class: ege::Face
Constructor and Destructor:
+ Face (void );
+ Face (int32_t v1,
int32_t t1,
int32_t v2,
int32_t t2,
int32_t v3,
int32_t t3);
+ Face (int32_t v1,
int32_t t1,
int32_t n1,
int32_t v2,
int32_t t2,
int32_t n2,
int32_t v3,
int32_t t3,
int32_t n3);
Synopsis:
+ int32_t m_vertex;
+ int32_t m_uv;
+ int32_t m_normal;
Detail:
m_vertex
+ int32_t m_vertex;
m_uv
+ int32_t m_uv;
m_normal
+ int32_t m_normal;
Face
+ Face (void );
Face
+ Face (int32_t v1,
int32_t t1,
int32_t v2,
int32_t t2,
int32_t v3,
int32_t t3);
Face
+ Face (int32_t v1,
int32_t t1,
int32_t n1,
int32_t v2,
int32_t t2,
int32_t n2,
int32_t v3,
int32_t t3,
int32_t n3);