ewol/Sources/ewolWidget.h

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/**
*******************************************************************************
* @file ewolWidget.h
* @brief basic ewol Widget (header)
* @author Edouard DUPIN
* @date 18/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_WIDGET_H__
#define __EWOL_WIDGET_H__
#include <etkTypes.h>
#include <ewolDebug.h>
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#include <ewolOObject.h>
#include <etkVectorType.h>
namespace ewol {
extern "C" {
typedef struct {
double x;
double y;
} coord;
}
typedef enum {
EVENT_INPUT_TYPE_DOWN,
EVENT_INPUT_TYPE_MOVE,
EVENT_INPUT_TYPE_SINGLE,
EVENT_INPUT_TYPE_DOUBLE,
EVENT_INPUT_TYPE_TRIPLE,
EVENT_INPUT_TYPE_UP,
EVENT_INPUT_TYPE_ENTER,
EVENT_INPUT_TYPE_LEAVE,
} eventInputType_te;
typedef enum {
EVENT_KB_TYPE_DOWN,
EVENT_KB_TYPE_UP,
} eventKbType_te;
typedef enum {
EVENT_KB_MOVE_TYPE_LEFT,
EVENT_KB_MOVE_TYPE_RIGHT,
EVENT_KB_MOVE_TYPE_UP,
EVENT_KB_MOVE_TYPE_DOWN,
EVENT_KB_MOVE_TYPE_PAGE_UP,
EVENT_KB_MOVE_TYPE_PAGE_DOWN,
EVENT_KB_MOVE_TYPE_START,
EVENT_KB_MOVE_TYPE_END,
} eventKbMoveType_te;
enum {
FLAG_EVENT_INPUT_1 = 1 << 0,
FLAG_EVENT_INPUT_2 = 1 << 1,
FLAG_EVENT_INPUT_3 = 1 << 2,
FLAG_EVENT_INPUT_4 = 1 << 3,
FLAG_EVENT_INPUT_5 = 1 << 4,
FLAG_EVENT_INPUT_6 = 1 << 5,
FLAG_EVENT_INPUT_7 = 1 << 6,
FLAG_EVENT_INPUT_8 = 1 << 7,
FLAG_EVENT_INPUT_9 = 1 << 8,
FLAG_EVENT_INPUT_10 = 1 << 9,
FLAG_EVENT_INPUT_11 = 1 << 10,
FLAG_EVENT_INPUT_12 = 1 << 11,
FLAG_EVENT_INPUT_13 = 1 << 12,
FLAG_EVENT_INPUT_14 = 1 << 13,
FLAG_EVENT_INPUT_15 = 1 << 14,
FLAG_EVENT_INPUT_16 = 1 << 15,
FLAG_EVENT_INPUT_17 = 1 << 16,
FLAG_EVENT_INPUT_MOTION = 1 << 20,
FLAG_EVENT_INPUT_ENTER = 1 << 21,
FLAG_EVENT_INPUT_LEAVE = 1 << 21,
FLAG_EVENT_INPUT_DOWN = 1 << 23,
FLAG_EVENT_INPUT_UP = 1 << 24,
FLAG_EVENT_INPUT_CLICKED = 1 << 25,
FLAG_EVENT_INPUT_CLICKED_DOUBLE = 1 << 26,
FLAG_EVENT_INPUT_CLICKED_TRIPLE = 1 << 27,
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FLAG_EVENT_INPUT_CLICKED_ALL = FLAG_EVENT_INPUT_CLICKED + FLAG_EVENT_INPUT_CLICKED_DOUBLE + FLAG_EVENT_INPUT_CLICKED_TRIPLE,
};
#define FLAG_EVENT_INPUT_BT_LEFT (FLAG_EVENT_INPUT_1)
#define FLAG_EVENT_INPUT_BT_CENTER (FLAG_EVENT_INPUT_2)
#define FLAG_EVENT_INPUT_BT_RIGHT (FLAG_EVENT_INPUT_3)
#define FLAG_EVENT_INPUT_BT_SCROOL_UP (FLAG_EVENT_INPUT_4)
#define FLAG_EVENT_INPUT_BT_SCROOL_DOWN (FLAG_EVENT_INPUT_5)
#define UTF8_MAX_SIZE (8)
#define EWOL_EVENT_AREA (0)
#define EWOL_EVENT_SHORTCUT (1)
extern "C" {
typedef struct {
const char * generateEventId; // event generate ID (to be unique it was pointer on the string name)
int32_t widgetCall; //!< unique ID of the widget
int32_t mode; //!< EWOL_EVENT_UNION or EWOL_EVENT_SHORTCUT
union {
struct {
bool shift;
bool control;
bool alt;
bool pomme;
char UTF8_data[UTF8_MAX_SIZE];
} shortCut;
struct {
coord origin; // widget specific
coord size; // widget specific
uint64_t flags; // widget specific
} area;
};
} event_ts;
};
class Widget;
class Widget {
public:
Widget(void);
virtual ~Widget(void);
private:
int32_t m_uniqueId; //!< UniqueId to identify the widget unicly
public:
int32_t GetUniqueId(void) { return m_uniqueId; };
private:
ewol::Widget * m_parrent; //!< parrent of the current widget (if NULL ==> this is the main node(root))
public:
void SetParrent(ewol::Widget * newParrent) { m_parrent = newParrent; };
// ----------------------------------------------------------------------------------------------------------------
// -- Widget Size:
// ----------------------------------------------------------------------------------------------------------------
protected:
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// internal element calculated by the system
coord m_origin; //!< internal ... I do not really known how i can use it ...
