ewol/Sources/ewolFontBitmap.cpp

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/**
*******************************************************************************
* @file ewolFontBitmap.cpp
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* @brief ewol Font system (sources)
* @author Edouard DUPIN
* @date 29/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolFont.h>
#include <ewolTexture.h>
#include <etkVectorType.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#include <GL/glut.h>
#if defined(EWOL_X11_MODE__XF86V)
# include <X11/extensions/xf86vmode.h>
#elif defined(EWOL_X11_MODE__XRENDER)
# include <X11/extensions/Xrender.h>
#endif
#undef __class__
#define __class__ "ewol::FontBitmap"
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extern "C"
{
typedef struct {
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texCoord_ts posStart;
texCoord_ts posStop;
float ratio;
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}UTF8Element_ts;
}
namespace ewol
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{
class Font
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{
public:
Font(etk::File newFile)
{
m_loadedOK = false;
m_filename = newFile;
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for (int32_t iii=0; iii<FONT_MODE_NUMBER; iii++) {
m_textureId[iii] = 0;
m_textureLoaded[iii] = false;
}
if (m_filename.GetExtention() != "ebt") {
EWOL_ERROR("Not the coorect extention of the file" << m_filename);
return;
}
if (false == m_filename.Exist()) {
EWOL_ERROR("File does not Exist ... " << m_filename);
return;
}
FILE* File=fopen(m_filename.GetCompleateName().c_str(),"r");
if(NULL == File) {
EWOL_ERROR("Can not find the file name=\"" << m_filename << "\"");
return;
}
// load all element of the file ...
char elementLine[2048];
int32_t lineID=1;
while (NULL != fgets(elementLine, 2048, File) )
{
if ( '\n' != elementLine[0] // EOL
&& '\0' != elementLine[0] // EOF
&& '#' != elementLine[0] // Comment line
)
{
if (0 == strncmp("name:", elementLine, 5)) {
char extractString[256] = "";
sscanf(elementLine, "name:%s", extractString);
m_fontName = extractString;
EWOL_INFO("Find font named : \"" << m_fontName << "\"");
} else if (0 == strncmp("normal:", elementLine, 7)) {
char extractString[256] = "";
sscanf(elementLine, "normal:%s", extractString);
SetModeFile(FONT_MODE_NORMAL, extractString);
LoadMode(FONT_MODE_NORMAL);
} else if (0 == strncmp("bold-italic:", elementLine, 12)) {
char extractString[256] = "";
sscanf(elementLine, "bold-italic:%s", extractString);
SetModeFile(FONT_MODE_BOLD_ITALIC, extractString);
} else if (0 == strncmp("bold:", elementLine, 5)) {
char extractString[256] = "";
sscanf(elementLine, "bold:%s", extractString);
SetModeFile(FONT_MODE_BOLD, extractString);
} else if (0 == strncmp("italic:", elementLine, 7)) {
char extractString[256] = "";
sscanf(elementLine, "italic:%s", extractString);
SetModeFile(FONT_MODE_ITALIC, extractString);
} else if (0 == strncmp("0x00", elementLine, 4)) {
int32_t GlyphPositionX;
int32_t GlyphPositionY;
int32_t GlyphSizeX;
int32_t GlyphSizeY;
sscanf(elementLine, "0x00 (%d,%d) (%d,%d)", &GlyphPositionX, &GlyphPositionY, &GlyphSizeX, &GlyphSizeY);
ClearAll(GlyphPositionX, GlyphPositionY, GlyphSizeX, GlyphSizeY);
} else if (0 == strncmp("0x", elementLine, 2)) {
uint32_t utf8Value;
int32_t GlyphPositionX;
int32_t GlyphPositionY;
int32_t GlyphSizeX;
int32_t GlyphSizeY;
sscanf(elementLine, "0x%x (%d,%d) (%d,%d)", &utf8Value, &GlyphPositionX, &GlyphPositionY, &GlyphSizeX, &GlyphSizeY);
SetGlyphID(utf8Value, lineID, GlyphPositionX, GlyphPositionY, GlyphSizeX, GlyphSizeY);
} else {
EWOL_ERROR("error when parsing the line : " << lineID << "\"" << elementLine << "\"");
}
}
lineID++;
}
// close the file at end of reading...
