[DEV] update windows shared pointer in context
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@ -663,7 +663,7 @@ void ewol::Context::OS_OpenGlContextDestroy() {
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m_resourceManager.contextHasBeenDestroyed();
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m_resourceManager.contextHasBeenDestroyed();
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}
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}
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void ewol::Context::setWindows(ewol::widget::Windows* _windows) {
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void ewol::Context::setWindows(const ewol::object::Shared<ewol::widget::Windows>& _windows) {
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// remove current focus :
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// remove current focus :
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m_widgetManager.focusSetDefault(nullptr);
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m_widgetManager.focusSetDefault(nullptr);
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m_widgetManager.focusRelease();
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m_widgetManager.focusRelease();
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@ -164,7 +164,7 @@ namespace ewol {
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* @brief set the current windows to display :
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* @brief set the current windows to display :
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* @param _windows Windows that might be displayed
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* @param _windows Windows that might be displayed
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*/
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*/
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void setWindows(ewol::widget::Windows* _windows);
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void setWindows(const ewol::object::Shared<ewol::widget::Windows>& _windows);
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/**
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/**
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* @brief get the current windows that is displayed
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* @brief get the current windows that is displayed
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* @return the current handle on the windows (can be null)
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* @return the current handle on the windows (can be null)
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