compilation for windows is back and remove some unusefull warning
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@ -180,4 +180,5 @@ void ewol::font::TexturedRelease(ewol::TexturedFont*& object)
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}
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}
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}
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}
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}
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@ -48,4 +48,5 @@ namespace ewol
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};
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};
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#endif
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#endif
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@ -75,4 +75,5 @@ namespace ewol
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};
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#endif
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#endif
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@ -361,4 +361,5 @@ void ewol::SceneElement::UnLoadSprite(int32_t spriteId)
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}
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}
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}
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}
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}
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@ -161,4 +161,5 @@ namespace ewol
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* @ return ---
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*/
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#endif
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#endif
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@ -126,7 +126,7 @@ void guiInterface::ChangePos(Vector2D<int32_t> pos)
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* @param pos The position where the winsdows is.
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* @return ---
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*/
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void guiInterface::GetAbsPos(Vector2D<int32_t>& pos)
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void guiInterface::GetAbsPos(Vector2D<int32_t>& size)
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{
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// TODO : Later
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size.x = 0;
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@ -47,4 +47,5 @@ namespace ewol
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};
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};
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#endif
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#endif
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@ -1 +1 @@
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Subproject commit a20f0bacb64194ead87f219acccbd0a1165a94f2
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Subproject commit 7e7434f1ed0816e0a7811ea5cebb808d3ad35264
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