cmake_minimum_required(VERSION 2.8) # Declare the project project(ejson) ## ## Include C++ X11 dependency ... (check correct flags) ## include(CheckCXXCompilerFlag) CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11) if(COMPILER_SUPPORTS_CXX11) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") else() CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X) if(COMPILER_SUPPORTS_CXX0X) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x") else() message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.") endif() endif() # set output path: set(LIBRARY_OUTPUT_PATH lib/${CMAKE_BUILD_TYPE}) include_directories(.) #Create src file list set(src_files ejson/debug.cpp ejson/debug.h ejson/ejson.cpp ejson/ejson.h ejson/Array.cpp ejson/Array.h ejson/Boolean.cpp ejson/Boolean.h ejson/Null.cpp ejson/Null.h ejson/Number.cpp ejson/Number.h ejson/String.cpp ejson/String.h ejson/Object.cpp ejson/Object.h ejson/Value.cpp ejson/Value.h ) add_definitions( -DDEBUG_LEVEL=3 ) add_definitions( -DDEBUG=1 ) if (APPLE) add_definitions( -D__TARGET_OS__MacOs ) elseif (UNIX) add_definitions( -D__TARGET_OS__Linux ) elseif (WIN32) add_definitions( -D__TARGET_OS__Windows ) endif () include_directories(${etk_SOURCE_DIR}) include_directories(${linearmath_SOURCE_DIR}/bullet/src/) #Create a static Lib: add_library(ejson STATIC ${src_files} ) target_link_libraries(ejson etk)