ewol/sources/Windows.mk

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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
# name of the librairy
LOCAL_MODULE := ewol
LOCAL_CONFIG_FILES := Config.in
# get the tag of the current project :
LOCAL_VERSION=$(shell cat $(LOCAL_PATH)/tag)
$(info [TAG:$(LOCAL_MODULE)] $(LOCAL_VERSION))
# name of the dependency
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LOCAL_LIBRARIES := etk freetype tinyxml libzip libpng parsersvg lua zlib glew bullet
LOCAL_C_INCLUDES :=
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)
LOCAL_EXPORT_LDLIBS :=
LOCAL_CFLAGS := -Wno-write-strings \
-DEWOL_VERSION_TAG_NAME="\"$(LOCAL_VERSION_TAG)-$(BUILD_DIRECTORY_MODE)\"" \
-Wall
# load the common sources file of the platform
include $(LOCAL_PATH)/file.mk
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LOCAL_SRC_FILES := $(FILE_LIST) ewol/renderer/os/gui.Windows.cpp
include $(BUILD_STATIC_LIBRARY)