[DEV] update stl
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1d10f95332
commit
803ae2fc3b
@ -443,7 +443,7 @@ void ege::ElementGame::drawDebug(ewol::Colored3DObject* _draw, const ege::Camera
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m_debugText.setPos(vec3(-20,32,0));
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m_debugText.setPos(vec3(-20,32,0));
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m_debugText.print(getType());
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m_debugText.print(getType());
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m_debugText.setPos(vec3(-20,20,0));
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m_debugText.setPos(vec3(-20,20,0));
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m_debugText.print(std::string("life=(")+std::string(getLifeRatio()));
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m_debugText.print("life=("+std::to_string(getLifeRatio()));
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//m_debugText.print(std::string("Axe=(")+std::string(m_tmpAxe.x())+std::string(",")+etk::UString(m_tmpAxe.y())+etk::UString(",")+etk::UString(m_tmpAxe.z())+etk::UString(")"));
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//m_debugText.print(std::string("Axe=(")+std::string(m_tmpAxe.x())+std::string(",")+etk::UString(m_tmpAxe.y())+etk::UString(",")+etk::UString(m_tmpAxe.z())+etk::UString(")"));
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btScalar mmm[16];
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btScalar mmm[16];
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btDefaultMotionState* myMotionState = (btDefaultMotionState*)m_body->getMotionState();
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btDefaultMotionState* myMotionState = (btDefaultMotionState*)m_body->getMotionState();
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@ -99,7 +99,7 @@ void ege::Environement::getElementNearestFixed(const vec3& _sourcePosition,
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int32_t jjj;
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int32_t jjj;
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for (jjj=0; jjj<_resultList.size(); jjj++) {
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for (jjj=0; jjj<_resultList.size(); jjj++) {
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if (_resultList[jjj].dist>result.dist) {
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if (_resultList[jjj].dist>result.dist) {
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_resultList.insert(jjj, result);
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_resultList.insert(_resultList.begin()+jjj, result);
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break;
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break;
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}
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}
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}
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}
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@ -241,7 +241,7 @@ void ege::Environement::getOrderedElementForDisplay(std::vector<ege::Environemen
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int32_t jjj;
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int32_t jjj;
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for (jjj=0; jjj<_resultList.size(); jjj++) {
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for (jjj=0; jjj<_resultList.size(); jjj++) {
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if (_resultList[jjj].dist>result.dist) {
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if (_resultList[jjj].dist>result.dist) {
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_resultList.insert(jjj, result);
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_resultList.insert(_resultList.begin()+jjj, result);
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break;
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break;
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}
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}
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}
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}
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@ -251,7 +251,7 @@ void ege::Scene::periodicCall(const ewol::EventTime& _event) {
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int32_t lastGameTime = m_gameTime;
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int32_t lastGameTime = m_gameTime;
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m_gameTime += curentDelta;
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m_gameTime += curentDelta;
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if (lastGameTime != (int32_t)m_gameTime) {
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if (lastGameTime != (int32_t)m_gameTime) {
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generateEventId(eventPlayTimeChange, m_gameTime);
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generateEventId(eventPlayTimeChange, std::to_string(m_gameTime));
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}
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}
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//EWOL_DEBUG("Time: m_lastCallTime=" << m_lastCallTime << " deltaTime=" << deltaTime);
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//EWOL_DEBUG("Time: m_lastCallTime=" << m_lastCallTime << " deltaTime=" << deltaTime);
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@ -287,7 +287,7 @@ void ege::Scene::periodicCall(const ewol::EventTime& _event) {
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}
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}
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if (0 != numberEnnemyKilled) {
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if (0 != numberEnnemyKilled) {
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generateEventId(eventKillEnemy, numberEnnemyKilled);
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generateEventId(eventKillEnemy, std::to_string(numberEnnemyKilled));
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}
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}
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}
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}
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markToRedraw();
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markToRedraw();
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