Revert "STANDARD ==> remove vector type and replace with std::vector" ==> bad Idea
This reverts commit f15fc7bbad
.
This commit is contained in:
parent
cd5fa34bcf
commit
1e3430bdc3
@ -26,7 +26,7 @@
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#define __SVG_BASE_H__
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#include <etk/Types.h>
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#include <vector>
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#include <etk/VectorType.h>
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#include <tinyXML/tinyxml.h>
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#include <parserSVG/Renderer.h>
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@ -105,7 +105,7 @@ bool svg::Group::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2
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sizeMax.x = etk_max(sizeMax.x, tmpPos.x);
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sizeMax.y = etk_max(sizeMax.y, tmpPos.y);
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// add element in the system
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m_subElementList.push_back(elementParser);
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m_subElementList.PushBack(elementParser);
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}
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}
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}
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@ -116,7 +116,7 @@ bool svg::Group::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2
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void svg::Group::Display(int32_t spacing)
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{
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SVG_DEBUG(SpacingDist(spacing) << "Group (START) fill=" << m_paint.fill << " stroke=" << m_paint.stroke << " stroke-width=" << m_paint.strokeWidth );
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for (int32_t iii=0; iii<m_subElementList.size(); iii++) {
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for (int32_t iii=0; iii<m_subElementList.Size(); iii++) {
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if (NULL != m_subElementList[iii]) {
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m_subElementList[iii]->Display(spacing+1);
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}
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@ -126,7 +126,7 @@ void svg::Group::Display(int32_t spacing)
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void svg::Group::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicTrans)
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{
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for (int32_t iii=0; iii<m_subElementList.size(); iii++) {
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for (int32_t iii=0; iii<m_subElementList.Size(); iii++) {
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if (NULL != m_subElementList[iii]) {
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m_subElementList[iii]->AggDraw(myRenderer, basicTrans);
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}
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@ -26,14 +26,14 @@
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#define __SVG_GROUP_H__
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#include <parserSVG/Base.h>
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#include <vector>
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#include <etk/VectorType.h>
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namespace svg
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{
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class Group : public svg::Base
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{
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private:
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std::vector<svg::Base *> m_subElementList; //!< group sub elements ...
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etk::VectorType<svg::Base *> m_subElementList; //!< group sub elements ...
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public:
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Group(PaintState parentPaintState);
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~Group(void);
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@ -42,12 +42,12 @@ svg::Path::~Path(void)
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// return the next char position ... (after 'X' or NULL)
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const char * extractCmd(const char * input, char& cmd, std::vector<float>& outputList)
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const char * extractCmd(const char * input, char& cmd, etk::VectorType<float>& outputList)
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{
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if (*input == '\0') {
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return NULL;
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}
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outputList.clear();
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outputList.Clear();
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cmd = '\0';
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const char * outputPointer = NULL;
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if (!( (input[0] <= 'Z' && input[0] >= 'A') || (input[0] <= 'z' && input[0] >= 'a') ) ) {
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@ -67,7 +67,7 @@ const char * extractCmd(const char * input, char& cmd, std::vector<float>& outpu
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while( sscanf(&input[iii], "%1[, ]%f%n", spacer, &element, &nbElementRead) == 2
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|| sscanf(&input[iii], "%f%n", &element, &nbElementRead) == 1) {
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SVG_VERBOSE("Find element : " << element);
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outputList.push_back(element);
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outputList.PushBack(element);
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iii += nbElementRead;
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}
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outputPointer = &input[iii];
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@ -95,7 +95,7 @@ bool svg::Path::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2D
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SVG_VERBOSE("Parse Path : \"" << elementXML << "\"");
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char command;
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std::vector<float> listDot;
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etk::VectorType<float> listDot;
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for( const char *sss=extractCmd(elementXML, command, listDot);
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NULL != sss;
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@ -123,144 +123,144 @@ bool svg::Path::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2D
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case 'M': // Move To (absolute)
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case 'm': // Move To (relative)
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// 2 Elements ...
