.xconfigure.height);
|
||||
break;
|
||||
case Expose:
|
||||
m_uniqueWindows->SysOnExpose();
|
||||
break;
|
||||
case ButtonPress:
|
||||
if ( event.xbutton.button & Button2 ) {
|
||||
m_uniqueWindows->GenEventInput(2, ewol::EVENT_INPUT_TYPE_DOWN, (double)event.xbutton.x, (double)event.xbutton.y);
|
||||
} else if (event.xbutton.button & Button1) {
|
||||
m_uniqueWindows->GenEventInput(1, ewol::EVENT_INPUT_TYPE_DOWN, (double)event.xbutton.x, (double)event.xbutton.y);
|
||||
}
|
||||
break;
|
||||
case ButtonRelease:
|
||||
if(event.xbutton.button & Button2) {
|
||||
m_uniqueWindows->GenEventInput(2, ewol::EVENT_INPUT_TYPE_UP, (double)event.xbutton.x, (double)event.xbutton.y);
|
||||
} else if (event.xbutton.button & Button1) {
|
||||
m_uniqueWindows->GenEventInput(1, ewol::EVENT_INPUT_TYPE_UP, (double)event.xbutton.x, (double)event.xbutton.y);
|
||||
}
|
||||
break;
|
||||
case EnterNotify:
|
||||
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_ENTER, (double)event.xcrossing.x, (double)event.xcrossing.y);
|
||||
break;
|
||||
case MotionNotify:
|
||||
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_MOVE, (double)event.xmotion.x, (double)event.xmotion.y);
|
||||
break;
|
||||
case LeaveNotify:
|
||||
m_uniqueWindows->GenEventInput(0, ewol::EVENT_INPUT_TYPE_LEAVE, (double)event.xcrossing.x, (double)event.xcrossing.y);
|
||||
break;
|
||||
case FocusIn:
|
||||
m_uniqueWindows->SetFocus();
|
||||
break;
|
||||
case FocusOut:
|
||||
m_uniqueWindows->RmFocus();
|
||||
break;
|
||||
case KeyPress:
|
||||
case KeyRelease:
|
||||
{
|
||||
char buf[11];
|
||||
KeySym keysym;
|
||||
XComposeStatus status;
|
||||
int count = XLookupString(&event.xkey, buf, 10, &keysym, &status);
|
||||
buf[count] = '\0';
|
||||
if(event.type == KeyPress) {
|
||||
// TODO : set the char here...
|
||||
} else {
|
||||
// TODO : set the char here...
|
||||
}
|
||||
break;
|
||||
}
|
||||
//case DestroyNotify:
|
||||
// break;
|
||||
case MapNotify:
|
||||
m_uniqueWindows->SysOnShow();
|
||||
break;
|
||||
case UnmapNotify:
|
||||
m_uniqueWindows->SysOnHide();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Draw();
|
||||
usleep( 100000 );
|
||||
}
|
||||
}
|
||||
|
||||
void Stop(void)
|
||||
{
|
||||
m_run = false;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@ -197,17 +611,24 @@ namespace guiAbstraction {
|
||||
#define __class__ "guiAbstraction"
|
||||
|
||||
static bool guiAbstractionIsInit = false;
|
||||
static X11display * myDisplay = NULL;
|
||||
static X11eventMng * myEventManager = NULL;
|
||||
|
||||
#ifdef TEST_MODE_1
|
||||
static guiAbstraction::X11display * myDisplay = NULL;
|
||||
static guiAbstraction::X11eventMng * myEventManager = NULL;
|
||||
#else
|
||||
static guiAbstraction::X11systemInterface * myX11Access = NULL;
|
||||
#endif
|
||||
void guiAbstraction::Init(int32_t argc, char *argv[])
|
||||
{
|
||||
if (false == guiAbstractionIsInit) {
|
||||
// set the gui is init :
|
||||
guiAbstractionIsInit = true;
|
||||
EWOL_INFO("INIT for X11 environement");
|
||||
myDisplay = new X11display("");
|
||||
myEventManager = X11eventMng(myDisplay);
|
||||
#ifdef TEST_MODE_1
|
||||
myDisplay = new guiAbstraction::X11display("");
|
||||
myEventManager = new guiAbstraction::X11eventMng(*myDisplay);
|
||||
#else
|
||||
myX11Access = new guiAbstraction::X11systemInterface();
