class: esvg::Circle


Description:



Constructor and Destructor:

+                              Circle     (PaintState _parentPaintState);
+ ~Circle ();

Synopsis:

+ virtual bool                 parse      (exml::Element* _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
+ virtual void display (int32_t _spacing);
+ virtual void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);

Object Hierarchy:

+esvg::Base
+--> esvg::Circle

Detail:

Circle

+  Circle (PaintState _parentPaintState);



~Circle

+  ~Circle ();



parse

+ virtual bool parse (exml::Element* _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);



display

+ virtual void display (int32_t _spacing);



aggDraw

+ virtual void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);