#!/usr/bin/python import realog.debug as debug import lutin.tools as tools def get_type(): return "BINARY" def get_sub_type(): return "SAMPLE" def get_name(): return "ege-sample-torque-apply" def get_desc(): return "ege sample : Torque Apply" def get_licence(): return "MPL-2" def get_compagny_type(): return "com" def get_compagny_name(): return "atria-soft" def get_maintainer(): return ["Mr DUPIN Edouard "] def get_version(): return [0,1] def configure(target, my_module): my_module.add_extra_flags() my_module.add_src_file([ 'appl/debug.cpp', 'appl/main.cpp', 'appl/Windows.cpp' ]) my_module.add_depend('ege') my_module.add_path(".") my_module.copy_path("data/*") my_module.add_flag('c++', [ "-DPROJECT_NAME=\"\\\"" + my_module.get_name() + "\\\"\"", "-DAPPL_VERSION=\"\\\"" + tools.version_to_string(get_version()) + "\\\"\"" ]) # set the package properties : my_module.set_pkg("SECTION", ["Game"]) my_module.set_pkg("PRIORITY", "optional") return True