#!/usr/bin/python import monkModule as module import monkTools as tools def get_desc(): return "EGE : Ewol Game engine (based on bullet lib)" def create(): # module name is 'edn' and type binary. myModule = module.Module(__file__, 'ege', 'LIBRARY') # enable doculentation : myModule.set_website("http://heeroyui.github.io/ege/") myModule.set_website_sources("http://github.com/heeroyui/ege/") myModule.set_path(tools.get_current_path(__file__) + "/ege/") # add the currrent module at the return myModule