[DOC] update doc titles system

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Edouard DUPIN 2014-09-03 22:02:02 +02:00
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=?= FAQ =?=
== What is ewol licence ==
This is really simple : APACHE-2 :
Copyright ewol Edouard DUPIN
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
[[http://www.apache.org/licenses/LICENSE-2.0]]
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
[[http://www.apache.org/licenses/LICENSE-2.0]]
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,

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=?= Tutorial 1: Hello Word =?=
__________________________________________________
[left][tutorial[000_Build | Previous: Download & Build]][/left] [right][tutorial[010_ObjectModel | Next: Object model]][/right]
=== Objectif ===
:** Understand basis of ewol

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=?= Tutorial 2: Object Model =?=
__________________________________________________
[left][tutorial[001_HelloWord | Previous: Hello Word]][/left] [right][tutorial[011_ObjectConfig | Next: Object config]][/right]
=== Objectif ===
:** Understand ewol basic [class[ewol::Object]]

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=?= Tutorial 3: Object Config =?=
__________________________________________________
[left][tutorial[010_ObjectModel | Previous: Object model]][/left] [right][tutorial[012_ObjectMessage | Next: Object signals]][/right]
=== Objectif ===
:** Understand ewol::Object configuration parameter
:** Create an configurable object

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=?= Tutorial 4: Object Signals =?=
__________________________________________________
[left][tutorial[011_ObjectConfig | Previous: Object config]][/left] [right][tutorial[020_FileAccess | Next: File Access]][/right]
=== Objectif ===
:** Understand ewol::Object Messaging system

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=?= Tutorial 5: File Access =?=
__________________________________________________
[left][tutorial[012_ObjectMessage | Previous: Object signal]][/left] [right][tutorial[021_Resources | Next: Resources management]][/right]
=== Objectif ===
:** Understand why we wrap interface on file system

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=== Objectif ===
:** Understand What is a resource
:** Use resources

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=== Objectif ===
:** What is a Widget
:** Simply create a comple Gui

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=?=Create a custum widget=?=
To create a custum widget, this is as simple as complex.
The first things to do is to choice a methode to display you widget:

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== Declare object in XML ==
Object can be declared in some XML, (like gui decription), then we need to declare the Object in the system recognition.

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