|
||||
#endif
|
||||
} else {
|
||||
EWOL_CRITICAL("Can not INIT X11 ==> already init before");
|
||||
}
|
||||
@ -218,7 +639,11 @@ void guiAbstraction::Run(void)
|
||||
{
|
||||
if (true == guiAbstractionIsInit) {
|
||||
EWOL_INFO("Start Running");
|
||||
myEventManager.Run();
|
||||
#ifdef TEST_MODE_1
|
||||
myEventManager->Run();
|
||||
#else
|
||||
myX11Access->Run();
|
||||
#endif
|
||||
EWOL_INFO("Stop Running");
|
||||
} else {
|
||||
EWOL_CRITICAL("Can not Run X11 ==> not init ... ");
|
||||
@ -228,16 +653,24 @@ void guiAbstraction::Run(void)
|
||||
void guiAbstraction::Stop(void)
|
||||
{
|
||||
if (true == guiAbstractionIsInit) {
|
||||
myEventManager.Stop();
|
||||
#ifdef TEST_MODE_1
|
||||
myEventManager->Stop();
|
||||
#else
|
||||
myX11Access->Stop();
|
||||
#endif
|
||||
} else {
|
||||
EWOL_CRITICAL("Can not Stop X11 ==> not init ... ");
|
||||
}
|
||||
}
|
||||
|
||||
void guiAbstraction::SetDisplayOnWindows(ewol::Windows & newOne)
|
||||
void guiAbstraction::SetDisplayOnWindows(ewol::Windows * newOne)
|
||||
{
|
||||
if (true == guiAbstractionIsInit) {
|
||||
myEventManager.Setwindow(&newOne);
|
||||
#ifdef TEST_MODE_1
|
||||
myEventManager->Setwindow(newOne);
|
||||
#else
|
||||
myX11Access->Setwindow(newOne);
|
||||
#endif
|
||||
} else {
|
||||
EWOL_CRITICAL("Can not set Windows X11 ==> not init ... ");
|
||||
}
|
||||
@ -247,12 +680,18 @@ void guiAbstraction::UnInit(void)
|
||||
{
|
||||
if (true == guiAbstractionIsInit) {
|
||||
EWOL_INFO("UN-INIT for X11 environement");
|
||||
if (NULL != myEventManager) {
|
||||
delete(myEventManager);
|
||||
}
|
||||
if (NULL != myDisplay) {
|
||||
delete(myDisplay);
|
||||
}
|
||||
#ifdef TEST_MODE_1
|
||||
if (NULL != myEventManager) {
|
||||
delete(myEventManager);
|
||||
}
|
||||
if (NULL != myDisplay) {
|
||||
delete(myDisplay);
|
||||
}
|
||||
#else
|
||||
if (NULL != myX11Access) {
|
||||
delete(myX11Access);
|
||||
}
|
||||
#endif
|
||||
guiAbstractionIsInit = false;
|
||||
} else {
|
||||
EWOL_CRITICAL("Can not Un-Init X11 ==> not init ... ");
|
||||
|
@ -35,7 +35,7 @@ namespace guiAbstraction
|
||||
void Run(void);
|
||||
void Stop(void);
|
||||
void UnInit(void);
|
||||
void SetDisplayOnWindows(ewol::Windows & newOne);
|
||||
void SetDisplayOnWindows(ewol::Windows * newOne);
|
||||
};
|
||||
|
||||
|
||||
|
247
Sources/ewol.cpp
247
Sources/ewol.cpp
@ -25,223 +25,18 @@
|
||||
|
||||
#include "ewol.h"
|
||||
|
||||
// need to run xcompmgr to have transparency
|
||||
#if 0
|
||||
static Atom del_atom;
|
||||
static Display *Xdisplay;
|
||||
static GLXFBConfig fbconfig;
|
||||
static Window WindowHandle, GLXWindowHandle;
|
||||
static int width, height;
|
||||
|
||||
|
||||
/**
|
||||
* @brief
|
||||
*/
|
||||
static Bool WaitForMapNotify(Display *d, XEvent *e, char *arg)
|
||||
{
|
||||
return (e->type == MapNotify) && (e->xmap.window == *(Window*)arg);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create the X11 windows
|
||||
*/
|
||||
static void createX11Window()
|
||||
{
|
||||
XEvent event;
|
||||
int x,y, attr_mask;
|
||||
XSizeHints hints;
|
||||
XWMHints *StartupState;
|
||||
XTextProperty textprop;
|
||||
XSetWindowAttributes attr;
|
||||
static char *title = (char*)"FTB's little OpenGL example";
|
||||
|
||||
// Connect to the X server
|
||||
Xdisplay = XOpenDisplay(NULL);
|
||||
