esvg/esvg/Polygon.cpp

132 lines
3.7 KiB
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license APACHE v2.0 (see license file)
*/
#include <esvg/debug.h>
#include <esvg/Polygon.h>
#undef __class__
#define __class__ "Polygon"
esvg::Polygon::Polygon(PaintState parentPaintState) : esvg::Base(parentPaintState) {
}
esvg::Polygon::~Polygon() {
}
bool esvg::Polygon::parse(const std::shared_ptr<exml::Element>& _element, mat2& _parentTrans, vec2& _sizeMax) {
if (_element == nullptr) {
return false;
}
parseTransform(_element);
parsePaintAttr(_element);
SVG_VERBOSE("parsed P1. trans: " << m_transformMatrix);
// add the property of the parrent modifications ...
m_transformMatrix *= _parentTrans;
SVG_VERBOSE("parsed P2. trans: " << m_transformMatrix);
const std::string sss1 = _element->getAttribute("points");
if (sss1.size() == 0) {
SVG_ERROR("(l "/*<<_element->Pos()*/<<") polygon: missing points attribute");
return false;
}
const char * sss = sss1.c_str();
_sizeMax.setValue(0,0);
SVG_VERBOSE("Parse polygon : \"" << sss << "\"");
while ('\0' != sss[0]) {
vec2 pos(0,0);
int32_t n;
if (sscanf(sss, "%f,%f%n", &pos.m_floats[0], &pos.m_floats[1], &n) == 2) {
m_listPoint.push_back(pos);
sss += n;
_sizeMax.setValue(std::max(_sizeMax.x(), pos.x()),
std::max(_sizeMax.y(), pos.y()));
if(sss[0] == ' ' || sss[0] == ',') {
sss++;
}
} else {
break;
}
}
return true;
}
void esvg::Polygon::display(int32_t _spacing) {
SVG_DEBUG(spacingDist(_spacing) << "Polygon nbPoint=" << m_listPoint.size());
}
void esvg::Polygon::aggDraw(esvg::Renderer& _myRenderer, mat2& _basicTrans, int32_t _level) {
SVG_VERBOSE(spacingDist(_level) << "DRAW esvg::Polygon");
#if 0
_myRenderer.m_renderArea->color(agg::rgba8(m_paint.fill.r, m_paint.fill.g, m_paint.fill.b, m_paint.fill.a));
esvg::RenderPath path;
path.start_new_path();
path.move_to(m_listPoint[0].x(), m_listPoint[0].y());
for( int32_t iii=1; iii< m_listPoint.size(); iii++) {
path.line_to(m_listPoint[iii].x(), m_listPoint[iii].y());
}
path.close_polygon();
/*
// configure the end of the line:
switch (m_paint.lineCap) {
case esvg::LINECAP_SQUARE:
path.line_cap(agg::square_cap);
break;
case esvg::LINECAP_ROUND:
path.line_cap(agg::round_cap);
break;
default: // esvg::LINECAP_BUTT
path.line_cap(agg::butt_cap);
break;
}
switch (m_paint.lineJoin) {
case esvg::LINEJOIN_BEVEL:
path.line_join(agg::bevel_join);
break;
case esvg::LINEJOIN_ROUND:
path.line_join(agg::round_join);
break;
default: // esvg::LINEJOIN_MITER
path.line_join(agg::miter_join);
break;
}
*/
mat2 mtx = m_transformMatrix;
mtx *= _basicTrans;
if (m_paint.fill.a != 0x00) {
agg::conv_transform<esvg::RenderPath, mat2> trans(path, mtx);
// set the filling mode :
_myRenderer.m_rasterizer.filling_rule((m_paint.flagEvenOdd)?agg::fill_even_odd:agg::fill_non_zero);
_myRenderer.m_rasterizer.add_path(trans);
agg::render_scanlines(_myRenderer.m_rasterizer, _myRenderer.m_scanLine, *_myRenderer.m_renderArea);
}
if (m_paint.strokeWidth > 0 && m_paint.stroke.a!=0x00 ) {
_myRenderer.m_renderArea->color(agg::rgba8(m_paint.stroke.r, m_paint.stroke.g, m_paint.stroke.b, m_paint.stroke.a));
// drawing as an outline
agg::conv_stroke<esvg::RenderPath> myPolygonStroke(path);
myPolygonStroke.width(m_paint.strokeWidth);
agg::conv_transform<agg::conv_stroke<esvg::RenderPath>, mat2> transStroke(myPolygonStroke, mtx);
// set the filling mode :
_myRenderer.m_rasterizer.filling_rule(agg::fill_non_zero);
_myRenderer.m_rasterizer.add_path(transStroke);
agg::render_scanlines(_myRenderer.m_rasterizer, _myRenderer.m_scanLine, *_myRenderer.m_renderArea);
}
#endif
}