[DEV] replace 'include guard' with 'pragma once'

This commit is contained in:
Edouard DUPIN 2016-02-02 21:18:54 +01:00
parent 2393c4da35
commit 15ada13bf8
49 changed files with 98 additions and 306 deletions

View File

@ -5,14 +5,11 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_AUDIO_ELEMENT_H__
#define __EGE_AUDIO_ELEMENT_H__
namespace ege { namespace ege {
}; }
#endif

View File

@ -5,14 +5,10 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_AUDIO_ENGINE_H__
#define __EGE_AUDIO_ENGINE_H__
namespace ege { namespace ege {
}; }
#endif

View File

@ -6,9 +6,7 @@
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
* *
*/ */
#pragma once
#ifndef __EGE_COLLISION_SHAPE_CREATOR_H__
#define __EGE_COLLISION_SHAPE_CREATOR_H__
#include <etk/types.h> #include <etk/types.h>
#include <ege/resource/Mesh.h> #include <ege/resource/Mesh.h>
@ -17,7 +15,6 @@
namespace ege { namespace ege {
namespace collision { namespace collision {
btCollisionShape* createShape(const std::shared_ptr<ege::resource::Mesh>& _mesh); btCollisionShape* createShape(const std::shared_ptr<ege::resource::Mesh>& _mesh);
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_ENVIRONEMENT_H__
#define __EGE_ENVIRONEMENT_H__
namespace ege { namespace ege {
class Environement; class Environement;
@ -276,8 +274,6 @@ namespace ege {
} }
virtual void onParameterChangeValue(const ewol::parameter::Ref& _paramPointer); virtual void onParameterChangeValue(const ewol::parameter::Ref& _paramPointer);
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_SCENE_H__
#define __EGE_SCENE_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -49,9 +47,5 @@ namespace ege {
ege::PhysicEngine m_physicEngine; //!< physic engine interface ege::PhysicEngine m_physicEngine; //!< physic engine interface
ege::AudioEngine m_AudioEngine; //!< physic engine interface ege::AudioEngine m_AudioEngine; //!< physic engine interface
ege::IAEngine m_iAEngine; //!< physic engine interface ege::IAEngine m_iAEngine; //!< physic engine interface
} }
} }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_LIGHT_H__
#define __EGE_LIGHT_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -54,8 +52,5 @@ namespace ege {
friend std::ostream& operator <<(std::ostream& _os, const ege::Light& _obj); friend std::ostream& operator <<(std::ostream& _os, const ege::Light& _obj);
}; };
std::ostream& operator <<(std::ostream& _os, const ege::Light& _obj); std::ostream& operator <<(std::ostream& _os, const ege::Light& _obj);
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_MATERIAL_H__
#define __EGE_MATERIAL_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -88,9 +86,6 @@ namespace ege {
m_texture0->flush(); m_texture0->flush();
}; };
}; };
}
};
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PARTICULE_H__
#define __EGE_PARTICULE_H__
namespace ege { namespace ege {
class Particule; class Particule;
@ -76,8 +74,7 @@ namespace ege {
*/ */
virtual void onEnd() {}; virtual void onEnd() {};
}; };
}; }
#endif

View File

@ -7,9 +7,7 @@
*/ */
#include <ege/Environement.h> #include <ege/Environement.h>
#pragma once
#ifndef __EGE_PARTICULE_ENGINE_H__
#define __EGE_PARTICULE_ENGINE_H__
namespace ege { namespace ege {
class ParticuleEngine; class ParticuleEngine;
@ -66,8 +64,6 @@ namespace ege {
Particule* respown(const char* _particuleType); Particule* respown(const char* _particuleType);
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PARTICULE_SIMPLE_H__
#define __EGE_PARTICULE_SIMPLE_H__
namespace ege { namespace ege {
class ParticuleSimple; class ParticuleSimple;
@ -65,8 +63,6 @@ namespace ege {
virtual void setScale(const vec3& _scale); virtual void setScale(const vec3& _scale);
virtual void setScaleExpend(const vec3& _scaleExpand); virtual void setScaleExpend(const vec3& _scaleExpand);
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_RAY_H__
#define __EGE_RAY_H__
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
namespace ege { namespace ege {
@ -73,6 +71,5 @@ namespace ege {
vec3 testRayZeroPlane(); vec3 testRayZeroPlane();
}; };
std::ostream& operator <<(std::ostream& _os, const ege::Ray& _obj); std::ostream& operator <<(std::ostream& _os, const ege::Ray& _obj);
}; }
#endif

