class: esvg::Circle
Description:
Constructor and Destructor:
+ Circle (PaintState _parentPaintState);
+ ~Circle (void );
Synopsis:
+ virtual bool parse (exml::Element* _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
+ virtual void display (int32_t _spacing);
+ virtual void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);
Object Hierarchy:
+esvg::Base
+--> esvg::Circle
Detail:
Circle
+ Circle (PaintState _parentPaintState);
~Circle
+ ~Circle (void );
parse
+ virtual bool parse (exml::Element* _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
display
+ virtual void display (int32_t _spacing);
aggDraw
+ virtual void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);