if (NULL == Xdisplay) {
|
||||
fprintf(stderr, "Couldn't connect to X server\n");
|
||||
exit(-1);
|
||||
}
|
||||
int Xscreen = DefaultScreen(Xdisplay);
|
||||
Window Xroot = RootWindow(Xdisplay, Xscreen);
|
||||
|
||||
int numfbconfigs;
|
||||
int VisualData[] = {
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
|
||||
GLX_DOUBLEBUFFER, True,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_ALPHA_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None
|
||||
};
|
||||
XVisualInfo *visual;
|
||||
GLXFBConfig *fbconfigs = glXChooseFBConfig(Xdisplay, Xscreen, VisualData, &numfbconfigs);
|
||||
for(int i = 0; i<numfbconfigs; i++) {
|
||||
visual = glXGetVisualFromFBConfig(Xdisplay, fbconfigs[i]);
|
||||
if(!visual) {
|
||||
continue;
|
||||
}
|
||||
|
||||
XRenderPictFormat * pictFormat = XRenderFindVisualFormat(Xdisplay, visual->visual);
|
||||
if(!pictFormat) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if(pictFormat->direct.alphaMask > 0) {
|
||||
fbconfig = fbconfigs[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Create a colormap - only needed on some X clients, eg. IRIX
|
||||
attr.colormap = XCreateColormap(Xdisplay, Xroot, visual->visual, AllocNone);;
|
||||
|
||||
|
||||
attr.border_pixel = 0;
|
||||
attr.event_mask = StructureNotifyMask
|
||||
| EnterWindowMask
|
||||
| LeaveWindowMask
|
||||
| ExposureMask
|
||||
| ButtonPressMask
|
||||
| ButtonReleaseMask
|
||||
| OwnerGrabButtonMask
|
||||
| KeyPressMask
|
||||
| KeyReleaseMask;
|
||||
|
||||
// set no background at the gui
|
||||
attr.background_pixmap = None;
|
||||
|
||||
// select internal attribute
|
||||
attr_mask = CWBackPixmap | CWColormap | CWBorderPixel | CWEventMask;
|
||||
// Create the window
|
||||
width = DisplayWidth(Xdisplay, DefaultScreen(Xdisplay))/2;
|
||||
height = DisplayHeight(Xdisplay, DefaultScreen(Xdisplay))/2;
|
||||
x=width/2;
|
||||
y=height/4;
|
||||
|
||||
// Real create of the window
|
||||
WindowHandle = XCreateWindow(Xdisplay,
|
||||
Xroot,
|
||||
x, y, width, height,
|
||||
1,
|
||||
visual->depth,
|
||||
InputOutput,
|
||||
visual->visual,
|
||||
attr_mask, &attr);
|
||||
|
||||
if( !WindowHandle ) {
|
||||
fprintf(stderr, "Couldn't create the window\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
/* Configure it... (ok, ok, this next bit isn't "minimal") */
|
||||
textprop.value = (unsigned char*)title;
|
||||
textprop.encoding = XA_STRING;
|
||||
textprop.format = 8;
|
||||
textprop.nitems = strlen(title);
|
||||
|
||||
hints.x = x;
|
||||
hints.y = y;
|
||||
hints.width = width;
|
||||
hints.height = height;
|
||||
hints.flags = USPosition|USSize;
|
||||
|
||||
StartupState = XAllocWMHints();
|
||||
StartupState->initial_state = NormalState;
|
||||
StartupState->flags = StateHint;
|
||||
|
||||
XSetWMProperties(Xdisplay, WindowHandle,&textprop, &textprop,/* Window title/icon title*/
|
||||
NULL, 0,/* Argv[], argc for program*/
|
||||
&hints, /* Start position/size*/
|
||||
StartupState,/* Iconised/not flag */
|
||||
NULL);
|
||||
|
||||
XFree(StartupState);
|
||||
|
||||
/* Open it, wait for it to appear */
|
||||
XMapWindow(Xdisplay, WindowHandle);
|
||||
XIfEvent(Xdisplay, &event, WaitForMapNotify, (char*)&WindowHandle);
|
||||
|
||||
// Set the kill atom so we get a message when the user tries to close the window
|
||||
