Andoid might work corectly
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@ -84,6 +84,11 @@ static float gTriangleVertices5[] = { 200.0f, 200.0f, 100.0f, 200.0f, 200.0f, 10
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void EWOL_NativeRender(void)
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{
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#ifdef MODE_MULTY_THREAD
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#else
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ewolProcessEvents();
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#endif
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ewol::texture::UpdateContext();
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//EWOL_DEBUG("redraw (" << gui_width << "," << gui_height << ")");
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if(NULL == gui_uniqueWindows) {
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