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if(listDot.size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_MOVETO;
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if (listDot.size() >= 2) {
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if (listDot.Size() >= 2) {
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pathElement.element[0] = listDot[0];
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pathElement.element[1] = listDot[1];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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pathElement.cmd = svg::PATH_ENUM_LINETO;
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for(int32_t iii=2; iii<listDot.size(); iii+=2) {
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for(int32_t iii=2; iii<listDot.Size(); iii+=2) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'L': // Line To (absolute)
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case 'l': // Line To (relative)
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// 2 Elements ...
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if(listDot.size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_LINETO;
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for(int32_t iii=0; iii<listDot.size(); iii+=2) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=2) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'V': // Vertical Line To (absolute)
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case 'v': // Vertical Line To (relative)
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// 1 Element ...
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if(listDot.size() == 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size() == 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_LINETO_V;
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for(int32_t iii=0; iii<listDot.size(); iii+=1) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=1) {
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pathElement.element[0] = listDot[iii];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'H': // Horizantal Line To (absolute)
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case 'h': // Horizantal Line To (relative)
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// 1 Element ...
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if(listDot.size() == 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size() == 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_LINETO_H;
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for(int32_t iii=0; iii<listDot.size(); iii+=1) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=1) {
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pathElement.element[0] = listDot[iii];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'Q': // Quadratic Bezier curve (absolute)
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case 'q': // Quadratic Bezier curve (relative)
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// 4 Elements ...
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if(listDot.size()%4 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%4 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_BEZIER_CURVETO;
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for(int32_t iii=0; iii<listDot.size(); iii+=4) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=4) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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pathElement.element[2] = listDot[iii+2];
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pathElement.element[3] = listDot[iii+3];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'T': // smooth quadratic Bezier curve to (absolute)
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case 't': // smooth quadratic Bezier curve to (relative)
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// 2 Elements ...
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if(listDot.size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%2 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_BEZIER_SMOTH_CURVETO;
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for(int32_t iii=0; iii<listDot.size(); iii+=2) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=2) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'C': // curve to (absolute)
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case 'c': // curve to (relative)
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// 6 Elements ...
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if(listDot.size()%6 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%6 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_CURVETO;
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for(int32_t iii=0; iii<listDot.size(); iii+=6) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=6) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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pathElement.element[2] = listDot[iii+2];
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pathElement.element[3] = listDot[iii+3];
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pathElement.element[4] = listDot[iii+4];
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pathElement.element[5] = listDot[iii+5];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'S': // smooth curve to (absolute)
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case 's': // smooth curve to (relative)
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// 4 Elements ...
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if(listDot.size()%4 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%4 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_SMOTH_CURVETO;
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for(int32_t iii=0; iii<listDot.size(); iii+=4) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=4) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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pathElement.element[2] = listDot[iii+2];
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pathElement.element[3] = listDot[iii+3];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'A': // elliptical Arc (absolute)
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case 'a': // elliptical Arc (relative)
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// 7 Elements ...
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if(listDot.size()%7 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size()%7 != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_ELLIPTIC;
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for(int32_t iii=0; iii<listDot.size(); iii+=7) {
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for(int32_t iii=0; iii<listDot.Size(); iii+=7) {
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pathElement.element[0] = listDot[iii];
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pathElement.element[1] = listDot[iii+1];
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pathElement.element[2] = listDot[iii+2];
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@ -268,18 +268,18 @@ bool svg::Path::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2D
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pathElement.element[4] = listDot[iii+4];
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pathElement.element[5] = listDot[iii+5];
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pathElement.element[6] = listDot[iii+6];
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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}
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break;
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case 'Z': // closepath (absolute)
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case 'z': // closepath (relative)
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// 0 Element ...
