class: ege::Face


Constructor and Destructor:

+         Face     (void );
+ Face (int32_t v1,
int32_t t1,
int32_t v2,
int32_t t2,
int32_t v3,
int32_t t3);
+ Face (int32_t v1,
int32_t t1,
int32_t n1,
int32_t v2,
int32_t t2,
int32_t n2,
int32_t v3,
int32_t t3,
int32_t n3);

Synopsis:

+ int32_t m_vertex;
+ int32_t m_uv;
+ int32_t m_normal;

Detail:

m_vertex

+ int32_t m_vertex;



m_uv

+ int32_t m_uv;



m_normal

+ int32_t m_normal;



Face

+  Face (void );



Face

+  Face (int32_t v1,
int32_t t1,
int32_t v2,
int32_t t2,
int32_t v3,
int32_t t3);



Face

+  Face (int32_t v1,
int32_t t1,
int32_t n1,
int32_t v2,
int32_t t2,
int32_t n2,
int32_t v3,
int32_t t3,
int32_t n3);