if ((del_atom = XInternAtom(Xdisplay, "WM_DELETE_WINDOW", 0)) != None) {
|
||||
XSetWMProtocols(Xdisplay, WindowHandle, &del_atom, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create a special context to manage transparency of the windows inside X11 system :
|
||||
*/
|
||||
static void createTheRenderContext()
|
||||
{
|
||||
/* See if we can do OpenGL on this visual */
|
||||
int dummy;
|
||||
if (!glXQueryExtension(Xdisplay, &dummy, &dummy)) {
|
||||
fprintf(stderr, "OpenGL not supported by X server\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
/* Create the OpenGL rendering context */
|
||||
GLXContext RenderContext = glXCreateNewContext(Xdisplay, fbconfig, GLX_RGBA_TYPE, 0, True);
|
||||
if (!RenderContext) {
|
||||
fprintf(stderr, "Failed to create a GL context\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
GLXWindowHandle = glXCreateWindow(Xdisplay, fbconfig, WindowHandle, NULL);
|
||||
|
||||
/* Make it current */
|
||||
if (!glXMakeContextCurrent(Xdisplay, GLXWindowHandle, GLXWindowHandle, RenderContext)) {
|
||||
fprintf(stderr, "glXMakeCurrent failed for window\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief draw the current diplay of the screen
|
||||
*/
|
||||
static void Draw(void)
|
||||
{
|
||||
// set the size of the open GL system
|
||||
glViewport(0,0,width,height);
|
||||
|
||||
// Clear the screen with transparency ...
|
||||
glClearColor(0.750, 0.750, 0.750, 0.5);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0., (float)width, 0., (float)height, 1., 20.);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -5);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(1., 0., 0.); glVertex3f( .25*(float)width, .25*(float)height, 0.);
|
||||
glColor3f(0., 1., 0.); glVertex3f( .75*(float)width, .25*(float)height, 0.);
|
||||
glColor3f(0., 0., 1.); glVertex3f( .75*(float)width, .75*(float)height, 0.);
|
||||
glColor3f(1., 1., 0.); glVertex3f( .25*(float)width, .75*(float)height, 0.);
|
||||
glEnd();
|
||||
|
||||
printf("redraw (%d,%d)\n", width, height);
|
||||
/* Swapbuffers */
|
||||
glXSwapBuffers(Xdisplay, GLXWindowHandle);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if __PLATFORM__ == X11
|
||||
#include "guiX11.h"
|
||||
#elif __PLATFORM__ == DoubleBuffer
|
||||
#include "guiDoubleBuffer.h"
|
||||
#elif __PLATFORM__ == Android
|
||||
#include "guiAndroid.h"
|
||||
#elif __PLATFORM__ == AndroidTablet
|
||||
#include "guiAndroidTablet.h"
|
||||
#elif __PLATFORM__ == IPhone
|
||||
#include "guiIPhone.h"
|
||||
#elif __PLATFORM__ == IPad
|
||||
#include "guiIPad.h"
|
||||
#else
|
||||
#error you need to specify a platform ...
|
||||
#endif
|
||||
@ -250,41 +45,11 @@ static void Draw(void)
|
||||
void ewol::Init(int argc, char *argv[])
|
||||
{
|
||||
guiAbstraction::Init(argc, argv);
|
||||
//createX11Window();
|
||||
//createTheRenderContext();
|
||||
}
|
||||
|
||||
void ewol::Run(void)
|
||||
{
|
||||
guiAbstraction::Run();
|
||||
/*
|
||||
// main cycle
|
||||
while(1) {
|
||||
XEvent event;
|
||||
XConfigureEvent *xc;
|
||||
// main X boucle :
|
||||
while (XPending(Xdisplay)) {
|
||||
XNextEvent(Xdisplay, &event);
|
||||
switch (event.type)
|
||||
{
|
||||
case ClientMessage:
|
||||
// Request close of the current client :
|
||||
if (event.xclient.data.l[0] == del_atom) {
|
||||
// TODO : Clear all internal elements ...
