[DOC] update doc titles system
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doc/faq.bb
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doc/faq.bb
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=?= FAQ =?=
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== What is ewol licence ==
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This is really simple : APACHE-2 :
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Copyright ewol Edouard DUPIN
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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[[http://www.apache.org/licenses/LICENSE-2.0]]
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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@ -38,7 +38,7 @@ Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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[[http://www.apache.org/licenses/LICENSE-2.0]]
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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=?= Tutorial 1: Hello Word =?=
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__________________________________________________
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[left][tutorial[000_Build | Previous: Download & Build]][/left] [right][tutorial[010_ObjectModel | Next: Object model]][/right]
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=== Objectif ===
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:** Understand basis of ewol
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=?= Tutorial 2: Object Model =?=
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__________________________________________________
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[left][tutorial[001_HelloWord | Previous: Hello Word]][/left] [right][tutorial[011_ObjectConfig | Next: Object config]][/right]
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=== Objectif ===
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:** Understand ewol basic [class[ewol::Object]]
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=?= Tutorial 3: Object Config =?=
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__________________________________________________
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[left][tutorial[010_ObjectModel | Previous: Object model]][/left] [right][tutorial[012_ObjectMessage | Next: Object signals]][/right]
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=== Objectif ===
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:** Understand ewol::Object configuration parameter
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:** Create an configurable object
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=?= Tutorial 4: Object Signals =?=
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__________________________________________________
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[left][tutorial[011_ObjectConfig | Previous: Object config]][/left] [right][tutorial[020_FileAccess | Next: File Access]][/right]
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=== Objectif ===
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:** Understand ewol::Object Messaging system
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=?= Tutorial 5: File Access =?=
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__________________________________________________
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[left][tutorial[012_ObjectMessage | Previous: Object signal]][/left] [right][tutorial[021_Resources | Next: Resources management]][/right]
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=== Objectif ===
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:** Understand why we wrap interface on file system
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=== Objectif ===
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:** Understand What is a resource
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:** Use resources
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=== Objectif ===
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:** What is a Widget
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:** Simply create a comple Gui
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=?=Create a custum widget=?=
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To create a custum widget, this is as simple as complex.
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The first things to do is to choice a methode to display you widget:
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== Declare object in XML ==
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Object can be declared in some XML, (like gui decription), then we need to declare the Object in the system recognition.
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Subproject commit 9b9a5d323787b13ab5b0f7de6d064e326e143426
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Subproject commit 6c7b028c50b5c5862ad1c2c1a7f3c0cce8b29aae
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