Particule.hpp
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virtual void onEnd()
When the particule arrive to his end of life, this function is called.
Definition: Particule.hpp:73
const char * getParticuleType()
get the type of the particule
Definition: Particule.hpp:67
Definition: AudioElement.hpp:8
Definition: Camera.hpp:18
virtual void draw(const ege::Camera &_camera)
draw the current particule
Definition: Particule.hpp:54
Definition: ParticuleEngine.hpp:16
virtual bool needRemove()
Check if the element might be removed.
Definition: Particule.hpp:60
Particule(ege::ParticuleEngine *_particuleEngine, const char *_particuleType=nullptr)
Constructor.
virtual void update(float _delta)
update the paticule properties
Definition: Particule.hpp:50
The particule class is an element with no control, when it will be created, it does not have any cont...
Definition: Particule.hpp:23