75 lines
1.8 KiB
C++
75 lines
1.8 KiB
C++
/**
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* @author Edouard DUPIN
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*
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* @copyright 2011, Edouard DUPIN, all right reserved
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*
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* @license BSD v3 (see license file)
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*/
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#ifndef __EWOL_WIDGET_MESH_H__
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#define __EWOL_WIDGET_MESH_H__
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#include <etk/types.h>
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#include <ewol/widget/Widget.h>
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#include <ege/resource/Mesh.h>
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extern const char * const ewolEventMeshPressed;
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namespace ege {
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namespace widget {
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/**
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* @ingroup ewolWidgetGroup
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*/
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class Mesh :public ewol::Widget {
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private:
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// mesh name :
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std::string m_meshName;
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ege::resource::Mesh* m_object;
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// mesh display properties:
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vec3 m_position;
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vec3 m_angle;
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vec3 m_angleSpeed;
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float m_cameraDistance;
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public:
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Mesh(const std::string& _filename); // automatic considering in the appl Data older
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virtual ~Mesh();
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public: // Derived function
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virtual void onRegenerateDisplay();
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virtual void systemDraw(const ewol::DrawProperty& _displayProp);
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virtual void onDraw();
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virtual bool onEventInput(const ewol::event::Input& _event);
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virtual void periodicCall(const ewol::event::Time& _event);
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public:
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/**
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* @brief set a mesh name file
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* @param[in] _filename Name of the new mesh
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*/
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void setFile(const std::string& _filename);
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/**
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* @brief set the mesh position
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* @param[in] _pos The new position of the mesh
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*/
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void setPosition(const vec3& _pos);
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/**
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* @brief set the mesh angle of view
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* @param[in] _angle view angle of the mesh
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*/
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void setAngle(const vec3& _angle);
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/**
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* @brief set the mesh angle speed
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* @param[in] _speed Radian speed of the mesh
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*/
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void setAngleSpeed(const vec3& _speed);
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/**
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* @brief set the camera distance of the mesh
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* @param[in] _distance Diatance of the mesh
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*/
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void setDistance(float _distance);
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};
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};
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};
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#endif
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