fclose(File);
m_loadedOK = true;
};
~Font(void)
{
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for(int32_t iii=0; iii<FONT_MODE_NUMBER; iii++) {
if (true == m_textureLoaded[iii]) {
ewol::UnLoadTexture(m_textureId[iii]);
}
}
};
bool loadedOK(void) { return m_loadedOK; };
private:
void ClearAll(int32_t x, int32_t y, int32_t w, int32_t h)
{
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//EWOL_DEBUG("Find default font glyph : (" << x << "," << y << ") (" << w << "," << h << ") ");
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for (int32_t iii=0; iii< 0x80; iii++) {
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m_listOfElement[iii].posStart.u = (double)x / 512.0;
m_listOfElement[iii].posStart.v = (double)y / 512.0;
m_listOfElement[iii].posStop.u = (double)(x+w) / 512.0;
m_listOfElement[iii].posStop.v = (double)(y+h) / 512.0;
m_listOfElement[iii].ratio = (float)w/(float)h;
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}
};
void SetGlyphID(int32_t utf8Value, int32_t lineID, int32_t x, int32_t y, int32_t w, int32_t h)
{
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//EWOL_DEBUG("Add font glyph : "<< utf8Value << " (" << x << "," << y << ") (" << w << "," << h << ") ");
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if (utf8Value < 0x80) {
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m_listOfElement[utf8Value].posStart.u = (double)x / 512.0;
m_listOfElement[utf8Value].posStart.v = (double)y / 512.0;
m_listOfElement[utf8Value].posStop.u = (double)(x+w) / 512.0;
m_listOfElement[utf8Value].posStop.v = (double)(y+h) / 512.0;
m_listOfElement[utf8Value].ratio = (float)w/(float)h;
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} else {
EWOL_ERROR("not manage glyph with ID > 0x7F line : " << lineID);
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}
};
public:
void SetModeFile(ewol::fontMode_te displayMode, etk::String newFile)
{
if (displayMode < FONT_MODE_NUMBER) {
m_bitmapName[displayMode] = newFile;
}
};
void LoadMode(ewol::fontMode_te displayMode)
{
if (displayMode < FONT_MODE_NUMBER) {
if (m_bitmapName[displayMode] == "") {
EWOL_ERROR("Can not load en empty file for the Font : " << m_filename );
return;
}
if (m_textureLoaded[displayMode] == true) {
EWOL_WARNING("Mode of font is alredy loaded : " << m_filename );
return;
}
etk::String elementName = m_filename.GetFolder();
elementName += '/';
elementName += m_bitmapName[displayMode];
EWOL_INFO("load text font image : \"" << elementName << "\"");
m_textureId[displayMode] = ewol::LoadTexture(elementName);
m_textureLoaded[displayMode] = true;
}
};
etk::File GetFileName(void)
{
return m_filename;
};
etk::String GetName(void)
{
return m_fontName;
};
bool IsLoaded(ewol::fontMode_te displayMode)
{
return m_textureLoaded[displayMode];
};
private:
etk::File m_filename;
bool m_loadedOK;
etk::String m_fontName;
uint32_t m_textureId[FONT_MODE_NUMBER];
bool m_textureLoaded[FONT_MODE_NUMBER];
etk::String m_bitmapName[FONT_MODE_NUMBER];
UTF8Element_ts m_listOfElement[0x80];
public:
UTF8Element_ts * GetPointerOnElement(void)
{
return m_listOfElement;
};
uint32_t GetOglId(ewol::fontMode_te displayMode)
{
return m_textureId[displayMode];
};
};
};
static etk::VectorType<ewol::Font*> listLoadedFonts;
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void ewol::UnInitFont(void)
{
for (int32_t iii=0; iii<listLoadedFonts.Size(); iii++) {
delete(listLoadedFonts[iii]);
listLoadedFonts[iii] = NULL;
}
listLoadedFonts.Clear();
}
// load a font in momory, can be done many time for a specific fontname, if you specify true the font will be loaded in memory, otherwise, font is loaded only when needed the first time
