Ewol Game engine (based on bullet lib) 0.3.0
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FaceIndexing.hpp
Go to the documentation of this file.
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#pragma once
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namespace
ege
{
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class
FaceIndexing
{
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public
:
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std::vector<Face> m_faces;
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std::vector<uint32_t> m_index;
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};
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}
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ege
Definition:
AudioElement.hpp:8
ege::FaceIndexing
Definition:
FaceIndexing.hpp:9
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1.8.12