ege/ege/ia/Engine.hpp

28 lines
446 B
C++

/** @file
* @author Edouard DUPIN
* @copyright 2017, Edouard DUPIN, all right reserved
* @license MPL v2.0 (see license file)
*/
#pragma once
#include <etk/types.hpp>
#include <etk/math/Vector3D.hpp>
#include <etk/math/Matrix4x4.hpp>
#include <vector>
#include <ege/debug.hpp>
namespace ege {
namespace ia {
class Engine {
public:
Engine() {}
~Engine() {}
// update cycle
void update(float _delta) {}
};
}
}