coord m_size; //!< internal : current size of the widget
coord m_minSize; //!< user define the minimum size of the widget
// user configuaration
coord m_userMinSize; //!< user define the minimum size of the widget
bool m_userExpendX;
bool m_userExpendY;
public:
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void SetOrigin(double x, double y) { m_origin.x=x; m_origin.y=y; };
virtual bool CalculateSize(double availlableX, double availlableY); // this generate the current size ...
virtual bool CalculateMinSize(void) {m_minSize.x = m_userMinSize.x; m_minSize.y = m_userMinSize.y; return true; }; //update the min Size ... and the expend parameters for the sizer
virtual void SetMinSise(double x=-1, double y=-1) { m_userMinSize.x = x; m_userMinSize.y = y; };
coord GetMinSize(void) { return m_minSize; };
coord GetSize(void) { return m_size; };
void SetCurrentSise(double x=-1, double y=-1) { m_size.x = x; m_size.y = y; };
coord GetCurrentSize(void) { return m_size; };
virtual void SetExpendX(bool newExpend=false) { m_userExpendX = newExpend; };
bool CanExpentX(void) { return m_userExpendX; };
virtual void SetExpendY(bool newExpend=false) { m_userExpendY = newExpend; };
bool CanExpentY(void) { return m_userExpendY; };
// ----------------------------------------------------------------------------------------------------------------
// -- Focus Area
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_hasFocus; //!< set the focus on this widget
bool m_canFocus; //!< the focus can be done on this widget
public:
bool SetFocus(void)
{
if (true == m_canFocus) {
m_hasFocus = true;
OnGetFocus();
return true;
}
return false;
}
bool RmFocus(void)
{
if (true == m_canFocus) {
m_hasFocus = false;
OnLostFocus();
return true;
}
return false;
}
bool GetFocus(void) { return m_hasFocus;};
bool CanHaveFocus(void) { return m_canFocus;};
void SetCanHaveFocus(bool canFocusState)
{
m_canFocus = canFocusState;
if (true == m_hasFocus) {
(void)RmFocus();
}
}
protected:
virtual void OnGetFocus(void) {};
virtual void OnLostFocus(void) {};
// ----------------------------------------------------------------------------------------------------------------
// -- Input Event on the widget : The input is the muse for a computer, or the finger for the tablettes
// -- Shortcut: (only for computer) ==> must be manage otherwise for tablette pc
// ----------------------------------------------------------------------------------------------------------------
private:
etk::VectorType<event_ts> m_inputEvent; //!< generic area and short-cut event
public:
// external acces to set an input event on this widget.
bool GenEventInput(int32_t IdInput, eventInputType_te typeEvent, double X, double Y); // call when input event arrive and call OnEventInput, if no event detected
bool GenEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE]);
protected:
bool AddEventArea(coord origin, coord size, uint64_t flags, const char * generateEventId);
bool AddEventShortCut(bool shift, bool control, bool alt, bool pomme, char UTF8_data[UTF8_MAX_SIZE], const char * generateEventId);
bool AddEventShortCut(char * descriptiveString, const char * generateEventId);
public:
// to link an extern widget at the internal event of this one it will access by here :
bool ExternLinkOnEvent(const char * eventName, int32_t widgetId);
protected:
virtual bool OnEventInput(int32_t IdInput, eventInputType_te typeEvent, double X, double Y) { return false; };
virtual bool OnEventArea(const char * generateEventId, double x, double y) { return false; };
// when an event arrive from an other widget, it will arrive here:
virtual bool OnEventAreaExternal(int32_t widgetID, const char * generateEventId, double x, double y) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Keboard event (when one is present or when a graphical is present
// ----------------------------------------------------------------------------------------------------------------
public:
virtual bool OnEventKb(eventKbType_te typeEvent, char UTF8_data[UTF8_MAX_SIZE]) { return false; };
virtual bool OnEventKbMove(eventKbType_te typeEvent, eventKbMoveType_te moveTypeEvent) { return false; };
// ----------------------------------------------------------------------------------------------------------------
// -- Drawing : Special case ==> have internal system drawing management to prevent reconstriction of a widget
// -- this will automaticly regenerate the same view in openGL
// ----------------------------------------------------------------------------------------------------------------
private:
bool m_genericDraw;
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bool m_specificDraw;
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etk::VectorType<ewol::OObject*> m_listOObject; //!< generic element to display...
bool GenericDraw(void);
protected:
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void AddOObject(ewol::OObject* newObject, etk::String name = "");
ewol::OObject* GetOObject(etk::String name);
void RmOObjectElem(etk::String name);
void ClearOObjectList(void);
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void GenericDrawDisable(void) { m_genericDraw = false; };
void GenericDrawEnable(void) { m_genericDraw = true; };
void SpecificDrawDisable(void) { m_specificDraw = false; };
void SpecificDrawEnable(void) { m_specificDraw = true; };
virtual bool OnDraw(void) { /*EWOL_ERROR("plop");*/ return true; };
public:
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virtual void OnRegenerateDisplay(void) { };
bool GenDraw(void)
{
if (true == m_genericDraw) {
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//EWOL_DEBUG("Draw generic...");
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GenericDraw();
}
if (true == m_specificDraw) {
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//EWOL_DEBUG("Draw Custum...");
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OnDraw();
}
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return true;
};
}; // end of the class Widget declaration
};// end of nameSpace
#endif