bool ewol::AddFont(etk::File fontFileName, bool bold, bool italic, bool boldItalic)
{
for (int32_t iii=0; iii<listLoadedFonts.Size(); iii++) {
if (listLoadedFonts[iii]->GetFileName() == fontFileName) {
if (true == bold) {
listLoadedFonts[iii]->LoadMode(FONT_MODE_BOLD);
}
if (true == italic) {
listLoadedFonts[iii]->LoadMode(FONT_MODE_ITALIC);
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}
if (true == boldItalic) {
listLoadedFonts[iii]->LoadMode(FONT_MODE_BOLD_ITALIC);
}
return true;
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}
}
if (fontFileName.GetExtention() != "ebt") {
EWOL_ERROR("Not the correct extention of the file" << fontFileName << "supported only *.ebt" );
return false;
}
ewol::Font * tmpFont = new ewol::Font(fontFileName);
if (false == tmpFont->loadedOK()) {
EWOL_ERROR("An error apear when loading Font file : " << fontFileName);
return false;
}
if (true == bold) {
tmpFont->LoadMode(FONT_MODE_BOLD);
}
if (true == italic) {
tmpFont->LoadMode(FONT_MODE_ITALIC);
}
if (true == boldItalic) {
tmpFont->LoadMode(FONT_MODE_BOLD_ITALIC);
}
listLoadedFonts.PushBack(tmpFont);
return true;
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}
// get the name of the font
etk::String ewol::GetFontName(int32_t Id)
{
if(Id<listLoadedFonts.Size() && Id>=0) {
return listLoadedFonts[Id]->GetName();
}
return "No-Name";
}
int32_t ewol::GetFontIdWithFileName(etk::File fontFileName)
{
for (int32_t iii=0; iii<listLoadedFonts.Size(); iii++) {
if (listLoadedFonts[iii]->GetFileName() == fontFileName) {
return iii;
}
}
return -1;
}
int32_t ewol::GetFontIdWithName(etk::String fontName)
{
for (int32_t iii=0; iii<listLoadedFonts.Size(); iii++) {
if (listLoadedFonts[iii]->GetName() == fontName) {
return iii;
}
}
return -1;
}
// get the size of a long string in UTF8 (note that \n and \r represent unknown char...)
int32_t ewol::GetStringWidth(int32_t fontID, ewol::fontMode_te displayMode, int32_t size, const char * utf8String)
{
return 0;
}
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// get the size of a specific char in UTF8
int32_t ewol::GetCharWidth(int32_t fontID, ewol::fontMode_te displayMode, int32_t size, const char * utf8String)
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{
return 0;
}
// draw the text without background
void ewol::DrawText(int32_t fontID,
ewol::fontMode_te displayMode,
int32_t size,
coord3D_ts & drawPosition,
color_ts textColorFg,
const char * utf8String)
{
if(fontID>=listLoadedFonts.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return;
}
if (false == listLoadedFonts[fontID]->IsLoaded(displayMode)) {
listLoadedFonts[fontID]->LoadMode(displayMode);
if (false == listLoadedFonts[fontID]->IsLoaded(displayMode)) {
EWOL_ERROR("Can not load Font mode : " << displayMode << "of font " << listLoadedFonts[fontID]->GetName() );
return;
}
}
UTF8Element_ts * listOfElement = listLoadedFonts[fontID]->GetPointerOnElement();
char * tmpVal = (char*)utf8String;
glColor4f(textColorFg.red, textColorFg.green, textColorFg.blue, textColorFg.alpha);
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glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, listLoadedFonts[fontID]->GetOglId(displayMode));
float posDrawX = drawPosition.x;
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while(*tmpVal != '\0') {
int32_t tmpChar = (int32_t)*tmpVal;
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if (tmpChar >= 0x80) {
tmpChar = 0;
}
float sizeWidth = size * listOfElement[tmpChar].ratio;
if (tmpChar != 0x20) {
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// TODO : this is really not availlable in the OpenGL ES ==> make with vertex system ...