|
||||
exit(0);
|
||||
}
|
||||
break;
|
||||
case ConfigureNotify:
|
||||
xc = &(event.xconfigure);
|
||||
width = xc->width;
|
||||
height = xc->height;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Draw();
|
||||
usleep( 100000 );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void ewol::UnInit(void)
|
||||
@ -293,6 +58,10 @@ void ewol::UnInit(void)
|
||||
}
|
||||
|
||||
|
||||
void ewol::DisplayWindows(ewol::Windows * windows)
|
||||
{
|
||||
guiAbstraction::SetDisplayOnWindows(windows);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -27,12 +27,16 @@
|
||||
#define __EWOL_H__
|
||||
|
||||
#include <etkTypes.h>
|
||||
#include <etkString.h>
|
||||
#include <ewolWidget.h>
|
||||
#include <ewolWindows.h>
|
||||
|
||||
namespace ewol {
|
||||
void Init(int32_t argc, char *argv[]);
|
||||
void Run(void);
|
||||
void Stop(void);
|
||||
void UnInit(void);
|
||||
void DisplayWindows(ewol::Windows * windows);
|
||||
};
|
||||
|
||||
|
||||
|
@ -22,5 +22,53 @@
|
||||
*******************************************************************************
|
||||
*/
|
||||
|
||||
#include <etkTypes.h>
|
||||
#include <etkString.h>
|
||||
#include <ewolWidget.h>
|
||||
#include <ewolWindows.h>
|
||||
#include <ewolWindows.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
|
||||
|
||||
bool ewol::Windows::CalculateSize(double availlableX, double availlableY)
|
||||
{
|
||||
m_size.x = availlableX;
|
||||
m_size.y = availlableY;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ewol::Windows::SysDraw(void)
|
||||
{
|
||||
static double ploppp = 0.1;
|
||||
EWOL_DEBUG("Drow on (" << m_size.x << "," << m_size.y << ")");
|
||||
// set the size of the open GL system
|
||||
glViewport(0,0,m_size.x,m_size.y);
|
||||
|
||||
// Clear the screen with transparency ...
|
||||
glClearColor(0.750, 0.750, 0.750, 0.5);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0., m_size.x, 0., m_size.y, 1., 20.);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -5);
|
||||
|
||||
//EWOL_DEBUG("plop is " << ploppp << " devient " << (1.0-ploppp) );
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(1., 0., 0.); glVertex3f( ploppp*m_size.x, ploppp*m_size.y, 0.);
|
||||
glColor3f(0., 1., 0.); glVertex3f( (1.0-ploppp)*m_size.x, ploppp*m_size.y, 0.);
|
||||
glColor3f(0., 0., 1.); glVertex3f( (1.0-ploppp)*m_size.x, (1.0-ploppp)*m_size.y, 0.);
|
||||
glColor3f(1., 1., 0.); glVertex3f( ploppp*m_size.x, (1.0-ploppp)*m_size.y, 0.);
|
||||
glEnd();
|
||||
ploppp += 0.05;
|
||||
if (ploppp>0.5) {
|
||||
ploppp = 0;
|
||||
}
|
||||
}
|
@ -35,19 +35,23 @@ namespace ewol {
|
||||
class Windows :public ewol::Widget
|
||||
{
|
||||
public:
|
||||
Windows(void);
|
||||
virtual ~Windows(void);
|
||||
Windows(void) {};
|
||||
virtual ~Windows(void) {};
|
||||
// internal event at ewol system :
|
||||
public:
|
||||
void SysOnShow(void);
|
||||
void SysOnHide(void);
|
||||
void SysOnKill(void);
|
||||
void SysDraw(void);
|
||||
void SysOnShow(void) {};
|
||||
void SysOnHide(void) {};
|
||||
void SysOnKill(void) {};
|
||||
void SysOnExpose(void) {};
|
||||
public:
|
||||
virtual void OnShow(void) { };
|
||||
virtual void OnHide(void) { };
|
||||
virtual bool OnKill(void) { return true; };
|
||||
virtual void OnReduce(void) { };
|
||||
virtual void On(void) { };
|
||||
// from Widget management :
|
||||
virtual bool CalculateSize(double availlableX, double availlableY);
|
||||
};
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user