ege/monk_ege.py

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#!/usr/bin/python
import monkModule as module
import monkTools as tools
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def get_desc():
return "EGE : Ewol Game engine (based on bullet lib)"
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def create():
# module name is 'edn' and type binary.
myModule = module.Module(__file__, 'ege', 'LIBRARY')
# enable doculentation :
myModule.set_website("http://heeroyui.github.io/ege/")
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myModule.set_website_sources("http://github.com/heeroyui/ege/")
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myModule.set_path(tools.get_current_path(__file__) + "/ege/")
# add the currrent module at the
return myModule