error in glew inclusion when normal openGL mode
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@ -12,6 +12,8 @@ ifeq ("$(SHADER)","1")
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# to enable open gl 2 mode
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# to enable open gl 2 mode
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LOCAL_CFLAGS += -D__VIDEO__OPENGL_ES_2
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LOCAL_CFLAGS += -D__VIDEO__OPENGL_ES_2
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LOCAL_EXPORT_CFLAGS := -D__VIDEO__OPENGL_ES_2
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LOCAL_EXPORT_CFLAGS := -D__VIDEO__OPENGL_ES_2
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else
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LOCAL_EXPORT_LDLIBS := -lopengl32 -lgdi32
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endif
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endif
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include $(BUILD_PREBUILT)
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include $(BUILD_PREBUILT)
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