View File

@ -6,8 +6,7 @@
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#ifndef __EGE_CAMERA_H__ #pragma once
#define __EGE_CAMERA_H__
#include <etk/types.h> #include <etk/types.h>
@ -173,9 +172,6 @@ namespace ege {
* @param[in,out] draw Basic system to draw the debug shape and informations * @param[in,out] draw Basic system to draw the debug shape and informations
*/ */
virtual void drawDebug(const std::shared_ptr<ewol::resource::Colored3DObject>& _draw, const std::shared_ptr<ege::Camera>& _camera) { } virtual void drawDebug(const std::shared_ptr<ewol::resource::Colored3DObject>& _draw, const std::shared_ptr<ege::Camera>& _camera) { }
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_CAMERA_VIEW_H__
#define __EGE_CAMERA_VIEW_H__
#include <ege/camera/Camera.h> #include <ege/camera/Camera.h>
@ -81,8 +79,6 @@ namespace ege {
virtual float getTetha(); virtual float getTetha();
virtual float getPsy(); virtual float getPsy();
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_DEBUG_H__
#define __EGE_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -39,5 +37,4 @@ namespace ege {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_ELEMENT_H__
#define __EGE_ELEMENT_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -230,8 +228,6 @@ namespace ege {
*/ */
virtual void dynamicDisable() {}; virtual void dynamicDisable() {};
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_ELEMENT_BASE_H__
#define __EGE_ELEMENT_BASE_H__
#include <ege/elements/Element.h> #include <ege/elements/Element.h>
@ -37,8 +35,5 @@ namespace ege {
virtual const vec3& getPosition(); virtual const vec3& getPosition();
virtual void setPosition(const vec3& _pos); virtual void setPosition(const vec3& _pos);
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_ELEMENT_PHYSIC_H__
#define __EGE_ELEMENT_PHYSIC_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -208,8 +206,6 @@ namespace ege {
*/ */
virtual void onCollisionDetected(const std::shared_ptr<ege::Element>& _obj, const vec3& _point, const vec3& _normal) {}; virtual void onCollisionDetected(const std::shared_ptr<ege::Element>& _obj, const vec3& _point, const vec3& _normal) {};
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_ENGINE_H__
#define __EGE_PHYSICS_ENGINE_H__
namespace ege { namespace ege {
namespace physics { namespace physics {
@ -99,7 +97,6 @@ namespace ege {
*/ */
std::vector<ege::physics::Engine::collisionPoints> getListOfCollision(); std::vector<ege::physics::Engine::collisionPoints> getListOfCollision();
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_BOX_H__
#define __EGE_PHYSICS_BOX_H__
#include <etk/types.h> #include <etk/types.h>
@ -42,6 +40,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_CAPSULE_H__
#define __EGE_PHYSICS_CAPSULE_H__
#include <etk/types.h> #include <etk/types.h>
@ -46,7 +44,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,15 +5,11 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_CONE_H__
#define __EGE_PHYSICS_CONE_H__
#include <etk/types.h> #include <etk/types.h>
#include <ege/physicsShape/PhysicsShape.h> #include <ege/physicsShape/PhysicsShape.h>
namespace ege { namespace ege {
class PhysicsCone : public ege::PhysicsShape { class PhysicsCone : public ege::PhysicsShape {
public: public:
@ -46,7 +42,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,15 +5,11 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_CONVEX_HULL_H__
#define __EGE_PHYSICS_CONVEX_HULL_H__
#include <etk/types.h> #include <etk/types.h>
#include <ege/physicsShape/PhysicsShape.h> #include <ege/physicsShape/PhysicsShape.h>
namespace ege { namespace ege {
class PhysicsConvexHull : public ege::PhysicsShape { class PhysicsConvexHull : public ege::PhysicsShape {
public: public:
@ -46,7 +42,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_CYLINDER_H__
#define __EGE_PHYSICS_CYLINDER_H__
#include <etk/types.h> #include <etk/types.h>
@ -40,6 +38,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_SHAPE_H__
#define __EGE_PHYSICS_SHAPE_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/types.h> #include <etk/types.h>
@ -131,8 +128,5 @@ namespace ege {
return nullptr; return nullptr;
