esvg/esvg__Rectangle.html

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<h1>esvg Library</h1>
<li>esvg</li>
<ul>
<li><a href="esvg__Base.html">Base</a></li>
<li><a href="esvg__Circle.html">Circle</a></li>
<li><a href="esvg__Document.html">Document</a></li>
<li><a href="esvg__Ellipse.html">Ellipse</a></li>
<li><a href="esvg__Group.html">Group</a></li>
<li><a href="esvg__Line.html">Line</a></li>
<li><a href="esvg__PaintState.html">PaintState</a></li>
<li><a href="esvg__Path.html">Path</a></li>
<li><a href="esvg__PathBasic.html">PathBasic</a></li>
<li><a href="esvg__Polygon.html">Polygon</a></li>
<li><a href="esvg__Polyline.html">Polyline</a></li>
<li><a href="esvg__Rectangle.html">Rectangle</a></li>
<li><a href="esvg__Renderer.html">Renderer</a></li>
<li><a href="esvg__Text.html">Text</a></li>
</ul>
<li><a href="esvg__lineCap.html">lineCap</a></li>
<li><a href="esvg__lineJoin.html">lineJoin</a></li>
<li><a href="esvg__pathProperty.html">pathProperty</a></li>
<li><a href="esvg__polygonMode.html">polygonMode</a></li>
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<h1>Class: esvg::Rectangle</h1>
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<h2>Synopsis:</h2>
<pre>
+ <a class="code-function" href="#Rectangle">Rectangle</a> (Pa<span class="code-type">int</span>State <span class="code-argument">_parentPaintState</span>);<br>+ ~<a class="code-function" href="#Rectangle">Rectangle</a> (<span class="code-type">void</span>);<br>+ <span class="code-type">bool</span> <a class="code-function" href="#parse">parse</a> (<a href="http://HeeroYui.github.io/exml//exml__Element.html" class="code-type">exml::Element</a> * <span class="code-argument">_element</span>,<br/> agg::trans_affine & <span class="code-argument">_parentTrans</span>,<br/> etk::Vector2D<<span class="code-type">float</span>> & <span class="code-argument">_sizeMax</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#display">display</a> (<span class="code-type">int32_t</span> <span class="code-argument">_spacing</span>);<br>+ <span class="code-type">void</span> <a class="code-function" href="#aggDraw">aggDraw</a> (<a href="esvg__Renderer.html" class="code-type">esvg::Renderer</a> & <span class="code-argument">_myRenderer</span>,<br/> agg::trans_affine & <span class="code-argument">_basicTrans</span>);<br></pre>
<h2>Object Hierarchy:</h2>
<pre>
<a href="esvg__Base.html">esvg::Base</a>
+--> <b>esvg::Rectangle</b>
</pre>
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<h2>Detail:<h2>
<h3>esvg::<a id="Rectangle">Rectangle</a> ()</h3>
<pre>
<span class="code-function">Rectangle</span>(Pa<span class="code-type">int</span>State <span class="code-argument">_parentPaintState</span>);</pre>
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<h3>esvg::~<a id="Rectangle">Rectangle</a> ()</h3>
<pre>
~<span class="code-function">Rectangle</span>(<span class="code-type">void</span>);</pre>
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<h3><a id="parse">parse</a> ()</h3>
<pre>
<span class="code-type">bool</span> <span class="code-function">parse</span>(<a href="http://HeeroYui.github.io/exml//exml__Element.html" class="code-type">exml::Element</a> * <span class="code-argument">_element</span>,
agg::trans_affine & <span class="code-argument">_parentTrans</span>,
etk::Vector2D<<span class="code-type">float</span>> & <span class="code-argument">_sizeMax</span>);</pre>
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<h3><a id="display">display</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">display</span>(<span class="code-type">int32_t</span> <span class="code-argument">_spacing</span>);</pre>
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<h3><a id="aggDraw">aggDraw</a> ()</h3>
<pre>
<span class="code-type">void</span> <span class="code-function">aggDraw</span>(<a href="esvg__Renderer.html" class="code-type">esvg::Renderer</a> & <span class="code-argument">_myRenderer</span>,
agg::trans_affine & <span class="code-argument">_basicTrans</span>);</pre>
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