[DEBUG] correct the checkbox missing check (base)
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@ -5,6 +5,6 @@
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{ name:"EW_foreground", color:"#8884" },
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{ name:"EW_foregroundHover", color:"#00A6" },
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{ name:"EW_foregroundSelected", color:"#000A" },
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{ name:"EW_foregroundPressed", color:"#A006" },
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{ name:"EW_foregroundPressed", color:"#000A" },
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]
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}
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@ -42,12 +42,16 @@ void main(void) {
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colorOld = EW_foregroundPressed;
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} else if(EW_status.stateOld == 2) {
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colorOld = EW_foregroundHover;
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} else if(EW_status.stateOld == 3) {
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colorOld = EW_foregroundSelected;
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}
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vec4 colorNew = EW_foreground;
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if(EW_status.stateNew == 1) {
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colorNew = EW_foregroundPressed;
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} else if(EW_status.stateNew == 2) {
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colorNew = EW_foregroundHover;
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} else if(EW_status.stateNew == 3) {
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colorNew = EW_foregroundSelected;
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}
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v_colorInside = EW_foreground;
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@ -58,6 +62,10 @@ void main(void) {
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// note : int() is needed for the OpenGL ES platform
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v_colorTansition = colorOld * (1.0 - EW_status.transition)
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+ colorNew * EW_status.transition;
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// for test ... TODO : Remove
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if (EW_status.activate == 1) {
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v_colorTansition = EW_foregroundSelected;
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}
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v_colorBorder = EW_border;
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v_colorBackground = EW_background;
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}
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@ -13,6 +13,7 @@
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#define STATUS_UP (0)
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#define STATUS_HOVER (2)
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#define STATUS_PRESSED (1)
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#define STATUS_SELECTED (2)
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#undef __class__
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#define __class__ "CheckBox"
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@ -168,19 +169,25 @@ bool ewol::widget::CheckBox::onEventEntry(const ewol::event::Entry& _event) {
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}
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void ewol::widget::CheckBox::CheckStatus() {
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if (true == m_buttonPressed) {
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changeStatusIn(STATUS_PRESSED);
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} else {
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if (true == m_mouseHover) {
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changeStatusIn(STATUS_HOVER);
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} else {
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changeStatusIn(STATUS_UP);
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}
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if (m_shaper->setState(m_value==true?1:0) == true) {
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markToRedraw();
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}
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if (m_buttonPressed == true) {
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EWOL_WARNING("SET state : PRESSED");
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changeStatusIn(STATUS_PRESSED);
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return;
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}
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if (true == m_mouseHover) {
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EWOL_WARNING("SET state : HOVER");
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changeStatusIn(STATUS_HOVER);
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return;
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}
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EWOL_WARNING("SET state : UP");
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changeStatusIn(STATUS_UP);
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}
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void ewol::widget::CheckBox::changeStatusIn(int32_t _newStatusId) {
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if (true == m_shaper->changeStatusIn(_newStatusId) ) {
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if (m_shaper->changeStatusIn(_newStatusId) == true) {
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periodicCallEnable();
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markToRedraw();
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}
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@ -188,7 +195,7 @@ void ewol::widget::CheckBox::changeStatusIn(int32_t _newStatusId) {
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void ewol::widget::CheckBox::periodicCall(const ewol::event::Time& _event) {
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if (false == m_shaper->periodicCall(_event) ) {
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if (m_shaper->periodicCall(_event) == false) {
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periodicCallDisable();
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}
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markToRedraw();
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