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if(listDot.size() != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.size() );
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if(listDot.Size() != 0) {
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SVG_WARNING("the PATH command "<< command << " has not the good number of element = " << listDot.Size() );
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break;
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}
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pathElement.cmd = svg::PATH_ENUM_STOP;
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m_listElement.push_back(pathElement);
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m_listElement.PushBack(pathElement);
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break;
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default:
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SVG_ERROR ("Unknow error : \"" << command << "\"");
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@ -292,7 +292,7 @@ bool svg::Path::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vector2D
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void svg::Path::Display(int32_t spacing)
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{
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SVG_DEBUG(SpacingDist(spacing) << "Path");
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for(int32_t iii=0; iii<m_listElement.size(); iii++) {
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for(int32_t iii=0; iii<m_listElement.Size(); iii++) {
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switch (m_listElement[iii].cmd) {
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case PATH_ENUM_STOP:
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SVG_DEBUG(SpacingDist(spacing+4) << "STOP");
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@ -353,7 +353,7 @@ void svg::Path::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicTrans
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path.start_new_path();
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for(int32_t iii=0; iii<m_listElement.size(); iii++) {
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for(int32_t iii=0; iii<m_listElement.Size(); iii++) {
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switch (m_listElement[iii].cmd) {
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case PATH_ENUM_STOP:
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AbstractCloseSubpath(path);
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@ -27,7 +27,6 @@
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#include <parserSVG/Base.h>
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#include <agg/agg_path_storage.h>
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#include <vector>
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namespace svg
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{
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@ -53,7 +52,7 @@ namespace svg
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class Path : public svg::Base
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{
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private:
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std::vector<pathBasic_ts> m_listElement;
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etk::VectorType<pathBasic_ts> m_listElement;
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public:
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Path(PaintState parentPaintState);
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~Path(void);
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@ -61,7 +61,7 @@ bool svg::Polygon::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vecto
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Vector2D<float> pos;
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int32_t n;
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if (sscanf(sss, "%f,%f%n", &pos.x, &pos.y, &n) == 2) {
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m_listPoint.push_back(pos);
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m_listPoint.PushBack(pos);
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sss += n;
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sizeMax.x = etk_max(sizeMax.x, pos.x);
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sizeMax.y = etk_max(sizeMax.y, pos.y);
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@ -77,7 +77,7 @@ bool svg::Polygon::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vecto
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void svg::Polygon::Display(int32_t spacing)
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{
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SVG_DEBUG(SpacingDist(spacing) << "Polygon nbPoint=" << m_listPoint.size());
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SVG_DEBUG(SpacingDist(spacing) << "Polygon nbPoint=" << m_listPoint.Size());
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}
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void svg::Polygon::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicTrans)
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@ -88,7 +88,7 @@ void svg::Polygon::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicTr
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path.start_new_path();
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path.move_to(m_listPoint[0].x, m_listPoint[0].y);
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for( int32_t iii=1; iii< m_listPoint.size(); iii++) {
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for( int32_t iii=1; iii< m_listPoint.Size(); iii++) {
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path.line_to(m_listPoint[iii].x, m_listPoint[iii].y);
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}
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path.close_polygon();