}; };
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_PHYSICS_SPHERE_H__
#define __EGE_PHYSICS_SPHERE_H__
#include <etk/types.h> #include <etk/types.h>
@ -43,6 +41,5 @@ namespace ege {
return this; return this;
}; };
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_MESH_H__
#define __EGE_MESH_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/Hash.h> #include <etk/Hash.h>
@ -298,8 +296,6 @@ namespace ege {
int32_t findTextureInList(const vec2& _uv); int32_t findTextureInList(const vec2& _uv);
int32_t findColorInList(const etk::Color<float>& _color); int32_t findColorInList(const etk::Color<float>& _color);
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_RESOURCE_PARTICULE_MESH_H__
#define __EGE_RESOURCE_PARTICULE_MESH_H__
#include <ege/resource/Mesh.h> #include <ege/resource/Mesh.h>
@ -28,8 +26,5 @@ namespace ege {
bool _enableDepthTest = true, bool _enableDepthTest = true,
bool _enableDepthUpdate = true); bool _enableDepthUpdate = true);
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_FACE_H__
#define __EGE_FACE_H__
namespace ege { namespace ege {
/** /**
@ -101,6 +99,5 @@ namespace ege {
m_color[2] = _c3; m_color[2] = _c3;
} }
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_FACE_INDEXING_H__
#define __EGE_FACE_INDEXING_H__
namespace ege { namespace ege {
class FaceIndexing { class FaceIndexing {
@ -15,7 +13,5 @@ namespace ege {
std::vector<Face> m_faces; std::vector<Face> m_faces;
std::vector<uint32_t> m_index; std::vector<uint32_t> m_index;
}; };
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_TOOLS_ICOSPHERE_H__
#define __EGE_TOOLS_ICOSPHERE_H__
#include <ege/resource/tools/Face.h> #include <ege/resource/tools/Face.h>
#include <ege/resource/tools/FaceIndexing.h> #include <ege/resource/tools/FaceIndexing.h>
@ -18,9 +16,6 @@ namespace ege {
namespace icoSphere { namespace icoSphere {
void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV, void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV,
const std::string& _materialName, float _size, int32_t _recursionLevel); const std::string& _materialName, float _size, int32_t _recursionLevel);
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_TOOLS_ISOSPHERE_H__
#define __EGE_TOOLS_ISOSPHERE_H__
#include <ege/resource/tools/Face.h> #include <ege/resource/tools/Face.h>
#include <ege/resource/tools/FaceIndexing.h> #include <ege/resource/tools/FaceIndexing.h>
@ -18,9 +16,6 @@ namespace ege {
namespace isoSphere { namespace isoSphere {
void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV, void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV,
const std::string& _materialName, int32_t _recursionLevel); const std::string& _materialName, int32_t _recursionLevel);
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_TOOLS_VIEWBOX_H__
#define __EGE_TOOLS_VIEWBOX_H__
#include <ege/resource/tools/Face.h> #include <ege/resource/tools/Face.h>
#include <ege/resource/tools/FaceIndexing.h> #include <ege/resource/tools/FaceIndexing.h>
@ -18,9 +16,6 @@ namespace ege {
namespace viewBox { namespace viewBox {
void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV, void create(etk::Hash<std::shared_ptr<ege::Material>>& _materials, etk::Hash<FaceIndexing>& _listFaces, std::vector<vec3>& _listVertex, std::vector<vec2>& _listUV,
const std::string& _materialName, float _size); const std::string& _materialName, float _size);
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EWOL_WIDGET_MESH_H__
#define __EWOL_WIDGET_MESH_H__
#include <etk/types.h> #include <etk/types.h>
#include <ewol/widget/Widget.h> #include <ewol/widget/Widget.h>
@ -68,8 +66,5 @@ namespace ege {
*/ */
void setDistance(float _distance); void setDistance(float _distance);
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license BSD v3 (see license file) * @license BSD v3 (see license file)
*/ */
#pragma once
#ifndef __EGE_SCENE_H__
#define __EGE_SCENE_H__
#include <etk/types.h> #include <etk/types.h>
#include <etk/math/Vector3D.h> #include <etk/math/Vector3D.h>
@ -116,9 +114,6 @@ namespace ege {
return m_debugApplication.get(); return m_debugApplication.get();
} }
}; };
}; }
}; }
#endif

