[DEV] update doc

This commit is contained in:
Edouard DUPIN 2014-09-09 21:15:50 +02:00
parent cc5e966ba4
commit 6c92b70642
3 changed files with 13 additions and 2 deletions

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=== Objectif === === Objectif ===
:** Understand ewol::Object configuration parameter :** Understand ewol::Object configuration parameter
:** Create an configurable object :** Create an configurable object

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[code style=c++] [code style=c++]
void reload(); void reload();
[/code] [/code]

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=== Objectif === === Objectif ===
:** What is a Widget :** What is a Widget
:** Simply create a complex Gui :** Simply create a complex Gui
=== What is a Widget === === What is a Widget ===
A widget is a simple entity of a graphical Object. It herited of every [class[ewol::Object]] class with many graphical interface to draw a complex gui.
We can consider some widget:
:** Windows: Main gui interface to display the unique "windows".
:** Simple widget: all widget that display somthing.
:** Meta widget: Widget composed with some wodget.
=== Simple load of a widget: === === Simple load of a widget: ===
see the basic tuttorial: [tutorial[001_Hello_Word | Hello world]]
=== Create an interface with a XML form: === === Create an interface with a XML form: ===
=== Create in C++ the interface: ===