Ewol Game engine (based on bullet lib) 0.3.0
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atria-soft
ege
ege
CollisionShapeCreator.hpp
Go to the documentation of this file.
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#pragma once
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#include <
etk/types.hpp
>
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#include <
ege/resource/Mesh.hpp
>
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#include <BulletCollision/CollisionShapes/btCollisionShape.h>
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namespace
ege
{
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namespace
collision {
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btCollisionShape* createShape(
const
ememory::SharedPtr<ege::resource::Mesh>
& _mesh);
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}
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}
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Mesh.hpp
types.hpp
ege
Definition:
AudioElement.hpp:8
ememory::SharedPtr< ege::resource::Mesh >
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1.8.12