glBegin(GL_QUADS);
//m_listOfElement[utf8Value].ratio = (float)w/(float)h;
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glTexCoord2f(listOfElement[tmpChar].posStart.u, listOfElement[tmpChar].posStart.v); glVertex3f(posDrawX, drawPosition.y, 0.0);
glTexCoord2f(listOfElement[tmpChar].posStop.u, listOfElement[tmpChar].posStart.v); glVertex3f(posDrawX + sizeWidth, drawPosition.y, 0.0);
glTexCoord2f(listOfElement[tmpChar].posStop.u, listOfElement[tmpChar].posStop.v); glVertex3f(posDrawX + sizeWidth, drawPosition.y + size, 0.0);
glTexCoord2f(listOfElement[tmpChar].posStart.u, listOfElement[tmpChar].posStop.v); glVertex3f(posDrawX, drawPosition.y + size, 0.0);
glEnd();
}
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tmpVal++;
posDrawX += sizeWidth;
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}
drawPosition.x = posDrawX;
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glDisable(GL_TEXTURE_2D);
}
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void ewol::DrawText(int32_t fontID,
ewol::fontMode_te displayMode,
int32_t size,
coord2D_ts & drawPosition,
const char * utf8String,
uint32_t & fontTextureId,
etk::VectorType<coord2D_ts> & coord,
etk::VectorType<texCoord_ts> & coordTex)
{
if(fontID>=listLoadedFonts.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return;
}
if (false == listLoadedFonts[fontID]->IsLoaded(displayMode)) {
listLoadedFonts[fontID]->LoadMode(displayMode);
if (false == listLoadedFonts[fontID]->IsLoaded(displayMode)) {
EWOL_ERROR("Can not load Font mode : " << displayMode << "of font " << listLoadedFonts[fontID]->GetName() );
return;
}
}
UTF8Element_ts * listOfElement = listLoadedFonts[fontID]->GetPointerOnElement();
char * tmpVal = (char*)utf8String;
// set id of texture ... (i kwnow it was a little dangerous, but this ID is never remove while the program is running...
fontTextureId = listLoadedFonts[fontID]->GetOglId(displayMode);
float posDrawX = drawPosition.x;
while(*tmpVal != '\0') {
int32_t tmpChar = (int32_t)*tmpVal;
if (tmpChar >= 0x80) {
tmpChar = 0;
}
float sizeWidth = size * listOfElement[tmpChar].ratio;
if (tmpChar != 0x20) {
coordTex.PushBack(listOfElement[tmpChar].posStart);
texCoord_ts tmpTex;
tmpTex.u = listOfElement[tmpChar].posStop.u;
tmpTex.v = listOfElement[tmpChar].posStart.v;
coordTex.PushBack(tmpTex);
coordTex.PushBack(listOfElement[tmpChar].posStop);
tmpTex.u = listOfElement[tmpChar].posStart.u;
tmpTex.v = listOfElement[tmpChar].posStop.v;
coordTex.PushBack(tmpTex);
coord2D_ts tmpCoord;
tmpCoord.x = posDrawX;
tmpCoord.y = drawPosition.y;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX + sizeWidth;
coord.PushBack(tmpCoord);
tmpCoord.y = drawPosition.y + size;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX;
coord.PushBack(tmpCoord);
}
tmpVal++;
posDrawX += sizeWidth;
}
drawPosition.x = posDrawX;
}
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