esvg/parserSVG/Base.h

58 lines
1.6 KiB
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license BSD v3 (see license file)
*/
#ifndef __SVG_BASE_H__
#define __SVG_BASE_H__
#include <etk/types.h>
#include <etk/Vector.h>
#include <etk/math/Vector2D.h>
#include <draw/Color.h>
#include <exml/exml.h>
#include <parserSVG/Renderer.h>
#include <agg/agg_basics.h>
#include <agg/agg_rendering_buffer.h>
#include <agg/agg_rasterizer_scanline_aa.h>
#include <agg/agg_scanline_p.h>
#include <agg/agg_renderer_scanline.h>
#include <agg/agg_path_storage.h>
#include <agg/agg_conv_transform.h>
#include <agg/agg_bounding_rect.h>
#include <agg/agg_color_rgba.h>
#include <agg/agg_pixfmt_rgba.h>
namespace svg
{
class Base
{
protected:
PaintState m_paint;
agg::trans_affine m_transformMatrix; //!< specific render of the curent element
const char * SpacingDist(int32_t _spacing);
public:
Base(void) {};
Base(PaintState _parentPaintState);
virtual ~Base(void) { };
virtual bool Parse(exml::Element * _element, agg::trans_affine& _parentTrans, etk::Vector2D<float>& _sizeMax);
//specific drawing for AAG librairy ...
virtual void AggDraw(svg::Renderer& _myRenderer, agg::trans_affine& _basicTrans) { };
virtual void Display(int32_t _spacing) { };
void ParseTransform(exml::Element *_element);
void ParsePosition(const exml::Element *_element, etk::Vector2D<float> &_pos, etk::Vector2D<float> &_size);
float ParseLength(const etk::UString& _dataInput);
void ParsePaintAttr(const exml::Element *_element);
draw::Color ParseColor(const etk::UString& _inputData);
};
};
#endif