Remove deprecated code

This commit is contained in:
Edouard Dupin 2012-03-07 18:06:15 +01:00
parent 0296151234
commit 6d221b4de1

View File

@ -157,7 +157,7 @@ void ewol::eventInput::State(int pointerID, bool isDown, coord2D_ts pos)
eventInputSaved[pointerID].curentWidgetEvent = NULL;
}
// generate DOWN Event
EWOL_DEBUG("GUI : Input ID=" << pointerID << " [DOWN] x=" << pos.x << " y=" << pos.y);
EWOL_DEBUG("GUI : Input ID=" << pointerID << " [DOWN] (" << pos.x << "," << pos.y << ")");
localEventInput(eventInputSaved[pointerID].curentWidgetEvent, pointerID, ewol::EVENT_INPUT_TYPE_DOWN, pos);
}
} else {
@ -193,120 +193,3 @@ void ewol::eventInput::State(int pointerID, bool isDown, coord2D_ts pos)
}
/*
void EWOL_NativeEventInputState(int pointerID, bool isDown, float x, float y )
{
coord2D_t pos;
pos.x = x;
pos.y = y;
if( pointerID > MAX_MANAGE_INPUT
|| pointerID < 0) {
// not manage input
return;
}
//EWOL_INFO("GUI : Input ID=" << pointerID << " [" << isUp << "] x=" << x << " y=" << y);
if (isDown) {
//EWOL_DEBUG("GUI : Input ID=" << pointerID << " [DOWN] x=" << x << " y=" << y);
// Send Down message
EWOL_VERBOSE("GUI : Input ID=" << pointerID << " [DOWN] (" << (etkFloat_t)x << "," << (etkFloat_t)y << ")");
localEventInput(pointerID, ewol::EVENT_INPUT_TYPE_DOWN, pos);
// Check double or triple click event ...
m_previousDown_x = x;
m_previousDown_y = y;
if (m_previousBouttonId != pointerID) {
m_previousBouttonId = pointerID;
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
m_previousDouble = false;
} else {
if( abs(m_previous_x - x) < offsetMoveClicked
&& abs(m_previous_y - y) < offsetMoveClicked )
{
// nothink to do ... wait up ...
} else {
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
m_previousDouble = false;
}
}
} else {
//EWOL_DEBUG("Event : Input ID=" << pointerID << " [UP] x=" << x << " y=" << y);
// Send Down message
EWOL_VERBOSE("GUI : Input ID=" << pointerID << " [UP] (" << (etkFloat_t)x << "," << (etkFloat_t)y << ")");
localEventInput(pointerID, ewol::EVENT_INPUT_TYPE_UP, pos);
if (m_previousBouttonId != pointerID) {
m_previousDown_x = -1;
m_previousDown_y = -1;
m_previousBouttonId = 0;
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
m_previousDouble = false;
} else {
int64_t currentTime = GetCurrentTime(); // return the tic in 1ms
EWOL_VERBOSE("time is : " << (int)currentTime << " "<< (int)(currentTime/1000) <<"s " << (int)((currentTime%100)*10) << "ms delta : " << (currentTime - m_previousTime) << "<" << separateClickTime );
if (currentTime - m_previousTime >= separateClickTime) {
//check if the same area click :
if( abs(m_previousDown_x - x) < offsetMoveClicked
&& abs(m_previousDown_y - y) < offsetMoveClicked )
{
// might generate an sigle event :
EWOL_VERBOSE("GUI : Input ID=" << pointerID << " [SINGLE] (" << (etkFloat_t)x << "," << (etkFloat_t)y << ")");
localEventInput(pointerID, ewol::EVENT_INPUT_TYPE_SINGLE, pos);
m_previous_x = m_previousDown_x;
m_previous_y = m_previousDown_y;
m_previousTime = currentTime;
} else {
// reset values ...
m_previousDown_x = -1;
m_previousDown_y = -1;
m_previousBouttonId = 0;
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
}
m_previousDouble = false;
} else {
// TODO : the double ckick does not work, I need to check this later ... if needed
//check if the same area click :
if( abs(m_previous_x - x) < offsetMoveClickedDouble
&& abs(m_previous_y - y) < offsetMoveClickedDouble )
{
// might generate an sigle event :
if (false == m_previousDouble) {
EWOL_VERBOSE("GUI : Input ID=" << pointerID << " [DOUBLE] (" << (etkFloat_t)x << "," << (etkFloat_t)y << ")");
localEventInput(pointerID, ewol::EVENT_INPUT_TYPE_DOUBLE, pos);
m_previousTime = currentTime;
m_previousDouble = true;
} else {
EWOL_VERBOSE("GUI : Input ID=" << pointerID << " [TRIPLE] (" << (etkFloat_t)x << "," << (etkFloat_t)y << ")");
localEventInput(pointerID, ewol::EVENT_INPUT_TYPE_TRIPLE, pos);
// reset values ...
m_previousDown_x = -1;
m_previousDown_y = -1;
m_previousBouttonId = 0;
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
m_previousDouble = false;
}
} else {
// reset values ...
m_previousDown_x = -1;
m_previousDown_y = -1;
m_previousBouttonId = 0;
m_previous_x = -1;
m_previous_y = -1;
m_previousTime = 0;
m_previousDouble = false;
}
}
}
}
}
*/