Andoid might work corectly

This commit is contained in:
Edouard DUPIN 2012-08-10 17:26:46 +02:00
parent 665a350fa1
commit 57480937b7

View File

@ -84,6 +84,11 @@ static float gTriangleVertices5[] = { 200.0f, 200.0f, 100.0f, 200.0f, 200.0f, 10
void EWOL_NativeRender(void)
{
#ifdef MODE_MULTY_THREAD
#else
ewolProcessEvents();
#endif
ewol::texture::UpdateContext();
//EWOL_DEBUG("redraw (" << gui_width << "," << gui_height << ")");
if(NULL == gui_uniqueWindows) {