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@ -26,7 +26,7 @@
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#define __SVG_POLYGON_H__
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#include <parserSVG/Base.h>
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#include <vector>
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#include <etk/VectorType.h>
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namespace svg
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{
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@ -37,8 +37,8 @@ namespace svg
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class Polygon : public svg::Base
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{
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private:
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std::vector<Vector2D<float> > m_listPoint; //!< list of all point of the polygone
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PolygonMode_te m_diplayMode; //!< polygone specific display mode
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etk::VectorType<Vector2D<float> > m_listPoint; //!< list of all point of the polygone
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PolygonMode_te m_diplayMode; //!< polygone specific display mode
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public:
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Polygon(PaintState parentPaintState);
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~Polygon(void);
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@ -59,7 +59,7 @@ bool svg::Polyline::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vect
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Vector2D<float> pos;
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int32_t n;
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if (sscanf(sss, "%f,%f %n", &pos.x, &pos.y, &n) == 2) {
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m_listPoint.push_back(pos);
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m_listPoint.PushBack(pos);
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sizeMax.x = etk_max(sizeMax.x, pos.x);
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sizeMax.y = etk_max(sizeMax.y, pos.y);
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sss += n;
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@ -72,7 +72,7 @@ bool svg::Polyline::Parse(TiXmlNode * node, agg::trans_affine& parentTrans, Vect
|
||||
|
||||
void svg::Polyline::Display(int32_t spacing)
|
||||
{
|
||||
SVG_DEBUG(SpacingDist(spacing) << "Polyline nbPoint=" << m_listPoint.size());
|
||||
SVG_DEBUG(SpacingDist(spacing) << "Polyline nbPoint=" << m_listPoint.Size());
|
||||
}
|
||||
|
||||
|
||||
@ -81,7 +81,7 @@ void svg::Polyline::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicT
|
||||
agg::path_storage path;
|
||||
path.start_new_path();
|
||||
path.move_to(m_listPoint[0].x, m_listPoint[0].y);
|
||||
for( int32_t iii=1; iii< m_listPoint.size(); iii++) {
|
||||
for( int32_t iii=1; iii< m_listPoint.Size(); iii++) {
|
||||
path.line_to(m_listPoint[iii].x, m_listPoint[iii].y);
|
||||
}
|
||||
/*
|
||||
|
@ -26,14 +26,14 @@
|
||||
#define __SVG_POLYLINE_H__
|
||||
|
||||
#include <parserSVG/Base.h>
|
||||
#include <vector>
|
||||
#include <etk/VectorType.h>
|
||||
|
||||
namespace svg
|
||||
{
|
||||
class Polyline : public svg::Base
|
||||
{
|
||||
private:
|
||||
std::vector<Vector2D<float> > m_listPoint; //!< list of all point of the polyline
|
||||
etk::VectorType<Vector2D<float> > m_listPoint; //!< list of all point of the polyline
|
||||
public:
|
||||
Polyline(PaintState parentPaintState);
|
||||
~Polyline(void);
|
||||
|
@ -22,8 +22,6 @@
|
||||
*******************************************************************************
|
||||
*/
|
||||
|
||||
#include <etk/Types.h>
|
||||
#include <etk/Memory.h>
|
||||
#include <parserSVG/Debug.h>
|
||||
#include <parserSVG/Renderer.h>
|
||||
|
||||
|
@ -184,7 +184,7 @@ svg::Parser::Parser(etk::File fileName) : m_renderedElement(NULL)
|
||||
maxSize.y=size.y;
|
||||
}
|
||||
// add element in the system
|
||||
m_subElementList.push_back(elementParser);
|
||||
m_subElementList.PushBack(elementParser);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -217,7 +217,7 @@ svg::Parser::~Parser(void)
|
||||
void svg::Parser::DisplayDebug(void)
|
||||
{
|
||||
SVG_DEBUG("Main SVG node : size=" << m_size);
|
||||
for (int32_t iii=0; iii<m_subElementList.size(); iii++) {
|
||||
for (int32_t iii=0; iii<m_subElementList.Size(); iii++) {
|
||||
if (NULL != m_subElementList[iii]) {
|
||||
m_subElementList[iii]->Display(1);
|
||||
}
|
||||
@ -227,7 +227,7 @@ void svg::Parser::DisplayDebug(void)
|
||||
|
||||
void svg::Parser::AggDraw(svg::Renderer& myRenderer, agg::trans_affine& basicTrans)
|
||||
{
|
||||
for (int32_t iii=0; iii<m_subElementList.size(); iii++) {
|
||||
for (int32_t iii=0; iii<m_subElementList.Size(); iii++) {
|
||||
if (NULL != m_subElementList[iii]) {
|
||||
m_subElementList[iii]->AggDraw(myRenderer, basicTrans);
|
||||
}
|
||||
|
@ -26,7 +26,7 @@
|
||||
#define __SVG_PARSER_H__
|
||||
|
||||
#include <etk/File.h>
|
||||
#include <vector>
|
||||
#include <etk/VectorType.h>
|
||||
#include <parserSVG/Base.h>
|
||||
|
||||
namespace svg
|
||||
@ -34,13 +34,13 @@ namespace svg
|
||||
class Parser : public svg::Base
|
||||
{
|
||||
private:
|
||||
etk::File m_fileName;
|
||||
bool m_loadOK;
|
||||
etk::UString m_version;
|
||||
etk::UString m_title;
|
||||
std::vector<svg::Base *> m_subElementList;
|
||||
Vector2D<float> m_size;
|
||||
svg::Renderer* m_renderedElement;
|
||||
etk::File m_fileName;
|
||||
bool m_loadOK;
|
||||
etk::UString m_version;
|
||||
etk::UString m_title;
|
||||
etk::VectorType<svg::Base *> m_subElementList;
|
||||
Vector2D<float> m_size;
|
||||
svg::Renderer* m_renderedElement;
|
||||
|
||||
public:
|
||||
Parser(etk::File fileName);
|
||||
|
Loading…
Reference in New Issue
Block a user