View File

@ -5,9 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_WINDOWS_H__
#define __APPL_WINDOWS_H__
#include <ewol/widget/Windows.h> #include <ewol/widget/Windows.h>
#include <ege/Environement.h> #include <ege/Environement.h>
@ -27,7 +25,5 @@ namespace appl {
private: private:
void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event); void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event);
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_DEBUG_H__
#define __APPL_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -49,4 +46,3 @@ namespace appl {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,10 +5,5 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_MAIN_H__
#define __APPL_MAIN_H__
#endif

View File

@ -5,9 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_WINDOWS_H__
#define __APPL_WINDOWS_H__
#include <ewol/widget/Windows.h> #include <ewol/widget/Windows.h>
#include <ege/Environement.h> #include <ege/Environement.h>
@ -32,7 +30,5 @@ namespace appl {
vec2 m_oldScreenPos; vec2 m_oldScreenPos;
void onCallbackPeriodicCheckCollision(const ewol::event::Time& _event); void onCallbackPeriodicCheckCollision(const ewol::event::Time& _event);
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_DEBUG_H__
#define __APPL_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -49,4 +46,3 @@ namespace appl {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,10 +5,5 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_MAIN_H__
#define __APPL_MAIN_H__
#endif

View File

@ -5,9 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_WINDOWS_H__
#define __APPL_WINDOWS_H__
#include <ewol/widget/Windows.h> #include <ewol/widget/Windows.h>
#include <ege/Environement.h> #include <ege/Environement.h>
@ -31,7 +29,5 @@ namespace appl {
float m_anglePsy; float m_anglePsy;
vec2 m_oldScreenPos; vec2 m_oldScreenPos;
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_DEBUG_H__
#define __APPL_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -49,4 +46,3 @@ namespace appl {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,10 +5,5 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_MAIN_H__
#define __APPL_MAIN_H__
#endif

View File

@ -5,9 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_WINDOWS_H__
#define __APPL_WINDOWS_H__
#include <ewol/widget/Windows.h> #include <ewol/widget/Windows.h>
#include <ege/Environement.h> #include <ege/Environement.h>
@ -27,7 +25,5 @@ namespace appl {
private: private:
void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event); void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event);
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_DEBUG_H__
#define __APPL_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -49,4 +46,3 @@ namespace appl {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,10 +5,5 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_MAIN_H__
#define __APPL_MAIN_H__
#endif

View File

@ -5,9 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_WINDOWS_H__
#define __APPL_WINDOWS_H__
#include <ewol/widget/Windows.h> #include <ewol/widget/Windows.h>
#include <ege/Environement.h> #include <ege/Environement.h>
@ -34,7 +32,5 @@ namespace appl {
vec2 m_oldScreenPos; vec2 m_oldScreenPos;
std::pair<vec3,vec3> m_destination; std::pair<vec3,vec3> m_destination;
}; };
}; }
#endif

View File

@ -5,10 +5,7 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_DEBUG_H__
#define __APPL_DEBUG_H__
#include <etk/log.h> #include <etk/log.h>
@ -49,4 +46,3 @@ namespace appl {
} \ } \
} while (0) } while (0)
#endif

View File

@ -5,10 +5,5 @@
* *
* @license APACHE-2 (see license file) * @license APACHE-2 (see license file)
*/ */
#pragma once
#ifndef __APPL_MAIN_H__
#define __APPL_MAIN_H__
#endif