#include <etk/types.hpp>
#include <etk/math/Vector3D.hpp>
#include <etk/math/Matrix4.hpp>
#include <vector>
#include <ewol/debug.hpp>
#include <ewol/widget/Widget.hpp>
#include <gale/renderer/openGL/openGL.hpp>
#include <ewol/resource/Colored3DObject.hpp>
#include <ege/resource/Mesh.hpp>
#include <ege/camera/Camera.hpp>
#include <ewol/compositing/Text.hpp>
#include <ege/Environement.hpp>
#include <ege/elements/Element.hpp>
#include <LinearMath/btDefaultMotionState.h>
Go to the source code of this file.
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#define | INDEX_RIGHT_AXIS (0) |
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#define | INDEX_FORWARD_AXIS (1) |
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#define | INDEX_UP_AXIS (2) |
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#define | ELEMENT_SCALE (1.0f/8.0f) |
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- Author
- Edouard DUPIN
- Copyright
- 2011, Edouard DUPIN, all right reserved
- Note
- License: APACHE v2.0 (see license file)