[DEV] add GPU size in images
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@ -204,6 +204,38 @@ const ivec2& egami::Image::getSize() const {
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return m_data->getSize();
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}
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/**
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* @brief get the next power 2 if the input
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* @param[in] value Value that we want the next power of 2
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* @return result value
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*/
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static int32_t nextP2(int32_t _value) {
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int32_t val=1;
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for (int32_t iii=1; iii<31; iii++) {
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if (_value <= val) {
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return val;
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}
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val *=2;
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}
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EGAMI_CRITICAL("impossible CASE....");
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return val;
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}
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ivec2 egami::Image::getGPUSize() const {
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if (m_data == nullptr) {
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EGAMI_DEBUG("No internal data for image (nullptr)");
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static const ivec2 error(0,0);
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return error;
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}
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#if defined(__TARGET_OS__Android) \
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|| defined(__TARGET_OS__IOs)
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return ivec2(nextP2(m_data->getSize().x()),
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nextP2(m_data->getSize().y()));
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#else
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return m_data->getSize();
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#endif
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}
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int32_t egami::Image::getWidth() const {
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if (m_data == nullptr) {
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EGAMI_DEBUG("No internal data for image (nullptr)");
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@ -108,6 +108,7 @@ namespace egami {
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const ivec2& getSize() const;
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int32_t getWidth() const;
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int32_t getHeight() const;
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ivec2 getGPUSize() const;
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void clear(const etk::Color<>& _color);
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void clear(const etk::Color<float>& _color);
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void clear(const etk::Color<uint16_t, 1>& _color);
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